Player Matchup

Cu Chulainn
Cu Chulainn
Alexander6061
Cu Chulainn
Level 69
God Stats
3W - 5L
1,505 SR
Queue Stats
33W - 48L
1,382 Elo+
Party 1
Ra
Ra
AlphaSkv7
Ra
Level 42
God Stats
5W - 6L
1,374 SR
Queue Stats
88W - 104L
1,474 Elo+
Party 1
Izanami
Izanami
Jeremiahh
Izanami
Level 84
God Stats
8W - 6L
1,259 SR
Queue Stats
98W - 106L
1,446 Elo+
Party 1
Nemesis
Nemesis
JusAPrankBro
Nemesis
Level 85
God Stats
3W - 6L
1,672 SR
Queue Stats
240W - 222L
1,447 Elo+
Solo
Sobek
Sobek
yerick21
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 108L
1,498 Elo+
Party 1
Team Averages
Level 73
1,462 SR
1,449 Elo+

VS

Team Averages
Level 96
1,658 SR
1,512 Elo+
Fafnir
Fafnir
BlackyXY
Fafnir
Level 114
God Stats
4W - 1L
1,814 SR
Queue Stats
136W - 131L
1,536 Elo+
Solo
Tiamat
Tiamat
GabyLeLama
Tiamat
Level 88
God Stats
28W - 18L
1,597 SR
Queue Stats
234W - 228L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
Girei26
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Sertos69
Arachne
Level 68
God Stats
12W - 9L
1,612 SR
Queue Stats
196W - 199L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
pantherlilly
Heimdallr
Level 128
God Stats
14W - 14L
1,768 SR
Queue Stats
276W - 268L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alexander6061
Cu Chulainn
14
1 / 7 / 0
8,631
480
7,114
16,479
14,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 5 / 1
8,924
496
7,473
10,441
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Jeremiahh
Izanami
15
3 / 4 / 1
9,125
507
8,241
12,104
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
JusAPrankBro
Nemesis
15
2 / 4 / 1
8,802
489
5,346
11,923
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
yerick21
Sobek
13
1 / 3 / 4
8,494
472
5,954
15,450
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BlackyXY
Fafnir
14
2 / 0 / 8
9,630
535
4,955
11,868
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
GabyLeLama
Tiamat
18
8 / 1 / 5
11,021
612
13,153
6,812
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Girei26
Baron Samedi
18
3 / 3 / 4
10,966
609
10,504
12,688
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Sertos69
Arachne
14
4 / 2 / 6
8,996
500
7,958
12,563
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
pantherlilly
Heimdallr
16
4 / 2 / 4
9,786
544
8,217
12,122
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
21
23
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alexander6061
Cu Chulainn
1
7
0
0.14
L
1
5
1
0.3
W
Fafnir
BlackyXY
Fafnir
2
0
8
6
W
Tiamat
GabyLeLama
Tiamat
8
1
5
10.5
W
Baron Samedi
Girei26
Baron Samedi
3
3
4
1.67
L
Izanami
Jeremiahh
Izanami
3
4
1
0.88
L
Nemesis
JusAPrankBro
Nemesis
2
4
1
0.63
W
Arachne
Sertos69
Arachne
4
2
6
3.5
W
Heimdallr
pantherlilly
Heimdallr
4
2
4
3
L
Sobek
yerick21
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,128
Damage
44,787
66,397
Taken
56,053
42,942
Mitigated
34,244
18,221
Healing
25,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alexander6061
Cu Chulainn
7,114
938
0
3,604
16,479
14,436
197
8,622
7,775
0
52,003
L
7,473
503
467
2,627
10,441
3,820
1,145
6,464
3,493
68,206
0
W
Fafnir
BlackyXY
Fafnir
4,955
1,145
0
3,486
11,868
11,885
206
2,824
8,898
23,813
0
W
Tiamat
GabyLeLama
Tiamat
13,153
1,090
0
4,227
6,812
5,026
2,469
3,233
3,362
73,928
0
W
Baron Samedi
Girei26
Baron Samedi
10,504
1,276
259
5,410
12,688
8,900
204
931
11,201
76,520
0
L
Izanami
Jeremiahh
Izanami
8,241
6,270
0
4,771
12,104
5,947
138
3,016
9,074
0
71,873
L
Nemesis
JusAPrankBro
Nemesis
5,346
2,737
0
1,779
11,923
5,308
0
2,965
8,930
0
66,408
W
Arachne
Sertos69
Arachne
7,958
6,400
0
6,016
12,563
3,923
80
2,739
9,613
0
46,802
W
Heimdallr
pantherlilly
Heimdallr
8,217
3,291
0
6,521
12,122
4,510
1,711
3,157
8,961
0
55,140
L
Sobek
yerick21
Sobek
5,954
510
0
4,973
15,450
13,431
296
6,690
8,513
21,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,976
Gold Earned
50,399
543
Minions Killed
499
0
Camps Cleared
0
1,680,951
Distance Traveled
1,742,997
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,631
480
88
5
0
302,814
1
L
Ra
8,924
496
172
10
0
318,171
0
W
Fafnir
9,630
535
25
1
0
388,976
0
W
Tiamat
11,021
612
146
8
0
370,968
5
W
Baron Samedi
10,966
609
157
9
0
278,957
0
L
Izanami
9,125
507
136
8
0
340,522
2
L
Nemesis
8,802
489
119
7
0
368,007
4
W
Arachne
8,996
500
71
4
0
365,494
1
W
Heimdallr
9,786
544
100
6
0
338,602
6
L
Sobek
8,494
472
28
2
0
351,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role