Player Matchup

Skadi
Skadi
Aetheuss12
Skadi
Level 32
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Carltotal
Anubis
Level 15
God Stats
0W - 2L
1,077 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Mulan
Mulan
DarkChibiWeebie
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,422 Elo+
Party 1
Ymir
Ymir
Personafan34
Ymir
Level 44
God Stats
1W - 1L
1,498 SR
Queue Stats
4W - 11L
1,152 Elo+
Party 1
Jormungandr
Jormungandr
dragonfang3452
Jormungandr
Level 63
God Stats
0W - 1L
1,710 SR
Queue Stats
24W - 27L
1,152 Elo+
Party 1
Team Averages
Level 53
1,455 SR
1,345 Elo+

VS

Team Averages
Level 87
1,593 SR
1,537 Elo+
Baron Samedi
Baron Samedi
Amrhäs
Baron Samedi
Level 95
God Stats
44W - 33L
1,616 SR
Queue Stats
67W - 74L
1,520 Elo+
Party 2
Zeus
Zeus
Danishowman
Zeus
Level 100
God Stats
3W - 5L
1,478 SR
Queue Stats
49W - 54L
1,410 Elo+
Solo
Izanami
Izanami
JalagansoAres
Izanami
Level 103
God Stats
5W - 0L
1,500 SR
Queue Stats
69W - 99L
1,444 Elo+
Party 2
Ares
Ares
LUCEdelDUCE
Ares
Level 80
God Stats
3W - 2L
1,871 SR
Queue Stats
33W - 34L
1,764 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kill452
Tsukuyomi
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 64L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 7 / 3
6,562
597
4,516
10,680
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Carltotal
Anubis
13
1 / 6 / 4
7,226
657
5,000
10,056
5,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 6 / 0
7,991
726
9,714
13,088
8,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 4
7,199
654
4,622
13,954
11,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
dragonfang3452
Jormungandr
13
1 / 6 / 3
7,350
668
5,950
13,884
11,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amrhäs
Baron Samedi
16
11 / 0 / 15
11,037
1,003
15,070
6,924
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 15
8,625
784
10,600
5,215
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
17
12 / 1 / 11
11,064
1,006
12,661
9,292
4,725
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 19
8,858
805
6,676
13,146
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
kill452
Tsukuyomi
15
4 / 3 / 12
9,146
831
8,976
8,481
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
8
Kills
30
30
Deaths
8
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
7
3
0.36
W
Baron Samedi
Amrhäs
Baron Samedi
11
0
15
18.5
L
Anubis
Carltotal
Anubis
1
6
4
0.5
W
2
3
15
3.17
L
4
6
0
0.67
W
Izanami
12
1
11
17.5
W
1
1
19
10.5
L
1
5
4
0.6
L
Jormungandr
dragonfang3452
Jormungandr
1
6
3
0.42
W
Tsukuyomi
kill452
Tsukuyomi
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,802
Damage
53,983
61,662
Taken
43,058
41,487
Mitigated
27,470
2,881
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,516
2,094
0
0
10,680
4,951
0
6,015
4,665
0
13,759
W
Baron Samedi
Amrhäs
Baron Samedi
15,070
2,552
6,540
4,115
6,924
3,482
784
2,362
4,562
27,722
0
L
Anubis
Carltotal
Anubis
5,000
749
607
873
10,056
5,759
0
4,912
5,144
17,779
0
W
10,600
1,661
0
447
5,215
2,085
0
1,675
3,540
27,704
0
L
9,714
1,589
0
599
13,088
8,068
0
7,195
5,893
0
22,292
W
Izanami
12,661
8,455
0
2,262
9,292
4,725
3,091
3,435
5,857
0
40,986
W
6,676
520
0
1,054
13,146
13,798
113
4,387
8,759
12,087
0
L
4,622
748
325
342
13,954
11,135
112
6,831
7,123
14,482
0
L
Jormungandr
dragonfang3452
Jormungandr
5,950
1,442
0
135
13,884
11,574
0
7,393
6,491
21,306
0
W
Tsukuyomi
kill452
Tsukuyomi
8,976
2,245
0
1,062
8,481
3,380
0
3,909
4,572
0
30,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
48,730
153
Minions Killed
231
5
Camps Cleared
9
749,482
Distance Traveled
957,179
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,562
597
23
2
0
152,839
0
W
Baron Samedi
11,037
1,003
35
3
1
181,241
0
L
Anubis
7,226
657
35
3
2
112,753
4
W
Zeus
8,625
784
51
5
1
180,431
2
L
Mulan
7,991
726
39
4
1
153,252
3
W
Izanami
11,064
1,006
80
7
2
187,007
2
W
Ares
8,858
805
9
1
0
196,616
0
L
Ymir
7,199
654
28
3
0
176,330
1
L
Jormungandr
7,350
668
28
3
2
154,308
0
W
Tsukuyomi
9,146
831
56
5
5
211,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role