Player Matchup

Hera
Hera
CakeOrDeath4
Hera
Level 41
God Stats
8W - 18L
1,303 SR
Queue Stats
29W - 53L
1,308 Elo+
Solo
Zeus
Zeus
JustKubss
Zeus
Level 48
God Stats
17W - 30L
1,303 SR
Queue Stats
30W - 58L
1,285 Elo+
Party 3
Scylla
Scylla
ruthlessxrougue
Scylla
Level 22
God Stats
20W - 28L
1,416 SR
Queue Stats
23W - 38L
1,351 Elo+
Party 3
Anubis
Anubis
skirberry
Anubis
Level 40
God Stats
14W - 25L
1,347 SR
Queue Stats
27W - 43L
1,330 Elo+
Party 3
Hachiman
Hachiman
xMadara-123
Hachiman
Level 65
God Stats
15W - 28L
1,309 SR
Queue Stats
78W - 84L
1,382 Elo+
Solo
Team Averages
Level 43
1,335 SR
1,331 Elo+

VS

Team Averages
Level 71
1,421 SR
1,388 Elo+
Horus
Horus
JPVL1
Horus
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
100W - 112L
1,488 Elo+
Party 1
Rama
Rama
KayleighVicious
Rama
Level 65
God Stats
2W - 2L
1,429 SR
Queue Stats
78W - 102L
1,372 Elo+
Party 2
Khepri
Khepri
KiphenitWill
Khepri
Level 62
God Stats
12W - 6L
1,402 SR
Queue Stats
33W - 31L
1,316 Elo+
Party 2
Artio
Artio
LEYOSHIMITSU
Artio
Level 99
God Stats
11W - 11L
1,481 SR
Queue Stats
140W - 140L
1,512 Elo+
Party 1
Chang'e
Chang'e
Velladrix
Chang'e
Level 63
God Stats
11W - 8L
1,293 SR
Queue Stats
26W - 38L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 14
11,486
957
10,500
11,208
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
6 / 6 / 13
12,365
1,030
26,121
13,732
4,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 4 / 14
10,791
899
15,862
12,513
4,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
skirberry
Anubis
18
5 / 3 / 12
12,088
1,007
19,413
11,446
6,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xMadara-123
Hachiman
18
6 / 4 / 11
11,922
994
13,402
16,041
5,998
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

110

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JPVL1
Horus
18
5 / 7 / 12
11,939
995
10,692
28,830
36,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
3 / 0 / 13
12,064
1,005
11,464
14,046
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
17
2 / 2 / 12
12,170
1,014
5,718
11,258
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 7 / 13
11,865
989
10,771
26,161
17,610
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Velladrix
Chang'e
18
7 / 5 / 8
12,674
1,056
20,137
16,520
6,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
80
21
Kills
22
22
Deaths
21
64
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
5
14
2
W
Horus
JPVL1
Horus
5
7
12
1.57
L
Zeus
6
6
13
2.08
W
3
0
13
9.5
W
Khepri
2
2
12
4
W
5
7
13
1.64
W
Chang'e
Velladrix
Chang'e
7
5
8
2.2
L
1
4
14
2
L
Anubis
skirberry
Anubis
5
3
12
3.67
L
Hachiman
xMadara-123
Hachiman
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,298
Damage
58,782
64,940
Taken
96,815
25,653
Mitigated
75,655
7,299
Healing
39,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,500
3,822
267
876
11,208
4,042
0
6,313
4,895
28,948
0
W
Horus
JPVL1
Horus
10,692
6,117
6,006
6,395
28,830
36,255
0
18,733
10,097
1,094
17,157
L
Zeus
26,121
4,130
342
1,019
13,732
4,806
0
8,263
5,469
38,619
0
W
11,464
8,857
0
5,453
14,046
5,508
0
10,900
3,146
0
53,934
W
Khepri
5,718
293
815
1,866
11,258
9,775
0
8,715
2,543
22,490
0
W
10,771
676
3,883
5,555
26,161
17,610
0
20,561
5,447
19,562
0
W
Chang'e
Velladrix
Chang'e
20,137
397
3,935
5,750
16,520
6,507
0
12,987
3,533
47,681
0
L
15,862
949
170
589
12,513
4,746
0
7,753
4,760
26,549
0
L
Anubis
skirberry
Anubis
19,413
0
799
1,644
11,446
6,061
0
7,712
3,734
42,578
0
L
Hachiman
xMadara-123
Hachiman
13,402
7,635
924
669
16,041
5,998
0
7,679
8,362
0
29,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,652
Gold Earned
60,712
197
Minions Killed
219
5
Camps Cleared
7
1,052,095
Distance Traveled
1,050,470
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,486
957
53
4
2
186,187
0
W
Horus
11,939
995
8
1
1
210,452
0
L
Zeus
12,365
1,030
25
2
0
215,821
1
W
Rama
12,064
1,005
82
7
3
184,853
0
W
Khepri
12,170
1,014
26
2
1
233,362
4
W
Artio
11,865
989
24
2
0
205,267
0
W
Chang'e
12,674
1,056
79
7
2
216,536
0
L
Scylla
10,791
899
21
2
1
231,335
0
L
Anubis
12,088
1,007
57
5
1
218,389
0
L
Hachiman
11,922
994
41
3
1
200,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role