Player Matchup

Rama
Rama
Gzawx
Rama
Level 140
God Stats
3W - 6L
1,500 SR
Queue Stats
143W - 148L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Hzawx
Heimdallr
Level 139
God Stats
10W - 8L
1,536 SR
Queue Stats
908W - 829L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
TheActualPotato
Amaterasu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,575 Elo+
Party 2
Kuzenbo
Kuzenbo
carmondis
Kuzenbo
Level 122
God Stats
19W - 21L
1,556 SR
Queue Stats
473W - 472L
1,467 Elo+
Party 2
Olorun
Olorun
el_as86
Olorun
Level 110
God Stats
5W - 5L
1,690 SR
Queue Stats
307W - 275L
1,438 Elo+
Party 1
Team Averages
Level 130
1,557 SR
1,504 Elo+

VS

Team Averages
Level 125
1,501 SR
1,504 Elo+
Hachiman
Hachiman
Funil
Hachiman
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
325W - 268L
1,520 Elo+
Party 3
Merlin
Merlin
Goffreth
Merlin
Level 145
God Stats
9W - 11L
1,505 SR
Queue Stats
691W - 690L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Tiiamat
Cernunnos
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 42L
1,494 Elo+
Solo
Bastet
Bastet
meño7
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
pogodak
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gzawx
Rama
19
5 / 5 / 8
10,931
729
15,234
18,171
10,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Hzawx
Heimdallr
18
4 / 5 / 15
11,427
762
20,027
14,779
7,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TheActualPotato
Amaterasu
17
1 / 7 / 8
9,941
663
7,030
27,313
23,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
carmondis
Kuzenbo
19
8 / 2 / 6
12,051
803
13,720
18,464
31,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
el_as86
Olorun
18
3 / 6 / 11
10,994
733
11,912
17,570
9,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Funil
Hachiman
20
7 / 2 / 16
12,095
806
19,810
17,875
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Goffreth
Merlin
20
4 / 3 / 14
12,053
804
25,654
14,938
7,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Tiiamat
Cernunnos
19
7 / 4 / 14
11,660
777
16,307
16,844
8,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
meño7
Bastet
18
6 / 6 / 13
11,441
763
17,606
14,383
6,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
pogodak
Kuzenbo
15
1 / 6 / 6
9,601
640
9,104
21,695
29,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
88
21
Kills
25
25
Deaths
21
48
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Funil
Hachiman
7
2
16
7.5
W
Merlin
Goffreth
Merlin
4
3
14
3.67
L
Rama
Gzawx
Rama
5
5
8
1.8
L
Heimdallr
Hzawx
Heimdallr
4
5
15
2.3
L
Amaterasu
TheActualPotato
Amaterasu
1
7
8
0.71
W
Cernunnos
Tiiamat
Cernunnos
7
4
14
3.5
L
Kuzenbo
carmondis
Kuzenbo
8
2
6
5.5
L
Olorun
el_as86
Olorun
3
6
11
1.42
W
Bastet
meño7
Bastet
6
6
13
2.08
W
Kuzenbo
pogodak
Kuzenbo
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,923
Damage
88,481
96,297
Taken
85,735
83,723
Mitigated
62,290
40,654
Healing
28,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Funil
Hachiman
19,810
9,839
922
7,836
17,875
9,206
2,076
4,512
13,363
0
49,309
W
Merlin
Goffreth
Merlin
25,654
259
4,812
5,108
14,938
7,966
802
3,895
11,043
59,006
0
L
Rama
Gzawx
Rama
15,234
11,049
2,899
5,030
18,171
10,652
1,467
8,210
9,961
0
39,884
L
Heimdallr
Hzawx
Heimdallr
20,027
4,335
1,796
1,757
14,779
7,846
1,077
3,638
11,141
0
40,211
L
Amaterasu
TheActualPotato
Amaterasu
7,030
1,266
2,907
10,432
27,313
23,473
61
8,248
19,065
0
11,078
W
Cernunnos
Tiiamat
Cernunnos
16,307
7,405
909
4,444
16,844
8,894
1,832
4,772
12,072
0
30,058
L
Kuzenbo
carmondis
Kuzenbo
13,720
3,065
2,085
4,094
18,464
31,864
111
6,413
12,051
25,760
0
L
Olorun
el_as86
Olorun
11,912
7,506
4,325
5,329
17,570
9,888
1,200
8,249
9,321
28,848
0
W
Bastet
meño7
Bastet
17,606
1,921
1,085
913
14,383
6,718
329
4,450
9,933
0
26,972
W
Kuzenbo
pogodak
Kuzenbo
9,104
3,138
1,448
1,457
21,695
29,506
26
8,003
13,692
15,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,344
Gold Earned
56,850
194
Minions Killed
195
0
Camps Cleared
0
1,284,234
Distance Traveled
1,329,565
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,095
806
54
4
0
276,085
0
W
Merlin
12,053
804
77
5
0
260,538
1
L
Rama
10,931
729
57
4
0
248,492
1
L
Heimdallr
11,427
762
50
3
0
249,490
0
L
Amaterasu
9,941
663
17
1
0
298,772
0
W
Cernunnos
11,660
777
38
3
0
222,700
0
L
Kuzenbo
12,051
803
23
2
0
264,413
0
L
Olorun
10,994
733
47
3
0
223,067
0
W
Bastet
11,441
763
19
1
0
296,827
2
W
Kuzenbo
9,601
640
7
0
0
273,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role