Player Matchup

Cernunnos
Cernunnos
Amelinchen26
Cernunnos
Level 8
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
BLUE1shadow
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
Epicgamer16704
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 149L
1,110 Elo+
Solo
Tsukuyomi
Tsukuyomi
JokersAwakening
Tsukuyomi
Level 14
God Stats
6W - 11L
1,312 SR
Queue Stats
97W - 105L
1,165 Elo+
Solo
Yemoja
Yemoja
MastaAce786
Yemoja
Level 23
God Stats
6W - 9L
1,335 SR
Queue Stats
61W - 80L
1,343 Elo+
Solo
Team Averages
Level 12
1,391 SR
1,323 Elo+

VS

Team Averages
Level 17
1,319 SR
1,156 Elo+
Ymir
Ymir
AbeKing
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MrsSapAsian
Skadi
Level 14
God Stats
2W - 9L
1,041 SR
Queue Stats
2W - 10L
971 Elo+
Party 1
Discordia
Discordia
Signore-m1
Discordia
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,097 Elo+
Party 1
Thor
Thor
oliviergri
Thor
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 19L
1,131 Elo+
Party 1
Neith
Neith
xX-TrySavitar-Xx
Neith
Level 26
God Stats
11W - 16L
1,056 SR
Queue Stats
14W - 23L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amelinchen26
Cernunnos
9
4 / 8 / 2
6,159
411
6,140
9,137
2,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

9
1 / 10 / 7
5,938
396
3,857
12,602
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 1 / 2
5,965
398
4,179
7,397
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
JokersAwakening
Tsukuyomi
12
3 / 3 / 1
7,502
500
4,502
11,113
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
4
0 / 2 / 0
4,539
303
180
2,639
955
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AbeKing
Ymir
9
0 / 8 / 8
6,700
447
2,320
10,318
4,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 2 / 3
8,319
555
1,838
4,912
1,696
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Signore-m1
Discordia
13
11 / 0 / 8
8,968
598
15,437
6,480
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 6
7,543
503
2,650
9,091
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 1 / 2
9,489
633
5,184
5,409
1,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
11
Kills
24
24
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
AbeKing
Ymir
0
8
8
0.5
L
Cernunnos
Amelinchen26
Cernunnos
4
8
2
0.63
L
1
10
7
0.45
L
3
1
2
4
L
Tsukuyomi
JokersAwakening
Tsukuyomi
3
3
1
1.17
L
Yemoja
0
2
0
0
W
2
2
3
1.75
W
Discordia
Signore-m1
Discordia
11
0
8
15
W
3
1
6
6
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,858
Damage
27,429
42,888
Taken
36,210
16,174
Mitigated
12,335
6,798
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AbeKing
Ymir
2,320
545
0
491
10,318
4,116
128
0
10,172
7,392
0
L
Cernunnos
Amelinchen26
Cernunnos
6,140
1,155
0
82
9,137
2,868
0
5,547
3,082
0
24,318
L
3,857
610
0
400
12,602
6,084
96
7,008
5,181
0
9,797
L
4,179
3,352
0
2,826
7,397
2,258
0
2,769
4,400
0
21,153
L
Tsukuyomi
JokersAwakening
Tsukuyomi
4,502
909
0
3,490
11,113
4,009
0
1,190
9,829
0
41,932
L
Yemoja
180
55
0
0
2,639
955
0
0
2,639
3,761
0
W
1,838
1,217
0
0
4,912
1,696
2,844
0
4,887
0
36,125
W
Discordia
Signore-m1
Discordia
15,437
1,142
0
3,747
6,480
1,824
1,110
0
6,330
41,731
0
W
2,650
810
0
2,108
9,091
2,805
68
0
8,991
0
22,321
W
5,184
2,670
0
2,400
5,409
1,894
7,543
180
5,204
0
54,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
41,019
183
Minions Killed
285
0
Camps Cleared
0
1,044,661
Distance Traveled
1,251,309
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,700
447
12
1
0
227,444
3
L
Cernunnos
6,159
411
33
2
0
207,193
0
L
Odin
5,938
396
9
1
0
248,649
1
L
Rama
5,965
398
47
3
0
244,422
0
L
Tsukuyomi
7,502
500
88
6
0
287,750
0
L
Yemoja
4,539
303
6
0
0
56,647
0
W
Skadi
8,319
555
78
5
0
231,991
1
W
Discordia
8,968
598
53
4
0
271,456
1
W
Thor
7,543
503
48
3
0
287,969
1
W
Neith
9,489
633
94
6
0
232,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role