Player Matchup

Yemoja
Yemoja
AbbyR
Yemoja
Level 78
God Stats
4W - 2L
1,476 SR
Queue Stats
30W - 23L
1,621 Elo+
Party 1
Tiamat
Tiamat
GleeMoon
Tiamat
Level 123
God Stats
34W - 33L
1,585 SR
Queue Stats
87W - 83L
1,497 Elo+
Solo
Mercury
Mercury
GodzillaSimp
Mercury
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 98L
1,587 Elo+
Party 1
Izanami
Izanami
Maelthael24
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Tenball
Bellona
Level 120
God Stats
4W - 5L
1,392 SR
Queue Stats
86W - 70L
1,448 Elo+
Solo
Team Averages
Level 115
1,490 SR
1,531 Elo+

VS

Team Averages
Level 131
1,658 SR
1,575 Elo+
Neith
Neith
Cloudysix-
Neith
Level 128
God Stats
3W - 4L
1,716 SR
Queue Stats
194W - 179L
1,625 Elo+
Solo
Ganesha
Ganesha
Fa-Z-ed
Ganesha
Level 154
God Stats
2W - 1L
1,849 SR
Queue Stats
52W - 63L
1,527 Elo+
Solo
Guan Yu
Guan Yu
FergyFergThe3rd
Guan Yu
Level 69
God Stats
5W - 5L
1,452 SR
Queue Stats
208W - 221L
1,598 Elo+
Solo
Nu Wa
Nu Wa
Shisou Uchiha
Nu Wa
Level 148
God Stats
2W - 1L
1,854 SR
Queue Stats
28W - 26L
1,608 Elo+
Solo
Tiamat
Tiamat
ZxeleosAzteca
Tiamat
Level 156
God Stats
3W - 1L
1,418 SR
Queue Stats
42W - 22L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AbbyR
Yemoja
17
0 / 2 / 9
10,662
627
5,899
13,800
10,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
GleeMoon
Tiamat
20
7 / 2 / 8
13,954
821
26,950
14,202
13,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
GodzillaSimp
Mercury
20
5 / 1 / 8
13,084
770
14,572
13,825
5,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Maelthael24
Izanami
20
6 / 0 / 8
14,049
826
18,161
20,070
9,315
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Tenball
Bellona
18
2 / 3 / 12
11,756
692
14,447
17,830
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 3 / 4
11,484
676
11,501
15,960
7,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Fa-Z-ed
Ganesha
17
0 / 4 / 5
10,536
620
7,877
23,545
24,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 4 / 6
10,544
620
10,489
23,900
21,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 4 / 2
10,160
598
13,124
10,796
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 5 / 6
11,331
667
19,301
15,977
14,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
20
Kills
8
8
Deaths
20
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AbbyR
Yemoja
0
2
9
2.25
L
Neith
3
3
4
1.67
L
Ganesha
Fa-Z-ed
Ganesha
0
4
5
0.63
L
1
4
6
1
W
Tiamat
GleeMoon
Tiamat
7
2
8
5.5
W
Mercury
GodzillaSimp
Mercury
5
1
8
9
W
Izanami
Maelthael24
Izanami
6
0
8
10
L
2
4
2
0.75
W
Bellona
Tenball
Bellona
2
3
12
2.67
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,029
Damage
62,292
79,727
Taken
90,178
54,417
Mitigated
71,860
31,809
Healing
20,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AbbyR
Yemoja
5,899
744
7,770
3,580
13,800
10,780
150
7,575
5,746
27,964
0
L
Neith
11,501
4,892
0
5,028
15,960
7,222
923
5,575
9,830
0
56,284
L
Ganesha
Fa-Z-ed
Ganesha
7,877
524
0
1,852
23,545
24,230
0
4,840
17,911
26,887
0
L
10,489
1,083
1,748
6,114
23,900
21,548
1
9,557
13,611
4,648
33,908
W
Tiamat
GleeMoon
Tiamat
26,950
1,388
478
4,893
14,202
13,273
0
7,858
6,093
74,299
0
W
Mercury
GodzillaSimp
Mercury
14,572
7,808
0
1,353
13,825
5,793
3,366
6,181
7,220
0
55,016
W
Izanami
Maelthael24
Izanami
18,161
11,896
0
10,708
20,070
9,315
4,654
10,148
9,653
0
96,100
L
13,124
2,950
0
1,036
10,796
4,217
0
5,181
5,316
38,930
0
W
Bellona
Tenball
Bellona
14,447
3,531
0
3,027
17,830
15,256
0
9,173
8,208
317
32,426
L
19,301
964
260
4,299
15,977
14,643
275
6,653
8,831
47,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,505
Gold Earned
54,055
504
Minions Killed
400
6
Camps Cleared
10
1,612,921
Distance Traveled
1,455,460
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,662
627
41
2
0
284,192
2
L
Neith
11,484
676
141
8
4
267,155
3
L
Ganesha
10,536
620
9
1
0
306,940
2
L
Guan Yu
10,544
620
84
5
2
310,192
3
W
Tiamat
13,954
821
149
9
4
312,953
5
W
Mercury
13,084
770
67
4
0
393,264
2
W
Izanami
14,049
826
189
11
2
296,130
0
L
Nu Wa
10,160
598
69
4
1
285,863
1
W
Bellona
11,756
692
58
3
0
326,382
2
L
Tiamat
11,331
667
97
6
3
285,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role