Player Matchup

Loki
Loki
AgEternal
Loki
Level 8
God Stats
3W - 0L
1,607 SR
Queue Stats
7W - 6L
1,400 Elo+
Party 1
Tiamat
Tiamat
C4ifador222
Tiamat
Level 22
God Stats
7W - 9L
1,536 SR
Queue Stats
478W - 532L
1,414 Elo+
Solo
Izanami
Izanami
CartmanSolo322
Izanami
Level 21
God Stats
9W - 5L
1,600 SR
Queue Stats
18W - 15L
1,463 Elo+
Party 1
Ymir
Ymir
SlimDicJabroni
Ymir
Level 4
God Stats
3W - 4L
1,353 SR
Queue Stats
5W - 6L
1,244 Elo+
Party 2
Scylla
Scylla
about12spiders
Scylla
Level 104
God Stats
3W - 3L
1,353 SR
Queue Stats
4W - 9L
1,244 Elo+
Party 2
Team Averages
Level 32
1,490 SR
1,353 Elo+

VS

Team Averages
Level 24
1,458 SR
1,442 Elo+
Fenrir
Fenrir
DrGrudg3
Fenrir
Level 39
God Stats
3W - 2L
1,578 SR
Queue Stats
70W - 75L
1,445 Elo+
Party 3
Cupid
Cupid
GeraSenpai
Cupid
Level 23
God Stats
1W - 5L
1,227 SR
Queue Stats
72W - 71L
1,424 Elo+
Party 4
Anubis
Anubis
MERKA19
Anubis
Level 18
God Stats
5W - 4L
1,392 SR
Queue Stats
33W - 25L
1,455 Elo+
Party 3
Vamana
Vamana
Mannyissleep
Vamana
Level 13
God Stats
17W - 14L
1,596 SR
Queue Stats
28W - 29L
1,376 Elo+
Party 4
Bellona
Bellona
littlepedrinho
Bellona
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
390W - 423L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 2 / 6
5,846
585
3,393
5,490
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
2 / 0 / 0
6,045
605
1,468
3,398
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
9 / 1 / 5
6,763
676
8,074
6,410
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 3 / 9
6,310
631
5,103
5,783
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 2
5,423
542
2,803
2,664
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrGrudg3
Fenrir
8
1 / 1 / 2
5,111
511
2,148
6,457
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
7
1 / 7 / 1
4,575
458
1,537
8,246
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
MERKA19
Anubis
9
3 / 2 / 1
5,634
563
3,336
5,470
2,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
9
0 / 1 / 0
4,769
477
1,195
4,104
1,329
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 6 / 2
4,732
473
4,159
8,851
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
3
2
6
3
W
Tiamat
2
0
0
2
W
9
1
5
11.5
L
Fenrir
DrGrudg3
Fenrir
1
1
2
2
L
Cupid
1
7
1
0.21
L
Anubis
MERKA19
Anubis
3
2
1
1.75
L
Vamana
0
1
0
0
W
3
3
9
2.5
W
0
0
2
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
12,375
23,745
Taken
33,128
7,854
Mitigated
12,211
8,520
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,393
1,199
0
1,607
5,490
1,377
272
90
5,400
0
23,406
W
Tiamat
1,468
201
0
1,863
3,398
1,905
410
0
3,398
26,745
0
W
8,074
5,109
0
3,035
6,410
1,735
1,777
285
6,125
0
34,168
L
Fenrir
DrGrudg3
Fenrir
2,148
553
0
2,444
6,457
1,996
0
2,192
4,265
0
18,133
L
Cupid
1,537
472
87
873
8,246
1,904
1,080
1,666
6,580
0
15,123
L
Anubis
MERKA19
Anubis
3,336
121
0
1,817
5,470
2,630
0
2,648
2,822
22,533
0
L
Vamana
1,195
725
0
687
4,104
1,329
639
1,223
2,881
0
18,814
W
5,103
1,263
0
1,126
5,783
2,240
434
1,640
4,143
13,662
0
W
2,803
218
0
889
2,664
597
204
1,321
1,343
23,770
0
L
4,159
1,595
353
2,421
8,851
4,352
104
1,645
7,206
0
18,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
24,821
224
Minions Killed
180
0
Camps Cleared
0
936,695
Distance Traveled
887,590
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,846
585
49
5
0
233,677
2
W
Tiamat
6,045
605
53
5
0
166,350
0
W
Izanami
6,763
676
58
6
0
179,989
1
L
Fenrir
5,111
511
48
5
0
179,207
1
L
Cupid
4,575
458
23
2
0
167,716
0
L
Anubis
5,634
563
39
4
0
167,936
2
L
Vamana
4,769
477
40
4
0
193,808
0
W
Ymir
6,310
631
18
2
0
170,735
0
W
Scylla
5,423
542
46
5
0
185,944
2
L
Bellona
4,732
473
30
3
0
178,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role