Player Matchup

King Arthur
King Arthur
Gui346670
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,547 Elo+
Solo
Artemis
Artemis
preference41
Artemis
Level 13
God Stats
3W - 4L
1,640 SR
Queue Stats
33W - 29L
1,434 Elo+
Party 2
Nemesis
Nemesis
tja-444
Nemesis
Level 12
God Stats
0W - 1L
1,767 SR
Queue Stats
40W - 47L
1,388 Elo+
Party 2
Team Averages
Level 18
1,636 SR
1,456 Elo+

VS

Team Averages
Level 63
1,361 SR
1,327 Elo+
Merlin
Merlin
NicoloGimenez20
Merlin
Level 33
God Stats
8W - 3L
1,275 SR
Queue Stats
110W - 113L
1,371 Elo+
Party 1
Fenrir
Fenrir
SrZeús
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Yacocap1497
Ne Zha
Level 28
God Stats
2W - 4L
1,308 SR
Queue Stats
25W - 52L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gui346670
King Arthur
9
0 / 11 / 2
6,736
612
3,083
13,907
8,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
preference41
Artemis
11
2 / 8 / 0
7,853
714
6,962
10,138
3,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
tja-444
Nemesis
7
0 / 10 / 2
6,287
572
2,119
10,167
3,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 16
9,625
875
7,012
3,897
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SrZeús
Fenrir
14
14 / 0 / 9
10,259
933
13,151
9,678
9,680
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
12
7 / 2 / 14
9,314
847
8,704
9,806
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
29
29
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gui346670
King Arthur
0
11
2
0.09
W
8
0
16
16
W
Fenrir
SrZeús
Fenrir
14
0
9
18.5
W
Ne Zha
7
2
14
7
L
Artemis
preference41
Artemis
2
8
0
0.25
L
Nemesis
tja-444
Nemesis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,164
Damage
28,867
34,212
Taken
23,381
15,874
Mitigated
14,619
2,437
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gui346670
King Arthur
3,083
192
0
582
13,907
8,985
0
2,806
10,807
0
15,397
W
7,012
589
0
474
3,897
1,332
1,204
0
3,897
19,016
0
W
Fenrir
SrZeús
Fenrir
13,151
5,073
0
2,170
9,678
9,680
258
161
9,517
4,657
41,108
W
Ne Zha
8,704
3,965
0
2,461
9,806
3,607
811
0
9,806
0
33,523
L
Artemis
preference41
Artemis
6,962
2,875
0
1,660
10,138
3,550
0
2,358
7,498
0
34,419
L
Nemesis
tja-444
Nemesis
2,119
1,111
0
195
10,167
3,339
0
2,028
7,897
0
3,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,876
Gold Earned
29,198
79
Minions Killed
138
0
Camps Cleared
0
462,461
Distance Traveled
632,918
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,736
612
28
3
0
164,513
2
W
Merlin
9,625
875
30
3
0
191,612
0
W
Fenrir
10,259
933
70
6
0
223,912
5
W
Ne Zha
9,314
847
38
3
0
217,394
1
L
Artemis
7,853
714
48
4
0
153,548
4
L
Nemesis
6,287
572
3
0
0
144,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role