Player Matchup

Ra
Ra
LanesVILLAINS
Ra
Level 29
God Stats
10W - 22L
1,441 SR
Queue Stats
132W - 146L
1,413 Elo+
Solo
Amaterasu
Amaterasu
MasterSimp24
Amaterasu
Level 16
God Stats
1W - 2L
1,316 SR
Queue Stats
42W - 28L
1,498 Elo+
Solo
Ares
Ares
darthblazzerrr
Ares
Level 22
God Stats
18W - 34L
1,397 SR
Queue Stats
105W - 173L
1,333 Elo+
Solo
Team Averages
Level 22
1,384 SR
1,415 Elo+

VS

Team Averages
Level 24
1,526 SR
1,373 Elo+
Jing Wei
Jing Wei
Jaxb44
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,385 Elo+
Solo
Tiamat
Tiamat
Odintek
Tiamat
Level 16
God Stats
21W - 17L
1,563 SR
Queue Stats
27W - 33L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
ThirdGandalf
Baron Samedi
Level 29
God Stats
8W - 8L
1,514 SR
Queue Stats
67W - 105L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 6
12,637
632
11,550
14,871
6,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MasterSimp24
Amaterasu
17
9 / 8 / 3
13,764
688
20,513
27,076
15,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 4 / 7
12,503
625
4,857
21,246
26,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jaxb44
Jing Wei
18
8 / 4 / 9
14,074
704
19,650
13,931
4,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Odintek
Tiamat
18
7 / 5 / 8
14,165
708
17,580
16,436
9,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ThirdGandalf
Baron Samedi
17
5 / 4 / 12
13,436
672
17,328
16,378
11,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
13
Kills
20
20
Deaths
13
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Jaxb44
Jing Wei
8
4
9
3.13
L
4
8
6
0.88
L
Amaterasu
MasterSimp24
Amaterasu
9
8
3
1.31
W
Tiamat
Odintek
Tiamat
7
5
8
2.2
W
Baron Samedi
ThirdGandalf
Baron Samedi
5
4
12
2.75
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,920
Damage
54,558
63,193
Taken
46,745
48,167
Mitigated
26,308
15,623
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Jaxb44
Jing Wei
19,650
14,400
0
0
13,931
4,991
924
5,739
8,192
0
51,286
L
11,550
977
1,401
3,098
14,871
6,716
460
9,811
5,060
60,155
0
L
Amaterasu
MasterSimp24
Amaterasu
20,513
11,179
0
8,090
27,076
15,352
487
15,096
11,980
0
55,410
W
Tiamat
Odintek
Tiamat
17,580
2,437
0
4,054
16,436
9,605
1,495
4,722
11,714
70,767
0
W
Baron Samedi
ThirdGandalf
Baron Samedi
17,328
693
1,833
5,835
16,378
11,712
578
6,043
10,335
54,200
0
L
4,857
108
195
2,839
21,246
26,099
90
10,091
11,155
31,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
41,675
205
Minions Killed
201
0
Camps Cleared
0
1,004,653
Distance Traveled
1,064,555
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,074
704
62
3
0
380,769
0
L
Ra
12,637
632
105
5
0
292,191
0
L
Amaterasu
13,764
688
59
3
0
356,968
1
W
Tiamat
14,165
708
77
4
0
347,401
0
W
Baron Samedi
13,436
672
62
3
0
336,385
3
L
Ares
12,503
625
41
2
0
355,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role