Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DarkenFaith
Guan Yu
Level 109
God Stats
2W - 0L
1,750 SR
Queue Stats
119W - 117L
1,500 Elo+
Party 1
Izanami
Izanami
KingDewolf
Izanami
Level 109
God Stats
14W - 2L
1,655 SR
Queue Stats
110W - 104L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
PlagueOfDespair
Ao Kuang
Level 105
God Stats
3W - 2L
1,711 SR
Queue Stats
207W - 230L
1,447 Elo+
Party 1
Cerberus
Cerberus
Tiamat0-0
Cerberus
Level 142
God Stats
6W - 6L
1,638 SR
Queue Stats
210W - 281L
1,411 Elo+
Party 1
Team Averages
Level 116
1,651 SR
1,468 Elo+

VS

Team Averages
Level 109
1,582 SR
1,502 Elo+
Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
IPxranoidz
Camazotz
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 75L
1,481 Elo+
Party 2
Osiris
Osiris
KronicXL
Osiris
Level 126
God Stats
29W - 24L
1,566 SR
Queue Stats
339W - 304L
1,462 Elo+
Solo
Khepri
Khepri
aggiebuck17
Khepri
Level 107
God Stats
5W - 6L
1,760 SR
Queue Stats
142W - 119L
1,515 Elo+
Solo
Tiamat
Tiamat
zRash-_
Tiamat
Level 109
God Stats
4W - 4L
1,585 SR
Queue Stats
115W - 88L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 4 / 2
7,877
463
4,507
7,029
1,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DarkenFaith
Guan Yu
16
5 / 1 / 5
9,685
570
11,401
16,220
14,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
KingDewolf
Izanami
18
11 / 1 / 0
11,064
651
13,193
10,912
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
15
4 / 2 / 6
9,070
534
8,549
12,524
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Tiamat0-0
Cerberus
13
2 / 3 / 10
8,730
514
5,960
16,109
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 6 / 2
8,360
492
5,295
9,832
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
IPxranoidz
Camazotz
15
4 / 3 / 3
8,994
529
9,180
14,818
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
KronicXL
Osiris
13
0 / 4 / 3
7,705
453
9,000
13,959
11,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
10
0 / 6 / 0
6,510
383
4,664
16,351
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
zRash-_
Tiamat
15
6 / 3 / 0
9,412
554
9,377
10,495
7,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
11
11
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
4
2
0.25
L
Chernobog
 
Chernobog
1
6
2
0.33
W
Guan Yu
DarkenFaith
Guan Yu
5
1
5
7.5
L
Camazotz
IPxranoidz
Camazotz
4
3
3
1.83
W
Izanami
KingDewolf
Izanami
11
1
0
11
L
Osiris
KronicXL
Osiris
0
4
3
0.38
W
Ao Kuang
4
2
6
3.5
W
Cerberus
Tiamat0-0
Cerberus
2
3
10
2.33
L
Khepri
0
6
0
0
L
Tiamat
zRash-_
Tiamat
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
37,516
62,794
Taken
65,455
33,231
Mitigated
32,427
20,862
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,507
469
0
635
7,029
1,962
57
3,277
3,522
44,678
0
L
Chernobog
 
Chernobog
5,295
2,466
0
2,041
9,832
2,664
0
1,905
7,927
0
55,838
W
Guan Yu
DarkenFaith
Guan Yu
11,401
2,681
2,262
5,534
16,220
14,273
508
1,473
14,727
0
45,459
L
Camazotz
IPxranoidz
Camazotz
9,180
2,583
0
7,501
14,818
4,503
0
4,005
10,731
0
58,572
W
Izanami
KingDewolf
Izanami
13,193
9,987
0
4,464
10,912
3,849
4,034
3,130
7,724
0
87,402
L
Osiris
KronicXL
Osiris
9,000
4,034
0
5,314
13,959
11,019
770
3,391
10,568
0
48,986
W
Ao Kuang
8,549
1,975
0
2,976
12,524
4,188
466
1,801
10,589
52,579
0
W
Cerberus
Tiamat0-0
Cerberus
5,960
413
473
4,518
16,109
8,959
127
3,724
12,191
14,000
0
L
Khepri
4,664
669
0
2,351
16,351
6,879
0
3,483
12,868
26,905
0
L
Tiamat
zRash-_
Tiamat
9,377
1,076
0
2,815
10,495
7,362
848
5,866
4,345
55,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
40,981
471
Minions Killed
438
0
Camps Cleared
0
1,613,396
Distance Traveled
1,584,528
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,877
463
99
6
0
291,982
0
L
Chernobog
8,360
492
104
6
0
279,451
0
W
Guan Yu
9,685
570
83
5
0
340,213
1
L
Camazotz
8,994
529
95
6
0
375,557
2
W
Izanami
11,064
651
177
10
0
299,228
0
L
Osiris
7,705
453
84
5
0
295,676
1
W
Ao Kuang
9,070
534
88
5
0
355,118
1
W
Cerberus
8,730
514
24
1
0
326,855
8
L
Khepri
6,510
383
36
2
0
325,985
6
L
Tiamat
9,412
554
119
7
0
307,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role