Player Matchup

Ares
Ares
DK mrANKELT4KER
Ares
Level 99
God Stats
33W - 8L
1,955 SR
Queue Stats
925W - 720L
1,663 Elo+
Party 1
Tiamat
Tiamat
DkMikkelsen
Tiamat
Level 124
God Stats
4W - 7L
1,432 SR
Queue Stats
493W - 411L
1,612 Elo+
Party 1
Osiris
Osiris
Obtain pain
Osiris
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
821W - 500L
1,808 Elo+
Party 1
Team Averages
Level 122
1,629 SR
1,694 Elo+

VS

Team Averages
Level 72
1,606 SR
1,506 Elo+
Medusa
Medusa
Darkness17340
Medusa
Level 90
God Stats
17W - 25L
1,528 SR
Queue Stats
32W - 51L
1,505 Elo+
Solo
Merlin
Merlin
Depxiety_
Merlin
Level 58
God Stats
0W - 1L
1,735 SR
Queue Stats
11W - 11L
1,501 Elo+
Party 2
Hercules
Hercules
SmerSter
Hercules
Level 69
God Stats
0W - 3L
1,556 SR
Queue Stats
7W - 6L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
9,661
743
4,086
10,109
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
12
0 / 1 / 8
8,624
663
8,516
7,150
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
7 / 0 / 2
9,967
767
13,932
8,016
8,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,873
606
4,458
6,616
2,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Depxiety_
Merlin
11
0 / 4 / 2
7,931
610
6,655
10,846
4,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
SmerSter
Hercules
12
2 / 3 / 0
8,191
630
4,666
14,659
8,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
0
2
1
0.25
L
Merlin
Depxiety_
Merlin
0
4
2
0.25
W
Tiamat
0
1
8
4
W
Osiris
7
0
2
8
L
Hercules
SmerSter
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
15,779
25,275
Taken
32,121
24,878
Mitigated
15,733
5,961
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,086
97
0
3,618
10,109
11,233
418
3,284
6,825
14,860
0
L
4,458
1,556
0
242
6,616
2,378
0
1,813
4,675
0
39,105
L
Merlin
Depxiety_
Merlin
6,655
623
630
1,027
10,846
4,433
0
3,866
6,654
35,348
0
W
Tiamat
8,516
349
0
2,343
7,150
5,225
720
2,136
5,014
45,740
0
W
Osiris
13,932
5,875
0
0
8,016
8,420
687
1,303
6,713
0
48,798
L
Hercules
SmerSter
Hercules
4,666
1,911
0
5,835
14,659
8,922
0
6,157
8,138
0
19,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,252
Gold Earned
23,995
178
Minions Killed
171
0
Camps Cleared
0
739,575
Distance Traveled
730,103
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,661
743
26
2
0
241,041
3
L
Medusa
7,873
606
68
5
0
265,268
2
L
Merlin
7,931
610
74
6
0
227,068
3
W
Tiamat
8,624
663
85
7
0
236,253
1
W
Osiris
9,967
767
67
5
0
262,281
1
L
Hercules
8,191
630
29
2
0
237,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role