Player Matchup

Kali
Kali
Boysen
Kali
Level 15
God Stats
4W - 1L
1,580 SR
Queue Stats
8W - 4L
1,398 Elo+
Party 3
Merlin
Merlin
Fridolin2406
Merlin
Level 18
God Stats
6W - 2L
1,743 SR
Queue Stats
192W - 173L
1,608 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingLeMoo
Cu Chulainn
Level 8
God Stats
27W - 15L
1,675 SR
Queue Stats
61W - 53L
1,408 Elo+
Party 2
Agni
Agni
Storeogfede
Agni
Level 12
God Stats
12W - 3L
1,682 SR
Queue Stats
24W - 14L
1,406 Elo+
Party 3
Izanami
Izanami
eoda
Izanami
Level 27
God Stats
19W - 15L
1,595 SR
Queue Stats
61W - 65L
1,428 Elo+
Solo
Team Averages
Level 16
1,655 SR
1,449 Elo+

VS

Team Averages
Level 17
1,544 SR
1,423 Elo+
Tyr
Tyr
CarryPotterEU
Tyr
Level 17
God Stats
1W - 2L
1,285 SR
Queue Stats
10W - 15L
1,282 Elo+
Party 1
Janus
Janus
LeonStruklec246
Janus
Level 27
God Stats
0W - 1L
1,766 SR
Queue Stats
7W - 5L
1,387 Elo+
Party 1
Thor
Thor
LukaDamn
Thor
Level 16
God Stats
9W - 10L
1,453 SR
Queue Stats
11W - 13L
1,310 Elo+
Party 1
Sobek
Sobek
Obbrryy
Sobek
Level 12
God Stats
0W - 1L
1,718 SR
Queue Stats
7W - 3L
1,746 Elo+
Party 1
Medusa
Medusa
ThePaleKestrl
Medusa
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 43L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Boysen
Kali
17
5 / 0 / 6
11,076
583
3,766
16,579
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
13 / 2 / 3
11,663
614
17,484
10,948
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
KingLeMoo
Cu Chulainn
16
5 / 3 / 7
10,577
557
12,803
13,696
8,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 3 / 0
10,076
530
11,374
8,219
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
eoda
Izanami
16
0 / 3 / 4
9,591
505
4,099
11,578
3,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,898
468
4,527
11,316
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 12 / 2
7,314
385
5,950
13,477
4,441
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
14
4 / 6 / 1
9,342
492
8,009
16,063
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Obbrryy
Sobek
14
5 / 4 / 2
9,466
498
4,808
16,504
14,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 6 / 4
8,059
424
8,151
12,539
4,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
30
Kills
11
11
Deaths
30
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
Boysen
Kali
5
0
6
8
L
1
2
0
0.5
W
Merlin
13
2
3
7.25
W
Cu Chulainn
KingLeMoo
Cu Chulainn
5
3
7
2.83
L
0
12
2
0.08
L
Thor
4
6
1
0.75
L
Sobek
Obbrryy
Sobek
5
4
2
1.5
W
7
3
0
2.33
L
1
6
4
0.5
W
Izanami
eoda
Izanami
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,526
Damage
31,445
61,020
Taken
69,899
25,578
Mitigated
38,389
17,938
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Boysen
Kali
3,766
1,953
0
6,176
16,579
6,354
1,640
876
15,703
0
72,660
L
4,527
1,311
0
4,383
11,316
8,994
0
1,449
9,867
0
40,794
W
Merlin
17,484
1,127
257
3,292
10,948
4,316
192
3,919
7,004
58,434
0
W
Cu Chulainn
KingLeMoo
Cu Chulainn
12,803
3,125
0
928
13,696
8,712
0
3,412
9,909
2,280
52,095
L
5,950
481
202
1,920
13,477
4,441
0
7,197
6,280
30,256
0
L
Thor
8,009
1,418
0
3,009
16,063
5,809
0
4,898
11,165
0
48,238
L
Sobek
Obbrryy
Sobek
4,808
1,016
0
1,684
16,504
14,830
280
8,220
8,284
17,950
0
W
11,374
1,474
0
2,751
8,219
2,489
1,219
1,517
6,702
46,286
0
L
8,151
4,034
0
3,383
12,539
4,315
940
8,536
4,003
0
51,125
W
Izanami
eoda
Izanami
4,099
2,332
0
4,534
11,578
3,707
593
1,034
10,544
0
75,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,983
Gold Earned
43,079
494
Minions Killed
346
0
Camps Cleared
0
1,793,360
Distance Traveled
1,707,218
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,076
583
116
6
0
383,611
0
L
Tyr
8,898
468
91
5
0
327,338
1
W
Merlin
11,663
614
78
4
0
369,041
1
W
Cu Chulainn
10,577
557
97
5
0
374,134
5
L
Janus
7,314
385
47
2
0
295,059
0
L
Thor
9,342
492
89
5
0
370,934
0
L
Sobek
9,466
498
27
1
0
364,934
0
W
Agni
10,076
530
77
4
0
337,739
1
L
Medusa
8,059
424
92
5
0
348,953
4
W
Izanami
9,591
505
126
7
0
328,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role