Player Matchup

Aphrodite
Aphrodite
Calos404
Aphrodite
Level 28
God Stats
58W - 54L
1,508 SR
Queue Stats
191W - 181L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
El burchao
Kuzenbo
Level 28
God Stats
3W - 4L
1,379 SR
Queue Stats
143W - 131L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Elfo oscuro1895
Danzaburou
Level 29
God Stats
48W - 44L
1,827 SR
Queue Stats
208W - 203L
1,574 Elo+
Party 1
Kali
Kali
Jonayx20105
Kali
Level 25
God Stats
44W - 32L
1,638 SR
Queue Stats
181W - 158L
1,549 Elo+
Party 1
Artemis
Artemis
tarobo
Artemis
Level 29
God Stats
17W - 13L
1,532 SR
Queue Stats
106W - 100L
1,455 Elo+
Solo
Team Averages
Level 28
1,577 SR
1,519 Elo+

VS

Team Averages
Level 34
1,475 SR
1,639 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ertrinkt
Scylla
Level 28
God Stats
3W - 4L
1,466 SR
Queue Stats
54W - 62L
1,609 Elo+
Solo
Fenrir
Fenrir
NN Puce
Fenrir
Level 8
God Stats
6W - 4L
1,631 SR
Queue Stats
6W - 4L
1,686 Elo+
Solo
Bakasura
Bakasura
PedroMachuca
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,796 Elo+
Party 2
Mercury
Mercury
TUNG x RedNeck
Mercury
Level 104
God Stats
0W - 1L
1,279 SR
Queue Stats
45W - 42L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Calos404
Aphrodite
20
10 / 4 / 14
14,741
1,053
25,990
19,357
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
El burchao
Kuzenbo
20
6 / 1 / 17
14,084
1,006
11,667
15,704
24,584
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Elfo oscuro1895
Danzaburou
18
2 / 5 / 11
12,954
925
19,953
15,408
7,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
9 / 3 / 8
16,196
1,157
21,456
23,680
11,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
tarobo
Artemis
20
0 / 4 / 17
13,165
940
21,123
14,994
6,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
2 / 2 / 7
14,030
1,002
19,441
26,913
47,622
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Ertrinkt
Scylla
19
2 / 1 / 5
13,215
944
9,999
16,198
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
NN Puce
Fenrir
14
0 / 0 / 0
9,000
643
0
0
0
Bakasura
PedroMachuca
Bakasura
19
5 / 15 / 4
13,507
965
13,005
36,201
20,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 9 / 6
15,176
1,084
34,811
28,914
17,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
27
Kills
17
17
Deaths
27
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
7
2.75
W
Aphrodite
Calos404
Aphrodite
10
4
14
4.25
W
Kuzenbo
El burchao
Kuzenbo
6
1
17
14.5
W
Danzaburou
Elfo oscuro1895
Danzaburou
2
5
11
1.5
L
Scylla
Ertrinkt
Scylla
2
1
5
4.5
W
9
3
8
4.33
L
Fenrir
NN Puce
Fenrir
0
0
0
0
L
Bakasura
PedroMachuca
Bakasura
5
15
4
0.47
L
8
9
6
1.22
W
Artemis
tarobo
Artemis
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,189
Damage
77,256
89,143
Taken
108,226
59,888
Mitigated
92,928
38,496
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
19,441
4,473
0
2,026
26,913
47,622
0
8,211
18,702
30,390
0
W
Aphrodite
Calos404
Aphrodite
25,990
97
10,802
11,227
19,357
9,702
0
7,374
11,158
46,669
0
W
Kuzenbo
El burchao
Kuzenbo
11,667
4,613
1,466
1,357
15,704
24,584
0
5,353
9,723
26,760
0
W
Danzaburou
Elfo oscuro1895
Danzaburou
19,953
12,935
507
2,153
15,408
7,221
0
6,571
8,547
0
40,359
L
Scylla
Ertrinkt
Scylla
9,999
657
0
447
16,198
7,069
0
5,385
10,813
44,234
0
W
21,456
15,075
0
7,261
23,680
11,453
0
6,102
17,037
0
64,081
L
Fenrir
NN Puce
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
PedroMachuca
Bakasura
13,005
8,116
0
2,400
36,201
20,769
0
12,247
23,954
0
28,288
L
34,811
18,891
0
1,203
28,914
17,468
0
11,814
17,100
0
63,256
W
Artemis
tarobo
Artemis
21,123
10,261
1,112
2,611
14,994
6,928
0
3,430
11,027
0
49,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,140
Gold Earned
64,928
314
Minions Killed
218
15
Camps Cleared
4
1,289,479
Distance Traveled
1,170,338
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,030
1,002
11
1
0
295,160
0
W
Aphrodite
14,741
1,053
51
4
1
283,096
5
W
Kuzenbo
14,084
1,006
27
2
0
308,562
0
W
Danzaburou
12,954
925
43
3
3
214,126
0
L
Scylla
13,215
944
94
7
1
266,101
2
W
Kali
16,196
1,157
107
8
11
292,204
0
L
Fenrir
9,000
643
0
0
0
0
0
L
Bakasura
13,507
965
54
4
0
290,650
0
L
Mercury
15,176
1,084
59
4
3
318,427
0
W
Artemis
13,165
940
86
6
0
191,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role