Player Matchup

Odin
Odin
CapnDaddy23
Odin
Level 21
God Stats
1W - 1L
1,805 SR
Queue Stats
99W - 96L
1,468 Elo+
Solo
Da Ji
Da Ji
KyriosKaled
Da Ji
Level 29
God Stats
25W - 17L
1,483 SR
Queue Stats
82W - 74L
1,481 Elo+
Solo
Anubis
Anubis
SpiritofEvil
Anubis
Level 14
God Stats
3W - 2L
1,688 SR
Queue Stats
21W - 15L
1,476 Elo+
Solo
Ares
Ares
Stormy8700
Ares
Level 21
God Stats
0W - 3L
1,313 SR
Queue Stats
71W - 92L
1,410 Elo+
Solo
Medusa
Medusa
XredX99
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,558 SR
1,467 Elo+

VS

Team Averages
Level 25
1,593 SR
1,479 Elo+
Cthulhu
Cthulhu
CROWPOWD3R
Cthulhu
Level 27
God Stats
26W - 17L
2,054 SR
Queue Stats
78W - 83L
1,426 Elo+
Party 1
Horus
Horus
Maglaca
Horus
Level 29
God Stats
5W - 13L
1,160 SR
Queue Stats
231W - 256L
1,533 Elo+
Solo
Discordia
Discordia
PipoLeal
Discordia
Level 25
God Stats
17W - 16L
1,685 SR
Queue Stats
144W - 114L
1,560 Elo+
Solo
Susano
Susano
ShinyPanda02
Susano
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 24L
1,460 Elo+
Solo
Chernobog
Chernobog
lordmord147
Chernobog
Level 28
God Stats
4W - 6L
1,332 SR
Queue Stats
25W - 36L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
9,949
452
5,427
13,882
13,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 6 / 5
10,106
459
8,440
18,052
8,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
10 / 6 / 2
11,861
539
20,400
20,988
12,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 10 / 4
8,831
401
5,664
20,515
21,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
XredX99
Medusa
1
0 / 0 / 0
4,341
197
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CROWPOWD3R
Cthulhu
14
1 / 1 / 12
9,355
425
6,623
12,004
7,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Maglaca
Horus
16
1 / 5 / 10
10,541
479
6,514
16,026
10,581
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
PipoLeal
Discordia
20
12 / 1 / 4
13,019
592
24,473
9,249
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
16
2 / 9 / 2
10,362
471
3,060
17,583
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
lordmord147
Chernobog
16
8 / 2 / 6
11,112
505
11,407
8,889
3,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
17
Kills
24
24
Deaths
18
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CROWPOWD3R
Cthulhu
1
1
12
7
L
3
2
7
3.25
L
4
6
5
1.08
W
Horus
Maglaca
Horus
1
5
10
1.2
W
Discordia
PipoLeal
Discordia
12
1
4
14
W
Susano
2
9
2
0.33
L
Anubis
10
6
2
1.83
L
0
10
4
0.2
L
Medusa
XredX99
Medusa
0
0
0
0
W
Chernobog
lordmord147
Chernobog
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
52,077
73,437
Taken
63,751
55,541
Mitigated
30,780
14,725
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CROWPOWD3R
Cthulhu
6,623
193
0
2,950
12,004
7,304
426
5,825
6,129
27,305
0
L
5,427
1,035
0
1,763
13,882
13,359
627
4,044
9,838
360
49,016
L
8,440
3,276
0
3,814
18,052
8,563
566
8,347
9,705
0
55,122
W
Horus
Maglaca
Horus
6,514
3,140
504
1,141
16,026
10,581
1,366
6,641
9,210
0
45,851
W
Discordia
PipoLeal
Discordia
24,473
1,432
0
2,389
9,249
3,423
243
4,707
4,542
99,386
0
W
Susano
3,060
692
0
3,343
17,583
6,232
1,755
4,538
12,945
0
56,720
L
Anubis
20,400
1,424
0
8,789
20,988
12,146
796
11,493
9,495
90,722
0
L
5,664
223
0
359
20,515
21,473
656
7,212
13,303
32,177
0
L
Medusa
XredX99
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
lordmord147
Chernobog
11,407
7,367
395
2,542
8,889
3,240
1,320
4,695
4,144
0
55,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,088
Gold Earned
54,389
358
Minions Killed
459
0
Camps Cleared
0
1,455,838
Distance Traveled
1,915,975
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,355
425
47
2
0
411,985
5
L
Odin
9,949
452
100
5
0
347,552
0
L
Da Ji
10,106
459
81
4
0
403,676
1
W
Horus
10,541
479
85
4
0
343,224
0
W
Discordia
13,019
592
146
7
0
376,798
2
W
Susano
10,362
471
101
5
0
411,659
2
L
Anubis
11,861
539
141
6
0
335,058
2
L
Ares
8,831
401
36
2
0
369,552
5
L
Medusa
4,341
197
0
0
0
0
0
W
Chernobog
11,112
505
80
4
0
372,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role