Player Matchup

Mercury
Mercury
Ali9188
Mercury
Level 27
God Stats
5W - 8L
1,660 SR
Queue Stats
569W - 570L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
Amapachito
Kukulkan
Level 27
God Stats
16W - 10L
1,475 SR
Queue Stats
510W - 491L
1,399 Elo+
Party 1
Ymir
Ymir
Neil_Anblomy
Ymir
Level 17
God Stats
17W - 11L
2,015 SR
Queue Stats
136W - 115L
1,612 Elo+
Solo
Team Averages
Level 24
1,717 SR
1,476 Elo+

VS

Team Averages
Level 46
1,522 SR
1,319 Elo+
Tiamat
Tiamat
Dark_Wings921
Tiamat
Level 25
God Stats
3W - 11L
1,301 SR
Queue Stats
9W - 16L
1,264 Elo+
Solo
Hou Yi
Hou Yi
NightFighter109
Hou Yi
Level 26
God Stats
1W - 1L
1,705 SR
Queue Stats
28W - 39L
1,396 Elo+
Party 2
King Arthur
King Arthur
WillSOME
King Arthur
Level 86
God Stats
6W - 4L
1,560 SR
Queue Stats
49W - 50L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ali9188
Mercury
12
6 / 2 / 8
9,411
784
8,038
10,212
3,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Amapachito
Kukulkan
13
7 / 1 / 9
9,611
801
12,001
6,251
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 8
9,207
767
5,370
9,781
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,645
637
7,535
8,968
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 2
7,980
665
8,167
10,643
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
WillSOME
King Arthur
9
0 / 8 / 3
7,013
584
4,584
14,369
10,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
4
5
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ali9188
Mercury
6
2
8
5
W
Kukulkan
Amapachito
Kukulkan
7
1
9
11.5
L
1
4
4
0.75
W
3
2
8
3.5
L
3
4
2
1
L
King Arthur
WillSOME
King Arthur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
20,286
26,244
Taken
33,980
14,250
Mitigated
19,107
1,820
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ali9188
Mercury
8,038
3,021
0
0
10,212
3,549
0
2,777
7,435
0
29,285
W
Kukulkan
Amapachito
Kukulkan
12,001
1,401
0
40
6,251
2,401
968
2,352
3,899
50,068
0
L
7,535
712
0
3,136
8,968
5,285
412
5,337
3,631
21,546
0
W
5,370
786
0
1,780
9,781
8,300
198
2,501
7,280
21,729
0
L
8,167
2,518
0
3,205
10,643
3,479
165
6,965
3,678
0
26,331
L
King Arthur
WillSOME
King Arthur
4,584
835
831
2,687
14,369
10,343
134
5,127
9,242
0
19,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
22,638
139
Minions Killed
92
0
Camps Cleared
0
710,613
Distance Traveled
601,939
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,411
784
34
3
0
277,754
0
W
Kukulkan
9,611
801
71
6
0
212,349
2
L
Tiamat
7,645
637
31
3
0
190,498
2
W
Ymir
9,207
767
34
3
0
220,510
0
L
Hou Yi
7,980
665
41
3
0
204,484
4
L
King Arthur
7,013
584
20
2
0
206,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role