Player Matchup

Amaterasu
Amaterasu
DarkParadiseInMe
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 140L
1,123 Elo+
Solo
Loki
Loki
DomMartim
Loki
Level 13
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 7L
1,339 Elo+
Party 2
Neith
Neith
Mikezer21
Neith
Level 19
God Stats
10W - 8L
1,387 SR
Queue Stats
26W - 29L
1,579 Elo+
Solo
Cthulhu
Cthulhu
MiniClovis
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,286 Elo+
Solo
Fenrir
Fenrir
gongas123reis
Fenrir
Level 18
God Stats
1W - 3L
1,218 SR
Queue Stats
6W - 10L
1,390 Elo+
Party 2
Team Averages
Level 13
1,373 SR
1,343 Elo+

VS

Team Averages
Level 19
1,470 SR
1,340 Elo+
Jormungandr
Jormungandr
EIRAMIR
Jormungandr
Level 7
God Stats
4W - 1L
1,629 SR
Queue Stats
16W - 21L
1,205 Elo+
Party 1
Amaterasu
Amaterasu
Janinie
Amaterasu
Level 16
God Stats
2W - 1L
1,388 SR
Queue Stats
121W - 187L
1,235 Elo+
Party 1
Skadi
Skadi
Korvhatt
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
jahonna
Scylla
Level 14
God Stats
49W - 85L
1,331 SR
Queue Stats
117W - 176L
1,259 Elo+
Party 1
Izanami
Izanami
ladypuss
Izanami
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
2 / 5 / 4
10,328
939
9,367
15,054
13,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
15
2 / 6 / 4
9,904
900
5,893
8,622
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
Mikezer21
Neith
18
3 / 3 / 5
11,137
1,012
14,047
11,945
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
MiniClovis
Cthulhu
16
4 / 6 / 5
11,359
1,033
19,663
22,153
27,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 1 / 5
9,274
843
3,785
6,210
2,440
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

136

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EIRAMIR
Jormungandr
17
4 / 3 / 10
10,848
986
5,458
11,725
11,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Janinie
Amaterasu
17
1 / 5 / 12
10,274
934
8,345
16,273
12,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Korvhatt
Skadi
17
8 / 2 / 11
12,095
1,100
18,091
9,402
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
jahonna
Scylla
18
0 / 0 / 19
10,745
977
7,811
6,630
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ladypuss
Izanami
18
8 / 1 / 12
12,306
1,119
19,247
14,702
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
11
Kills
21
21
Deaths
11
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
2
5
4
0.8
L
Loki
2
6
4
0.67
W
Jormungandr
EIRAMIR
Jormungandr
4
3
10
3
W
Amaterasu
Janinie
Amaterasu
1
5
12
1.4
W
Skadi
Korvhatt
Skadi
8
2
11
6.75
L
Neith
Mikezer21
Neith
3
3
5
1.83
L
Cthulhu
MiniClovis
Cthulhu
4
6
5
1.08
L
0
1
5
2.5
W
Scylla
jahonna
Scylla
0
0
19
9.5
W
Izanami
ladypuss
Izanami
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,755
Damage
58,952
63,984
Taken
58,732
52,326
Mitigated
36,590
6,882
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
9,367
4,787
0
2,530
15,054
13,267
0
3,245
11,640
177
15,054
L
Loki
5,893
1,307
0
810
8,622
3,091
0
2,410
6,114
0
12,148
W
Jormungandr
EIRAMIR
Jormungandr
5,458
2,436
0
0
11,725
11,454
0
4,850
6,547
18,040
0
W
Amaterasu
Janinie
Amaterasu
8,345
4,668
0
1,208
16,273
12,389
0
2,534
13,333
0
21,331
W
Skadi
Korvhatt
Skadi
18,091
11,076
0
2,560
9,402
3,732
0
3,675
5,502
0
27,496
L
Neith
Mikezer21
Neith
14,047
9,190
0
2,916
11,945
5,625
0
1,798
10,097
0
49,716
L
Cthulhu
MiniClovis
Cthulhu
19,663
1,550
0
626
22,153
27,903
0
3,917
18,051
31,855
0
L
3,785
1,000
0
0
6,210
2,440
0
1,899
4,236
0
9,774
W
Scylla
jahonna
Scylla
7,811
2,052
0
723
6,630
2,796
0
2,957
3,648
25,645
0
W
Izanami
ladypuss
Izanami
19,247
14,549
0
3,841
14,702
6,219
0
5,096
9,381
0
41,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,002
Gold Earned
56,268
162
Minions Killed
178
4
Camps Cleared
6
810,074
Distance Traveled
1,026,806
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,328
939
17
2
0
196,164
0
L
Loki
9,904
900
5
0
0
121,918
0
W
Jormungandr
10,848
986
35
3
0
177,101
0
W
Amaterasu
10,274
934
18
2
0
220,135
2
W
Skadi
12,095
1,100
14
1
3
219,248
1
L
Neith
11,137
1,012
86
8
1
160,101
0
L
Cthulhu
11,359
1,033
36
3
1
204,471
1
L
Fenrir
9,274
843
18
2
2
127,420
0
W
Scylla
10,745
977
51
5
0
187,358
0
W
Izanami
12,306
1,119
60
5
3
222,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role