Player Matchup

Pele
Pele
Araz2002
Pele
Level 90
God Stats
1W - 9L
1,521 SR
Queue Stats
443W - 456L
1,521 Elo+
Solo
Izanami
Izanami
Deneandil
Izanami
Level 16
God Stats
1W - 1L
1,810 SR
Queue Stats
8W - 17L
1,188 Elo+
Party 1
Chaac
Chaac
Keinzell
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Schadowblade
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XellVarr
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,258 Elo+
Party 1
Team Averages
Level 57
1,566 SR
1,393 Elo+

VS

Team Averages
Level 74
1,468 SR
1,428 Elo+
Merlin
Merlin
Harphaminho
Merlin
Level 63
God Stats
3W - 3L
1,508 SR
Queue Stats
46W - 50L
1,444 Elo+
Party 2
Ra
Ra
RunFatBoyRun0416
Ra
Level 77
God Stats
21W - 7L
1,500 SR
Queue Stats
647W - 670L
1,491 Elo+
Solo
Athena
Athena
TiGeR0006
Athena
Level 112
God Stats
2W - 3L
1,316 SR
Queue Stats
55W - 67L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
XCZS100
Cernunnos
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 24L
1,363 Elo+
Solo
Thanatos
Thanatos
kealpeal
Thanatos
Level 67
God Stats
21W - 26L
1,518 SR
Queue Stats
141W - 187L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 5 / 1
11,735
587
7,323
15,372
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Deneandil
Izanami
12
1 / 9 / 1
8,001
400
4,607
13,226
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Keinzell
Chaac
14
1 / 9 / 4
9,072
454
8,034
21,886
15,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
14
1 / 5 / 3
8,974
449
5,477
11,695
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
XellVarr
Cthulhu
9
0 / 10 / 2
6,723
336
3,612
14,727
5,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 0 / 6
10,921
546
11,998
5,161
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 16
10,251
513
7,869
12,684
5,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
TiGeR0006
Athena
16
4 / 3 / 12
11,118
556
10,465
16,105
14,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
XCZS100
Cernunnos
19
12 / 2 / 4
13,309
665
15,129
13,664
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
kealpeal
Thanatos
19
17 / 2 / 6
12,477
624
14,843
17,535
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
8
Kills
38
38
Deaths
9
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
5
5
1
1.1
L
Izanami
Deneandil
Izanami
1
9
1
0.17
W
Merlin
3
0
6
6
L
Chaac
Keinzell
Chaac
1
9
4
0.33
W
2
2
16
5
L
Tiamat
1
5
3
0.5
W
Athena
TiGeR0006
Athena
4
3
12
3.33
W
Cernunnos
XCZS100
Cernunnos
12
2
4
7
L
Cthulhu
XellVarr
Cthulhu
0
10
2
0.1
W
Thanatos
kealpeal
Thanatos
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,053
Damage
60,304
76,906
Taken
65,149
33,970
Mitigated
36,550
15,579
Healing
36,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,323
1,046
0
4,809
15,372
4,099
860
4,417
10,691
0
73,641
L
Izanami
Deneandil
Izanami
4,607
3,223
0
1,479
13,226
4,738
0
1,888
11,338
0
35,953
W
Merlin
11,998
118
0
1,179
5,161
1,827
1,911
1,401
3,594
68,365
0
L
Chaac
Keinzell
Chaac
8,034
2,559
0
6,689
21,886
15,049
400
8,364
13,440
0
39,462
W
7,869
856
3,775
4,962
12,684
5,089
1,109
2,787
9,711
54,910
0
L
Tiamat
5,477
1,150
0
2,448
11,695
4,531
0
8,450
2,872
47,989
0
W
Athena
TiGeR0006
Athena
10,465
3,256
0
6,036
16,105
14,346
1,224
2,196
13,429
52,542
0
W
Cernunnos
XCZS100
Cernunnos
15,129
8,253
0
5,831
13,664
7,414
7,455
993
12,577
0
113,725
L
Cthulhu
XellVarr
Cthulhu
3,612
621
0
154
14,727
5,553
0
6,366
8,233
12,093
0
W
Thanatos
kealpeal
Thanatos
14,843
3,125
0
14,427
17,535
7,874
1,660
1,218
16,174
0
69,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,505
Gold Earned
58,076
430
Minions Killed
627
0
Camps Cleared
0
1,686,477
Distance Traveled
1,876,871
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,735
587
138
7
0
377,127
6
L
Izanami
8,001
400
79
4
0
308,111
4
W
Merlin
10,921
546
156
8
0
381,022
2
L
Chaac
9,072
454
84
4
0
348,170
2
W
Ra
10,251
513
76
4
0
403,374
2
L
Tiamat
8,974
449
114
6
0
343,804
4
W
Athena
11,118
556
112
6
0
316,506
0
W
Cernunnos
13,309
665
174
9
0
355,969
2
L
Cthulhu
6,723
336
15
1
0
309,265
4
W
Thanatos
12,477
624
109
5
0
420,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role