Player Matchup

Danzaburou
Danzaburou
Hitch1798
Danzaburou
Level 122
God Stats
1W - 0L
1,772 SR
Queue Stats
6W - 6L
1,373 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Powlonius
Cu Chulainn
Level 123
God Stats
1W - 0L
1,447 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ra
Ra
Voluns
Ra
Level 95
God Stats
2W - 0L
1,722 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,647 SR
1,458 Elo+

VS

Team Averages
Level 114
1,455 SR
1,467 Elo+
Zeus
Zeus
Azozhi
Zeus
Level 126
God Stats
74W - 55L
1,537 SR
Queue Stats
199W - 222L
1,567 Elo+
Solo
Ullr
Ullr
Eleng1
Ullr
Level 100
God Stats
6W - 9L
1,329 SR
Queue Stats
67W - 94L
1,406 Elo+
Party 2
Sobek
Sobek
KyKyEpta0990
Sobek
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 120L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hitch1798
Danzaburou
15
8 / 4 / 2
11,421
816
9,805
14,508
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Powlonius
Cu Chulainn
12
0 / 3 / 10
8,988
642
7,351
14,191
11,478
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
13
2 / 5 / 7
9,398
671
4,865
6,549
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Azozhi
Zeus
13
8 / 3 / 4
10,123
723
16,314
7,138
2,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Eleng1
Ullr
12
3 / 4 / 8
9,301
664
5,430
10,113
3,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 8
8,697
621
5,388
12,883
9,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
10
Kills
12
12
Deaths
10
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
Azozhi
Zeus
8
3
4
3.33
L
Ullr
Eleng1
Ullr
3
4
8
1.75
W
Danzaburou
Hitch1798
Danzaburou
8
4
2
2.25
L
1
3
8
1.67
W
Cu Chulainn
Powlonius
Cu Chulainn
0
3
10
1.67
W
Ra
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,021
Damage
27,132
35,248
Taken
30,134
19,504
Mitigated
15,474
12,089
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Azozhi
Zeus
16,314
1,064
0
1,364
7,138
2,408
527
1,033
6,105
49,611
0
L
Ullr
Eleng1
Ullr
5,430
2,736
365
1,798
10,113
3,970
345
2,965
7,148
0
41,319
W
Danzaburou
Hitch1798
Danzaburou
9,805
4,426
0
4,750
14,508
5,497
2,099
9,572
4,936
0
47,422
L
5,388
410
1,176
3,274
12,883
9,096
62
1,937
10,946
15,700
0
W
Cu Chulainn
Powlonius
Cu Chulainn
7,351
1,807
0
3,834
14,191
11,478
297
7,686
6,505
4,792
31,213
W
Ra
4,865
300
2,219
1,286
6,549
2,529
459
5,117
1,432
31,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
28,121
142
Minions Killed
165
0
Camps Cleared
0
721,196
Distance Traveled
697,268
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,123
723
76
5
0
214,994
6
L
Ullr
9,301
664
71
5
0
211,609
0
W
Danzaburou
11,421
816
54
4
0
231,177
4
L
Sobek
8,697
621
18
1
0
270,665
5
W
Cu Chulainn
8,988
642
40
3
0
249,024
3
W
Ra
9,398
671
48
3
0
240,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role