Player Matchup

Thoth
Thoth
JJbro1121
Thoth
Level 21
God Stats
116W - 145L
1,469 SR
Queue Stats
495W - 593L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
NaithGamier
Tsukuyomi
Level 69
God Stats
22W - 17L
1,560 SR
Queue Stats
233W - 314L
1,389 Elo+
Solo
Sobek
Sobek
cjacquet00
Sobek
Level 63
God Stats
22W - 17L
1,465 SR
Queue Stats
302W - 324L
1,370 Elo+
Solo
Team Averages
Level 51
1,498 SR
1,373 Elo+

VS

Team Averages
Level 43
1,416 SR
1,417 Elo+
Arachne
Arachne
ColonelBuckets
Arachne
Level 37
God Stats
15W - 30L
1,247 SR
Queue Stats
201W - 279L
1,268 Elo+
Solo
Baron Samedi
Baron Samedi
KhaotixKhaos209
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,378 Elo+
Solo
Chaac
Chaac
Too Elated
Chaac
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JJbro1121
Thoth
19
11 / 2 / 8
15,358
731
25,852
13,844
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NaithGamier
Tsukuyomi
16
8 / 8 / 9
14,852
707
24,947
28,502
12,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
16
3 / 4 / 14
13,351
636
12,084
23,836
34,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 7
13,374
637
13,570
20,345
9,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
KhaotixKhaos209
Baron Samedi
16
4 / 8 / 8
12,787
609
18,619
25,007
15,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
16
5 / 7 / 6
13,761
655
15,765
28,036
30,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
22
Kills
14
14
Deaths
22
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
W
Thoth
JJbro1121
Thoth
11
2
8
7.5
L
Baron Samedi
KhaotixKhaos209
Baron Samedi
4
8
8
1
W
Tsukuyomi
NaithGamier
Tsukuyomi
8
8
9
1.56
L
Chaac
5
7
6
1.14
W
Sobek
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,883
Damage
47,954
66,182
Taken
73,388
53,111
Mitigated
55,720
29,992
Healing
17,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,570
10,271
0
2,740
20,345
9,497
4
12,625
7,208
0
56,256
W
Thoth
JJbro1121
Thoth
25,852
834
837
7,300
13,844
5,943
1,639
5,479
8,365
77,582
0
L
Baron Samedi
KhaotixKhaos209
Baron Samedi
18,619
1,429
2,773
6,984
25,007
15,374
0
12,417
11,927
54,171
0
W
Tsukuyomi
NaithGamier
Tsukuyomi
24,947
13,981
429
14,511
28,502
12,529
339
7,707
20,795
0
93,890
L
Chaac
15,765
6,662
0
5,446
28,036
30,849
0
11,003
16,281
0
42,958
W
Sobek
12,084
1,130
831
6,084
23,836
34,639
69
5,800
18,036
27,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
39,922
208
Minions Killed
167
0
Camps Cleared
0
1,106,718
Distance Traveled
957,488
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,374
637
78
4
0
378,685
2
W
Thoth
15,358
731
107
5
0
365,366
0
L
Baron Samedi
12,787
609
47
2
0
288,954
1
W
Tsukuyomi
14,852
707
88
4
0
376,460
1
L
Chaac
13,761
655
42
2
0
289,849
0
W
Sobek
13,351
636
13
1
0
364,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role