Player Matchup

Jing Wei
Jing Wei
Benman297
Jing Wei
Level 66
God Stats
3W - 2L
1,725 SR
Queue Stats
4W - 2L
1,616 Elo+
Party 1
Nike
Nike
Captain Miller1
Nike
Level 145
God Stats
7W - 9L
1,565 SR
Queue Stats
174W - 166L
1,586 Elo+
Party 1
Kali
Kali
MATTmilla3
Kali
Level 155
God Stats
14W - 7L
1,586 SR
Queue Stats
478W - 448L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
Triggered Love
Nu Wa
Level 65
God Stats
42W - 24L
1,631 SR
Queue Stats
272W - 261L
1,584 Elo+
Party 1
Yemoja
Yemoja
red revolver227
Yemoja
Level 128
God Stats
9W - 5L
1,441 SR
Queue Stats
38W - 31L
1,626 Elo+
Party 1
Team Averages
Level 112
1,589 SR
1,599 Elo+

VS

Team Averages
Level 116
1,612 SR
1,530 Elo+
Kuzenbo
Kuzenbo
CLJB12
Kuzenbo
Level 153
God Stats
15W - 17L
1,489 SR
Queue Stats
208W - 223L
1,513 Elo+
Solo
Ymir
Ymir
InsectMercury79
Ymir
Level 114
God Stats
7W - 9L
1,417 SR
Queue Stats
331W - 273L
1,589 Elo+
Solo
Izanami
Izanami
Strawbrry_Shawty
Izanami
Level 108
God Stats
90W - 64L
1,777 SR
Queue Stats
468W - 452L
1,527 Elo+
Solo
Anubis
Anubis
fabribaldi87
Anubis
Level 86
God Stats
9W - 5L
1,500 SR
Queue Stats
583W - 532L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nightst4lker000
Ah Muzen Cab
Level 121
God Stats
4W - 4L
1,876 SR
Queue Stats
442W - 402L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Benman297
Jing Wei
10
4 / 5 / 0
6,228
445
7,287
11,191
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 0
7,604
543
3,079
9,377
4,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 7 / 0
5,919
423
5,240
11,992
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 8 / 2
6,555
468
7,749
9,172
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 3
6,438
460
5,183
10,134
3,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CLJB12
Kuzenbo
12
1 / 0 / 7
7,349
525
5,191
11,551
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 0 / 9
8,813
630
9,112
10,441
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 4 / 3
7,921
566
7,082
9,394
2,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
11 / 1 / 5
9,601
686
12,379
9,633
4,870
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
nightst4lker000
Ah Muzen Cab
15
0 / 0 / 0
8,810
629
5,467
6,564
2,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
23
23
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Benman297
Jing Wei
4
5
0
0.8
W
Kuzenbo
CLJB12
Kuzenbo
1
0
7
4.5
L
0
1
0
0
W
7
0
9
11.5
L
1
7
0
0.14
W
4
4
3
1.38
L
0
8
2
0.13
W
Anubis
11
1
5
13.5
W
Ah Muzen Cab
nightst4lker000
Ah Muzen Cab
0
0
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,538
Damage
39,231
51,866
Taken
47,583
18,009
Mitigated
23,238
12,831
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Benman297
Jing Wei
7,287
5,798
111
3,231
11,191
3,048
46
5,459
5,732
0
30,402
W
Kuzenbo
CLJB12
Kuzenbo
5,191
1,704
0
4,498
11,551
8,391
242
3,785
7,632
18,976
0
L
3,079
74
25
2,301
9,377
4,847
266
1,080
8,297
0
50,455
W
9,112
1,987
0
5,692
10,441
4,816
0
2,202
7,999
44,933
0
L
5,240
2,299
0
2,533
11,992
4,906
0
7,324
4,668
0
33,585
W
7,082
4,400
0
2,684
9,394
2,898
2,002
2,161
7,099
0
54,021
L
7,749
890
171
990
9,172
2,010
0
8,115
1,057
39,767
0
W
Anubis
12,379
536
0
5,000
9,633
4,870
608
3,164
6,233
62,899
0
W
Ah Muzen Cab
nightst4lker000
Ah Muzen Cab
5,467
2,813
0
5,147
6,564
2,263
672
776
5,688
0
64,167
L
5,183
1,190
677
2,792
10,134
3,198
0
4,704
5,430
22,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
42,494
355
Minions Killed
452
0
Camps Cleared
0
1,279,655
Distance Traveled
1,345,302
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,228
445
55
4
0
240,758
0
W
Kuzenbo
7,349
525
22
2
0
315,072
2
L
Nike
7,604
543
133
10
0
277,753
0
W
Ymir
8,813
630
76
5
0
269,415
0
L
Kali
5,919
423
59
4
0
277,011
1
W
Izanami
7,921
566
99
7
0
239,468
1
L
Nu Wa
6,555
468
77
6
0
230,599
0
W
Anubis
9,601
686
109
8
0
239,998
2
W
Ah Muzen Cab
8,810
629
146
10
0
281,349
4
L
Yemoja
6,438
460
31
2
0
253,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role