Player Matchup

Poseidon
Poseidon
Aztrokid787
Poseidon
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 33L
1,156 Elo+
Party 1
Fenrir
Fenrir
RealDatch
Fenrir
Level 47
God Stats
8W - 8L
1,793 SR
Queue Stats
350W - 435L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
WaterCrayon733
Danzaburou
Level 27
God Stats
8W - 5L
1,704 SR
Queue Stats
78W - 65L
1,380 Elo+
Solo
Bacchus
Bacchus
garlicbreads702
Bacchus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,004 Elo+
Solo
Cu Chulainn
Cu Chulainn
gpserna30
Cu Chulainn
Level 27
God Stats
5W - 17L
1,254 SR
Queue Stats
62W - 104L
1,274 Elo+
Solo
Team Averages
Level 23
1,550 SR
1,220 Elo+

VS

Team Averages
Level 15
1,349 SR
1,285 Elo+
Ratatoskr
Ratatoskr
ClairTheBear
Ratatoskr
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
8W - 12L
1,366 Elo+
Solo
Chernobog
Chernobog
DZcarry
Chernobog
Level 20
God Stats
1W - 4L
1,238 SR
Queue Stats
125W - 96L
1,416 Elo+
Solo
Ah Puch
Ah Puch
TaduNe
Ah Puch
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 211L
1,213 Elo+
Solo
Hercules
Hercules
saenzrd
Hercules
Level 28
God Stats
2W - 6L
1,297 SR
Queue Stats
62W - 80L
1,397 Elo+
Solo
Tyr
Tyr
satnsubwayman21
Tyr
Level 7
God Stats
0W - 5L
1,013 SR
Queue Stats
1W - 7L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aztrokid787
Poseidon
16
4 / 3 / 8
9,745
541
5,541
7,009
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RealDatch
Fenrir
16
12 / 3 / 7
10,606
589
12,040
13,788
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
WaterCrayon733
Danzaburou
15
6 / 0 / 8
10,051
558
10,247
11,054
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 11
7,923
440
4,364
8,180
4,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
gpserna30
Cu Chulainn
17
11 / 1 / 2
11,146
619
11,152
8,268
8,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ClairTheBear
Ratatoskr
13
2 / 7 / 2
8,697
483
6,365
14,617
5,031
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
DZcarry
Chernobog
15
7 / 5 / 1
9,672
537
9,549
11,473
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
TaduNe
Ah Puch
12
1 / 7 / 3
7,195
400
5,308
10,988
3,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
saenzrd
Hercules
12
1 / 7 / 5
8,121
451
3,638
17,306
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 8 / 1
7,906
439
3,030
14,244
15,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
33
Kills
11
11
Deaths
34
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Aztrokid787
Poseidon
4
3
8
2.67
L
Ratatoskr
ClairTheBear
Ratatoskr
2
7
2
0.43
L
Chernobog
DZcarry
Chernobog
7
5
1
1.5
W
Fenrir
RealDatch
Fenrir
12
3
7
5.17
L
Ah Puch
TaduNe
Ah Puch
1
7
3
0.36
W
Danzaburou
WaterCrayon733
Danzaburou
6
0
8
10
W
0
4
11
1.38
W
Cu Chulainn
gpserna30
Cu Chulainn
11
1
2
12
L
Hercules
saenzrd
Hercules
1
7
5
0.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,344
Damage
27,890
48,299
Taken
68,628
26,472
Mitigated
36,834
14,585
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Aztrokid787
Poseidon
5,541
288
0
1,922
7,009
2,510
0
2,362
4,647
53,319
0
L
Ratatoskr
ClairTheBear
Ratatoskr
6,365
1,933
0
2,570
14,617
5,031
0
1,652
12,965
0
41,604
L
Chernobog
DZcarry
Chernobog
9,549
6,117
0
3,101
11,473
4,083
184
2,435
9,038
0
46,527
W
Fenrir
RealDatch
Fenrir
12,040
3,612
0
5,822
13,788
5,677
0
935
12,853
0
61,556
L
Ah Puch
TaduNe
Ah Puch
5,308
441
0
1,175
10,988
3,314
70
3,602
7,386
26,695
0
W
Danzaburou
WaterCrayon733
Danzaburou
10,247
3,400
0
5,151
11,054
4,374
2,112
928
10,126
0
50,556
W
4,364
1,028
0
1,251
8,180
4,970
558
1,083
7,097
11,692
0
W
Cu Chulainn
gpserna30
Cu Chulainn
11,152
4,291
0
439
8,268
8,941
1,901
0
7,982
6,538
50,418
L
Hercules
saenzrd
Hercules
3,638
514
0
4,020
17,306
9,259
0
2,551
14,755
0
29,802
L
3,030
1,272
0
427
14,244
15,147
1,132
724
13,520
0
30,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,471
Gold Earned
41,591
404
Minions Killed
318
0
Camps Cleared
0
1,576,628
Distance Traveled
1,561,340
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,745
541
87
5
0
302,567
1
L
Ratatoskr
8,697
483
69
4
0
345,837
0
L
Chernobog
9,672
537
105
6
0
336,008
0
W
Fenrir
10,606
589
105
6
0
313,527
2
L
Ah Puch
7,195
400
50
3
0
281,177
0
W
Danzaburou
10,051
558
83
5
0
305,647
4
W
Bacchus
7,923
440
20
1
0
319,159
1
W
Cu Chulainn
11,146
619
109
6
0
335,728
0
L
Hercules
8,121
451
45
3
0
339,072
4
L
Tyr
7,906
439
49
3
0
259,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role