Player Matchup

King Arthur
King Arthur
Duwal
King Arthur
Level 29
God Stats
84W - 57L
1,550 SR
Queue Stats
132W - 90L
1,552 Elo+
Party 3
Terra
Terra
Langlam
Terra
Level 145
God Stats
7W - 5L
1,461 SR
Queue Stats
739W - 677L
1,503 Elo+
Party 3
Hercules
Hercules
Rahkoi
Hercules
Level 140
God Stats
16W - 15L
1,580 SR
Queue Stats
629W - 549L
1,536 Elo+
Party 3
Aphrodite
Aphrodite
Rosecry
Aphrodite
Level 107
God Stats
109W - 82L
1,565 SR
Queue Stats
329W - 283L
1,521 Elo+
Party 3
Jing Wei
Jing Wei
saneb
Jing Wei
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
289W - 266L
1,662 Elo+
Party 3
Team Averages
Level 112
1,531 SR
1,555 Elo+

VS

Team Averages
Level 72
1,570 SR
1,514 Elo+
Pele
Pele
Cappic90
Pele
Level 121
God Stats
7W - 7L
1,490 SR
Queue Stats
16W - 25L
1,387 Elo+
Party 1
Nike
Nike
Jenev
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,429 Elo+
Party 1
Anubis
Anubis
Lamiad
Anubis
Level 16
God Stats
17W - 21L
1,505 SR
Queue Stats
24W - 30L
1,429 Elo+
Party 1
Izanami
Izanami
baer089
Izanami
Level 92
God Stats
17W - 11L
1,731 SR
Queue Stats
498W - 494L
1,521 Elo+
Party 2
Hel
Hel
speedcombat
Hel
Level 21
God Stats
1W - 2L
1,623 SR
Queue Stats
2W - 2L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Duwal
King Arthur
12
2 / 2 / 0
7,129
648
4,934
8,751
4,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Langlam
Terra
10
1 / 0 / 5
6,161
560
5,280
6,113
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Rahkoi
Hercules
10
1 / 1 / 6
6,352
577
3,773
6,663
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Rosecry
Aphrodite
12
3 / 0 / 3
7,277
662
2,021
2,455
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
saneb
Jing Wei
12
6 / 1 / 2
6,818
620
7,072
9,221
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 1 / 0
6,300
573
5,027
9,278
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nike
Jenev
Nike
11
1 / 1 / 2
5,665
515
2,411
6,108
3,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Lamiad
Anubis
8
0 / 4 / 1
4,744
431
1,989
4,662
2,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
baer089
Izanami
8
0 / 4 / 1
4,934
449
3,977
8,471
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,964
451
2,469
7,523
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
3
1
0
3
W
King Arthur
Duwal
King Arthur
2
2
0
1
L
Nike
Jenev
Nike
1
1
2
2
L
Anubis
Lamiad
Anubis
0
4
1
0.13
W
Terra
Langlam
Terra
1
0
5
3.5
W
Hercules
Rahkoi
Hercules
1
1
6
4
W
Aphrodite
Rosecry
Aphrodite
3
0
3
4.5
L
Izanami
baer089
Izanami
0
4
1
0.13
W
Jing Wei
saneb
Jing Wei
6
1
2
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
15,873
33,203
Taken
36,042
12,865
Mitigated
12,327
16,700
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,027
1,909
0
3,188
9,278
2,972
0
609
8,669
0
36,635
W
King Arthur
Duwal
King Arthur
4,934
126
0
2,624
8,751
4,357
0
0
8,751
0
34,380
L
Nike
Jenev
Nike
2,411
372
0
2,160
6,108
3,223
597
0
6,108
0
28,728
L
Anubis
Lamiad
Anubis
1,989
277
376
1,247
4,662
2,026
0
1,407
3,153
18,488
0
W
Terra
Langlam
Terra
5,280
56
817
2,675
6,113
2,976
534
765
5,348
16,333
0
W
Hercules
Rahkoi
Hercules
3,773
670
0
1,613
6,663
2,335
0
882
5,781
0
32,257
W
Aphrodite
Rosecry
Aphrodite
2,021
115
1,128
1,979
2,455
717
0
443
2,012
38,677
0
L
Izanami
baer089
Izanami
3,977
2,568
0
1,796
8,471
1,843
685
2,451
6,020
0
30,388
W
Jing Wei
saneb
Jing Wei
7,072
4,615
0
5,864
9,221
2,480
1,954
2,368
6,853
0
43,082
L
2,469
677
2,558
3,486
7,523
2,263
50
2,690
4,791
12,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
26,607
333
Minions Killed
249
0
Camps Cleared
0
1,123,888
Distance Traveled
984,758
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,300
573
71
6
0
226,064
4
W
King Arthur
7,129
648
86
8
0
202,238
2
L
Nike
5,665
515
64
6
0
187,342
2
L
Anubis
4,744
431
32
3
0
199,670
3
W
Terra
6,161
560
19
2
0
250,999
5
W
Hercules
6,352
577
65
6
0
257,852
1
W
Aphrodite
7,277
662
85
8
0
218,886
1
L
Izanami
4,934
449
60
5
0
174,682
2
W
Jing Wei
6,818
620
78
7
0
193,913
2
L
Hel
4,964
451
22
2
0
197,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role