Player Matchup

Artio
Artio
CobraChickn
Artio
Level 148
God Stats
1W - 0L
1,812 SR
Queue Stats
21W - 22L
1,518 Elo+
Solo
Hercules
Hercules
RamssXD
Hercules
Level 66
God Stats
1W - 0L
1,505 SR
Queue Stats
111W - 117L
1,546 Elo+
Solo
Ne Zha
Ne Zha
SugerRush107
Ne Zha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 77L
1,607 Elo+
Solo
Medusa
Medusa
refrac1ion
Medusa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,295 Elo+
Solo
Bastet
Bastet
x8WOLFBLOOD8x
Bastet
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 239L
1,571 Elo+
Solo
Team Averages
Level 128
1,563 SR
1,507 Elo+

VS

Team Averages
Level 127
1,443 SR
1,525 Elo+
Set
Set
CaptainAlexGREEN
Set
Level 124
God Stats
0W - 1L
1,380 SR
Queue Stats
13W - 7L
1,657 Elo+
Solo
Kali
Kali
Chitchens
Kali
Level 125
God Stats
10W - 11L
1,323 SR
Queue Stats
496W - 482L
1,585 Elo+
Solo
Bastet
Bastet
LookaBuffalo
Bastet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,420 Elo+
Solo
Cerberus
Cerberus
Pudge BP
Cerberus
Level 119
God Stats
5W - 2L
1,511 SR
Queue Stats
196W - 206L
1,518 Elo+
Solo
Hera
Hera
SirupyButton912
Hera
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 214L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 21
9,251
771
10,391
21,955
12,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
RamssXD
Hercules
16
7 / 4 / 17
10,362
864
11,747
16,604
16,277
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
19
9 / 4 / 16
11,417
951
17,165
10,526
4,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
refrac1ion
Medusa
18
5 / 5 / 20
10,978
915
11,947
11,659
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 6 / 14
10,587
882
11,246
13,531
4,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 13
10,022
835
11,252
14,943
10,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
18
8 / 6 / 13
11,400
950
8,737
14,436
7,986
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
5 / 7 / 8
8,998
750
8,613
12,927
12,786
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Pudge BP
Cerberus
16
5 / 3 / 13
9,982
832
11,138
19,445
21,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
2 / 6 / 16
9,658
805
16,354
9,999
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
87
30
Kills
24
24
Deaths
30
88
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
8
13
1.31
L
Kali
8
6
13
2.42
W
1
5
21
2.3
L
Bastet
5
7
8
1.29
L
Cerberus
Pudge BP
Cerberus
5
3
13
3.83
W
Hercules
RamssXD
Hercules
7
4
17
3.88
L
2
6
16
1.67
W
Ne Zha
9
4
16
4.25
W
Medusa
refrac1ion
Medusa
5
5
20
3
W
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,496
Damage
56,094
74,275
Taken
71,750
42,501
Mitigated
56,271
27,408
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,252
4,219
975
1,712
14,943
10,184
560
1,475
13,285
0
24,939
L
Kali
8,737
4,435
1,292
4,668
14,436
7,986
1,144
1,288
13,024
0
14,364
W
10,391
429
3,043
8,101
21,955
12,039
184
8,057
13,898
24,392
0
L
Bastet
8,613
2,742
366
460
12,927
12,786
234
1,662
11,007
0
9,570
L
Cerberus
Pudge BP
Cerberus
11,138
165
804
7,391
19,445
21,590
611
3,888
15,275
27,804
0
W
Hercules
RamssXD
Hercules
11,747
4,033
1,970
3,833
16,604
16,277
915
6,617
9,987
0
21,117
L
16,354
3,314
1,534
1,131
9,999
3,725
1,091
1,163
8,768
29,501
0
W
Ne Zha
17,165
4,744
1,464
2,215
10,526
4,063
1,137
2,544
7,982
0
32,578
W
Medusa
refrac1ion
Medusa
11,947
4,920
1,436
2,307
11,659
5,197
2,316
4,749
6,910
0
32,420
W
11,246
2,236
1,650
1,389
13,531
4,925
665
5,525
8,006
0
17,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,595
Gold Earned
50,060
139
Minions Killed
140
0
Camps Cleared
0
1,072,713
Distance Traveled
1,013,326
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,022
835
27
2
0
197,832
0
L
Kali
11,400
950
8
1
0
212,850
1
W
Artio
9,251
771
22
2
0
208,359
0
L
Bastet
8,998
750
7
1
0
190,174
0
L
Cerberus
9,982
832
70
6
0
196,427
0
W
Hercules
10,362
864
27
2
0
212,224
3
L
Hera
9,658
805
28
2
0
216,043
1
W
Ne Zha
11,417
951
28
2
0
223,946
0
W
Medusa
10,978
915
48
4
0
198,246
0
W
Bastet
10,587
882
14
1
0
229,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role