Player Matchup

Tsukuyomi
Tsukuyomi
Jojo387
Tsukuyomi
Level 27
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 7L
1,406 Elo+
Party 1
Ra
Ra
Lordraptorr
Ra
Level 36
God Stats
8W - 3L
1,678 SR
Queue Stats
26W - 19L
1,481 Elo+
Party 1
Discordia
Discordia
Nalysia
Discordia
Level 27
God Stats
24W - 21L
1,538 SR
Queue Stats
75W - 61L
1,492 Elo+
Party 1
Izanami
Izanami
Nerkhym
Izanami
Level 9
God Stats
41W - 18L
1,449 SR
Queue Stats
43W - 20L
1,438 Elo+
Party 1
Bacchus
Bacchus
Ultiime
Bacchus
Level 29
God Stats
8W - 4L
1,581 SR
Queue Stats
79W - 59L
1,528 Elo+
Party 1
Team Averages
Level 26
1,513 SR
1,469 Elo+

VS

Team Averages
Level 24
1,457 SR
1,441 Elo+
Baron Samedi
Baron Samedi
Evisorater
Baron Samedi
Level 28
God Stats
20W - 20L
1,777 SR
Queue Stats
297W - 312L
1,654 Elo+
Solo
Apollo
Apollo
LewlewIsAbot
Apollo
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
99W - 134L
1,425 Elo+
Solo
Cerberus
Cerberus
Majicka
Cerberus
Level 14
God Stats
39W - 49L
1,368 SR
Queue Stats
207W - 203L
1,296 Elo+
Solo
Anhur
Anhur
Sn1tch3r
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ToxicFox79
Kukulkan
Level 25
God Stats
25W - 44L
1,327 SR
Queue Stats
169W - 214L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jojo387
Tsukuyomi
18
13 / 7 / 16
13,600
1,236
22,386
15,319
4,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

18
5 / 3 / 20
11,344
1,031
10,794
8,775
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Nalysia
Discordia
19
9 / 1 / 25
12,534
1,139
25,128
7,969
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nerkhym
Izanami
19
14 / 3 / 18
12,636
1,149
16,956
10,492
3,547
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Ultiime
Bacchus
19
4 / 1 / 28
12,728
1,157
11,453
12,255
17,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Evisorater
Baron Samedi
17
7 / 9 / 6
12,805
1,164
16,600
19,960
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
17
3 / 12 / 7
10,692
972
5,451
25,684
8,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Majicka
Cerberus
18
0 / 11 / 12
10,856
987
7,770
26,056
9,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Sn1tch3r
Anhur
16
5 / 8 / 3
10,846
986
11,578
13,803
4,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ToxicFox79
Kukulkan
12
0 / 5 / 4
9,179
834
4,111
6,896
1,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
47
45
Kills
15
15
Deaths
45
107
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Evisorater
Baron Samedi
7
9
6
1.11
W
Tsukuyomi
Jojo387
Tsukuyomi
13
7
16
3
L
Apollo
3
12
7
0.54
W
5
3
20
5
L
Cerberus
Majicka
Cerberus
0
11
12
0.55
W
Discordia
Nalysia
Discordia
9
1
25
21.5
W
Izanami
Nerkhym
Izanami
14
3
18
7.67
L
Anhur
Sn1tch3r
Anhur
5
8
3
0.81
L
Kukulkan
ToxicFox79
Kukulkan
0
5
4
0.4
W
Bacchus
Ultiime
Bacchus
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,717
Damage
45,510
54,810
Taken
92,399
31,413
Mitigated
32,893
14,387
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Evisorater
Baron Samedi
16,600
816
1,311
1,865
19,960
8,217
0
7,352
12,143
47,203
0
W
Tsukuyomi
Jojo387
Tsukuyomi
22,386
6,642
0
3,670
15,319
4,261
0
7,095
6,481
0
31,549
L
Apollo
5,451
2,439
0
1,111
25,684
8,399
0
15,572
9,415
0
23,443
W
10,794
1,461
2,491
1,838
8,775
3,176
0
6,097
2,678
32,050
0
L
Cerberus
Majicka
Cerberus
7,770
522
0
1,407
26,056
9,710
0
12,905
12,430
26,865
0
W
Discordia
Nalysia
Discordia
25,128
2,878
0
1,383
7,969
3,408
0
5,170
2,799
48,944
0
W
Izanami
Nerkhym
Izanami
16,956
10,146
0
2,346
10,492
3,547
0
5,768
4,724
0
39,132
L
Anhur
Sn1tch3r
Anhur
11,578
7,041
0
985
13,803
4,643
0
6,773
6,647
0
22,506
L
Kukulkan
ToxicFox79
Kukulkan
4,111
240
0
0
6,896
1,924
0
2,457
4,389
15,773
0
W
Bacchus
Ultiime
Bacchus
11,453
1,254
0
2,659
12,255
17,021
0
4,351
7,904
18,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,842
Gold Earned
54,378
200
Minions Killed
198
9
Camps Cleared
4
997,311
Distance Traveled
727,676
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,805
1,164
82
7
0
181,155
2
W
Tsukuyomi
13,600
1,236
12
1
5
195,985
0
L
Apollo
10,692
972
28
3
1
176,086
0
W
Ra
11,344
1,031
60
5
0
196,513
0
L
Cerberus
10,856
987
49
4
2
183,084
0
W
Discordia
12,534
1,139
55
5
2
206,262
2
W
Izanami
12,636
1,149
59
5
2
161,421
0
L
Anhur
10,846
986
17
2
1
128,581
0
L
Kukulkan
9,179
834
22
2
0
58,770
0
W
Bacchus
12,728
1,157
14
1
0
237,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role