Player Matchup

Thanatos
Thanatos
Grizzy_Graham11
Thanatos
Level 28
God Stats
3W - 5L
1,454 SR
Queue Stats
105W - 120L
1,346 Elo+
Solo
Cerberus
Cerberus
JV10King_
Cerberus
Level 16
God Stats
5W - 4L
1,725 SR
Queue Stats
103W - 120L
1,269 Elo+
Solo
Sol
Sol
Patrulheiro13
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,077 Elo+
Solo
Susano
Susano
ZomboySlayer13
Susano
Level 17
God Stats
2W - 9L
1,346 SR
Queue Stats
14W - 28L
1,387 Elo+
Solo
Neith
Neith
ninja_alex901
Neith
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 81L
1,351 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,286 Elo+

VS

Team Averages
Level 17
1,508 SR
1,328 Elo+
Nu Wa
Nu Wa
Ctyu967
Nu Wa
Level 17
God Stats
17W - 12L
1,432 SR
Queue Stats
38W - 32L
1,323 Elo+
Party 2
Hun Batz
Hun Batz
FantomJedi
Hun Batz
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 87L
1,197 Elo+
Party 1
Fenrir
Fenrir
FuriousDrag0n108
Fenrir
Level 9
God Stats
3W - 0L
1,831 SR
Queue Stats
9W - 8L
1,405 Elo+
Party 1
Fafnir
Fafnir
PowerfulFlyer72
Fafnir
Level 27
God Stats
6W - 4L
1,260 SR
Queue Stats
162W - 180L
1,325 Elo+
Party 2
Cernunnos
Cernunnos
Slum-Dog-37
Cernunnos
Level 27
God Stats
101W - 97L
1,515 SR
Queue Stats
113W - 119L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
4 / 4 / 0
5,851
488
5,263
9,470
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
JV10King_
Cerberus
8
0 / 3 / 3
5,213
434
2,029
8,866
3,859
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 10 / 1
4,646
387
2,109
9,122
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 1
4,998
417
64
6,442
1,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 3 / 0
6,409
534
3,703
6,109
1,937
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ctyu967
Nu Wa
12
9 / 0 / 4
7,859
655
7,336
6,171
2,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
FantomJedi
Hun Batz
10
0 / 4 / 7
5,547
462
1,734
6,012
1,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 0 / 4
7,974
665
4,158
6,637
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 3
6,732
561
2,981
6,880
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
Slum-Dog-37
Cernunnos
10
3 / 3 / 4
6,172
514
8,132
5,475
1,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
21
23
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ctyu967
Nu Wa
9
0
4
11
W
Hun Batz
FantomJedi
Hun Batz
0
4
7
0.88
W
7
0
4
9
L
Thanatos
4
4
0
1
L
Cerberus
JV10King_
Cerberus
0
3
3
0.5
L
0
10
1
0.05
W
2
1
3
3.5
W
Cernunnos
Slum-Dog-37
Cernunnos
3
3
4
1.67
L
0
3
1
0.17
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,168
Damage
24,341
40,009
Taken
31,175
14,045
Mitigated
13,619
7,926
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ctyu967
Nu Wa
7,336
3,506
0
2,410
6,171
2,456
758
1,369
4,802
31,323
0
W
Hun Batz
FantomJedi
Hun Batz
1,734
280
0
0
6,012
1,544
45
179
5,833
0
13,988
W
4,158
972
0
3,195
6,637
2,739
68
301
6,336
0
49,894
L
Thanatos
5,263
1,313
0
4,767
9,470
4,465
0
1,964
7,506
0
25,513
L
Cerberus
JV10King_
Cerberus
2,029
151
0
818
8,866
3,859
90
2,196
6,670
17,083
0
L
2,109
877
0
1,021
9,122
2,119
131
4,985
4,137
12,900
0
W
2,981
1,034
529
2,878
6,880
5,295
301
1,080
5,800
18,324
0
W
Cernunnos
Slum-Dog-37
Cernunnos
8,132
4,367
588
1,125
5,475
1,585
707
1,209
4,266
0
34,615
L
64
64
0
345
6,442
1,665
0
540
5,902
0
21,316
L
3,703
1,727
0
975
6,109
1,937
1,196
632
5,477
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
34,284
195
Minions Killed
257
0
Camps Cleared
0
975,845
Distance Traveled
1,113,755
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,859
655
41
3
0
204,361
5
W
Hun Batz
5,547
462
22
2
0
245,526
0
W
Fenrir
7,974
665
107
9
0
244,759
0
L
Thanatos
5,851
488
43
4
0
218,885
0
L
Cerberus
5,213
434
32
3
0
178,782
0
L
Sol
4,646
387
21
2
0
212,149
0
W
Fafnir
6,732
561
25
2
0
229,167
3
W
Cernunnos
6,172
514
62
5
0
189,942
0
L
Susano
4,998
417
47
4
0
192,538
0
L
Neith
6,409
534
52
4
0
173,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role