Player Matchup

Danzaburou
Danzaburou
PTYR44
Danzaburou
Level 11
God Stats
115W - 59L
1,566 SR
Queue Stats
128W - 70L
1,686 Elo+
Party 2
Bacchus
Bacchus
dido2012
Bacchus
Level 47
God Stats
20W - 12L
1,632 SR
Queue Stats
178W - 113L
1,545 Elo+
Party 2
He Bo
He Bo
meneernick
He Bo
Level 68
God Stats
2W - 2L
1,182 SR
Queue Stats
65W - 78L
1,398 Elo+
Party 2
Team Averages
Level 42
1,460 SR
1,543 Elo+

VS

Team Averages
Level 44
1,517 SR
1,465 Elo+
Skadi
Skadi
BigSkillz11
Skadi
Level 8
God Stats
2W - 2L
1,612 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
OvO Legacy6
Anubis
Level 26
God Stats
41W - 30L
1,630 SR
Queue Stats
180W - 156L
1,462 Elo+
Party 1
Ravana
Ravana
TheDonBin
Ravana
Level 99
God Stats
0W - 1L
1,307 SR
Queue Stats
18W - 26L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PTYR44
Danzaburou
10
1 / 2 / 7
6,883
688
4,407
6,585
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
dido2012
Bacchus
11
5 / 0 / 7
8,254
825
3,601
7,912
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
11
6 / 1 / 4
7,662
766
6,282
4,901
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,200
620
5,548
5,104
1,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
9
1 / 5 / 2
6,376
638
5,458
6,101
2,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
TheDonBin
Ravana
9
2 / 5 / 0
6,464
646
3,009
6,178
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Anubis
1
5
2
0.4
W
Danzaburou
PTYR44
Danzaburou
1
2
7
2.25
L
Ravana
TheDonBin
Ravana
2
5
0
0.4
W
Bacchus
dido2012
Bacchus
5
0
7
8.5
W
He Bo
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,290
Damage
14,015
19,398
Taken
17,383
9,456
Mitigated
6,941
6,756
Healing
1,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,548
1,534
0
0
5,104
1,917
16
2,316
2,602
0
23,159
L
Anubis
5,458
59
0
1,343
6,101
2,845
0
3,141
2,848
24,185
0
W
Danzaburou
PTYR44
Danzaburou
4,407
1,550
0
1,517
6,585
1,859
667
2,913
3,672
0
29,088
L
Ravana
TheDonBin
Ravana
3,009
137
0
434
6,178
2,179
0
3,899
2,025
0
9,291
W
Bacchus
dido2012
Bacchus
3,601
310
1,103
3,389
7,912
6,353
99
1,917
5,995
13,267
0
W
He Bo
6,282
347
282
465
4,901
1,244
224
631
4,270
18,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,799
Gold Earned
19,040
98
Minions Killed
89
0
Camps Cleared
0
523,878
Distance Traveled
467,909
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,200
620
34
3
0
167,328
0
L
Anubis
6,376
638
41
4
0
147,579
0
W
Danzaburou
6,883
688
49
5
0
150,333
1
L
Ravana
6,464
646
14
1
0
153,002
1
W
Bacchus
8,254
825
18
2
0
203,254
4
W
He Bo
7,662
766
31
3
0
170,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role