Player Matchup

Heimdallr
Heimdallr
BPisR
Heimdallr
Level 29
God Stats
4W - 13L
1,572 SR
Queue Stats
288W - 273L
1,591 Elo+
Solo
Bellona
Bellona
MajorSuchodolski
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,894 Elo+
Solo
King Arthur
King Arthur
Solanuit
King Arthur
Level 27
God Stats
0W - 2L
1,257 SR
Queue Stats
74W - 81L
1,452 Elo+
Solo
Fenrir
Fenrir
Umendra
Fenrir
Level 29
God Stats
8W - 8L
1,703 SR
Queue Stats
127W - 82L
1,675 Elo+
Solo
Yemoja
Yemoja
laughingman2020
Yemoja
Level 29
God Stats
32W - 40L
1,535 SR
Queue Stats
101W - 91L
1,584 Elo+
Solo
Team Averages
Level 25
1,514 SR
1,639 Elo+

VS

Team Averages
Level 44
1,635 SR
1,815 Elo+
Anhur
Anhur
GebRocksYou
Anhur
Level 18
God Stats
6W - 1L
2,100 SR
Queue Stats
33W - 4L
2,082 Elo+
Party 1
Hades
Hades
Krevet6989
Hades
Level 29
God Stats
2W - 3L
1,302 SR
Queue Stats
237W - 226L
1,641 Elo+
Solo
Apollo
Apollo
LordofGeodesy
Apollo
Level 20
God Stats
3W - 0L
1,730 SR
Queue Stats
30W - 3L
2,082 Elo+
Party 1
Tiamat
Tiamat
OGMudbone909
Tiamat
Level 145
God Stats
14W - 14L
1,544 SR
Queue Stats
452W - 417L
1,773 Elo+
Party 1
Kuzenbo
Kuzenbo
ramomn444
Kuzenbo
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BPisR
Heimdallr
9
2 / 1 / 1
5,198
650
4,833
4,631
1,303
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
3,278
410
321
1,543
491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Solanuit
King Arthur
8
0 / 0 / 0
4,219
527
1,114
4,486
2,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Umendra
Fenrir
7
1 / 2 / 2
4,730
591
2,636
5,602
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
4,904
613
1,181
3,878
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,215
777
2,244
3,785
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
5
1 / 0 / 2
4,227
528
670
1,451
468
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 2 / 1
5,084
636
3,066
5,446
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
0 / 0 / 0
5,415
677
2,295
2,756
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
ramomn444
Kuzenbo
7
0 / 1 / 1
4,615
577
2,288
4,875
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BPisR
Heimdallr
2
1
1
2.5
W
2
0
3
3.5
W
Hades
1
0
2
2
W
3
2
1
1.75
L
0
1
0
0
W
Tiamat
0
0
0
0
L
King Arthur
Solanuit
King Arthur
0
0
0
0
L
Fenrir
Umendra
Fenrir
1
2
2
1
L
0
2
0
0
W
Kuzenbo
ramomn444
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,085
Damage
10,563
20,140
Taken
18,313
7,133
Mitigated
7,833
5,502
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BPisR
Heimdallr
4,833
3,348
0
2,149
4,631
1,303
44
1,273
3,358
0
30,054
W
2,244
1,102
0
650
3,785
1,098
0
154
3,613
0
44,327
W
Hades
670
339
102
717
1,451
468
0
688
577
8,675
0
W
3,066
2,308
0
2,729
5,446
1,515
644
125
5,311
0
28,760
L
321
105
0
466
1,543
491
0
167
1,376
0
3,630
W
Tiamat
2,295
779
0
2,043
2,756
1,997
53
0
2,626
28,462
0
L
King Arthur
Solanuit
King Arthur
1,114
83
0
858
4,486
2,119
0
2,137
2,191
0
15,526
L
Fenrir
Umendra
Fenrir
2,636
1,096
0
1,223
5,602
1,967
0
1,140
4,462
0
12,131
L
1,181
211
68
738
3,878
1,253
0
378
3,500
28,692
0
W
Kuzenbo
ramomn444
Kuzenbo
2,288
939
0
2,264
4,875
2,755
46
0
4,875
8,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,329
Gold Earned
25,556
205
Minions Killed
263
0
Camps Cleared
0
690,142
Distance Traveled
714,182
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,198
650
68
9
0
142,116
2
W
Anhur
6,215
777
92
12
0
174,595
1
W
Hades
4,227
528
15
2
0
65,086
0
W
Apollo
5,084
636
55
7
0
138,335
1
L
Bellona
3,278
410
10
1
0
34,819
0
W
Tiamat
5,415
677
79
10
0
173,681
0
L
King Arthur
4,219
527
53
7
0
178,198
1
L
Fenrir
4,730
591
12
2
0
180,250
4
L
Yemoja
4,904
613
62
8
0
154,759
0
W
Kuzenbo
4,615
577
22
3
0
162,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role