Player Matchup

Neith
Neith
EIRAMIR
Neith
Level 7
God Stats
1W - 1L
1,199 SR
Queue Stats
1W - 4L
1,469 Elo+
Party 1
Yemoja
Yemoja
Janinie
Yemoja
Level 16
God Stats
0W - 2L
1,469 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
Korvhatt
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
jahonna
Scylla
Level 14
God Stats
0W - 2L
1,345 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
ladypuss
Izanami
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 19
1,403 SR
1,494 Elo+

VS

Team Averages
Level 20
1,482 SR
1,422 Elo+
Danzaburou
Danzaburou
Athiuxx
Danzaburou
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,395 Elo+
Party 2
Nemesis
Nemesis
GeneralTucker
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 2
Hera
Hera
HugoMisc
Hera
Level 28
God Stats
7W - 8L
1,384 SR
Queue Stats
105W - 171L
1,307 Elo+
Solo
Tyr
Tyr
SVGAMER2003
Tyr
Level 42
God Stats
10W - 9L
1,526 SR
Queue Stats
125W - 111L
1,291 Elo+
Party 2
Ares
Ares
kadirturan4
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EIRAMIR
Neith
10
0 / 11 / 1
6,372
354
2,533
10,522
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Janinie
Yemoja
7
0 / 13 / 0
6,067
337
3,523
15,285
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Korvhatt
Skadi
10
0 / 5 / 2
6,323
351
7,023
10,814
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
jahonna
Scylla
13
3 / 5 / 0
7,911
440
7,716
10,245
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ladypuss
Izanami
8
2 / 8 / 0
6,405
356
7,201
15,319
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Athiuxx
Danzaburou
16
8 / 2 / 6
10,278
571
12,188
12,394
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
16
11 / 0 / 3
10,275
571
10,341
9,464
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
4 / 1 / 12
10,565
587
12,269
11,444
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
19 / 0 / 10
11,301
628
17,762
12,220
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 2 / 4
7,283
405
521
8,040
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
5
Kills
42
42
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Athiuxx
Danzaburou
8
2
6
5.5
L
Neith
EIRAMIR
Neith
0
11
1
0.05
W
Nemesis
11
0
3
12.5
W
Hera
4
1
12
10
L
Yemoja
Janinie
Yemoja
0
13
0
0
L
Skadi
Korvhatt
Skadi
0
5
2
0.2
W
19
0
10
24
L
Scylla
jahonna
Scylla
3
5
0
0.6
W
0
2
4
1
L
Izanami
ladypuss
Izanami
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
53,081
62,185
Taken
53,562
23,315
Mitigated
28,933
4,321
Healing
22,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Athiuxx
Danzaburou
12,188
6,001
0
7,542
12,394
4,537
3,522
2,652
9,742
0
58,104
L
Neith
EIRAMIR
Neith
2,533
1,673
0
331
10,522
2,529
66
1,724
8,623
0
15,876
W
Nemesis
10,341
6,446
0
1,520
9,464
3,675
0
1,065
8,399
0
77,670
W
Hera
12,269
2,019
693
4,527
11,444
5,381
954
3,513
7,931
79,209
0
L
Yemoja
Janinie
Yemoja
3,523
1,753
297
351
15,285
9,529
0
2,756
12,229
13,399
0
L
Skadi
Korvhatt
Skadi
7,023
3,165
0
243
10,814
3,267
130
1,301
9,463
0
25,533
W
17,762
2,842
0
7,563
12,220
11,720
1,490
2,834
9,386
0
54,573
L
Scylla
jahonna
Scylla
7,716
1,154
0
797
10,245
3,670
694
4,818
5,352
36,629
0
W
521
322
0
638
8,040
3,620
88
1,175
6,865
4,981
0
L
Izanami
ladypuss
Izanami
7,201
4,412
0
2,302
15,319
4,320
0
2,191
13,073
0
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
49,702
190
Minions Killed
413
0
Camps Cleared
0
1,574,168
Distance Traveled
1,561,269
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,278
571
92
5
0
273,485
1
L
Neith
6,372
354
36
2
0
279,965
1
W
Nemesis
10,275
571
94
5
0
364,515
1
W
Hera
10,565
587
143
8
0
307,802
3
L
Yemoja
6,067
337
16
1
0
283,360
2
L
Skadi
6,323
351
38
2
0
348,734
0
W
Tyr
11,301
628
80
4
0
376,686
1
L
Scylla
7,911
440
64
4
0
308,816
0
W
Ares
7,283
405
4
0
0
238,781
1
L
Izanami
6,405
356
36
2
0
353,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role