Player Matchup

Chernobog
Chernobog
Constain2
Chernobog
Level 23
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gladiator0099
Cthulhu
Level 8
God Stats
0W - 1L
1,253 SR
Queue Stats
31W - 34L
1,101 Elo+
Solo
Guan Yu
Guan Yu
MysterKöpek
Guan Yu
Level 16
God Stats
3W - 2L
1,803 SR
Queue Stats
25W - 27L
1,372 Elo+
Solo
The Morrigan
The Morrigan
XELCACASX
The Morrigan
Level 26
God Stats
1W - 1L
1,616 SR
Queue Stats
26W - 22L
1,434 Elo+
Solo
Fenrir
Fenrir
gushssmove
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,422 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,366 Elo+

VS

Team Averages
Level 25
1,502 SR
1,377 Elo+
Nemesis
Nemesis
Ares丶小伍
Nemesis
Level 6
God Stats
4W - 1L
1,664 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 1
Agni
Agni
BmAi
Agni
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 26L
1,167 Elo+
Solo
Cthulhu
Cthulhu
FAVARON
Cthulhu
Level 15
God Stats
8W - 3L
1,566 SR
Queue Stats
20W - 10L
1,400 Elo+
Solo
Amaterasu
Amaterasu
congyongss
Amaterasu
Level 69
God Stats
1W - 2L
1,268 SR
Queue Stats
86W - 113L
1,445 Elo+
Party 1
Izanami
Izanami
jettyoes
Izanami
Level 25
God Stats
19W - 16L
1,509 SR
Queue Stats
67W - 73L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Constain2
Chernobog
7
0 / 2 / 1
6,225
296
1,272
4,354
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
14
1 / 8 / 3
9,143
435
9,587
21,633
16,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
MysterKöpek
Guan Yu
15
4 / 7 / 4
9,598
457
15,413
20,016
20,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
XELCACASX
The Morrigan
14
4 / 10 / 3
9,589
457
7,384
11,927
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
gushssmove
Fenrir
15
7 / 8 / 2
9,610
458
14,798
17,821
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 3 / 7
10,744
512
5,169
15,169
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
BmAi
Agni
18
16 / 3 / 7
12,396
590
21,758
14,667
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
FAVARON
Cthulhu
15
3 / 3 / 12
10,604
505
8,488
14,003
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
congyongss
Amaterasu
15
6 / 4 / 3
9,961
474
7,751
15,785
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
jettyoes
Izanami
18
7 / 3 / 10
11,353
541
13,535
19,105
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
16
Kills
34
35
Deaths
16
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
3
7
1.83
W
Agni
BmAi
Agni
16
3
7
6.5
L
Chernobog
Constain2
Chernobog
0
2
1
0.25
W
Cthulhu
FAVARON
Cthulhu
3
3
12
3
L
Cthulhu
1
8
3
0.31
L
Guan Yu
MysterKöpek
Guan Yu
4
7
4
0.86
L
The Morrigan
XELCACASX
The Morrigan
4
10
3
0.55
W
Amaterasu
congyongss
Amaterasu
6
4
3
1.88
L
Fenrir
gushssmove
Fenrir
7
8
2
1
W
Izanami
jettyoes
Izanami
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,454
Damage
56,701
75,751
Taken
78,729
48,947
Mitigated
40,402
13,266
Healing
26,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,169
1,982
0
6,447
15,169
5,708
58
2,030
13,039
0
76,658
W
Agni
BmAi
Agni
21,758
3,330
0
6,234
14,667
5,675
400
6,052
8,515
76,025
0
L
Chernobog
Constain2
Chernobog
1,272
583
0
1,337
4,354
1,022
0
1,367
2,987
0
13,242
W
Cthulhu
FAVARON
Cthulhu
8,488
795
606
695
14,003
11,491
411
2,014
11,969
37,854
0
L
Cthulhu
9,587
316
0
336
21,633
16,665
140
8,084
13,317
45,428
0
L
Guan Yu
MysterKöpek
Guan Yu
15,413
5,129
772
4,998
20,016
20,821
177
5,071
14,742
0
54,578
L
The Morrigan
XELCACASX
The Morrigan
7,384
872
341
2,287
11,927
3,932
339
7,811
3,678
38,002
978
W
Amaterasu
congyongss
Amaterasu
7,751
2,467
0
4,095
15,785
11,388
51
4,597
10,914
0
35,710
L
Fenrir
gushssmove
Fenrir
14,798
3,784
0
3,195
17,821
6,507
0
7,525
10,271
0
45,552
W
Izanami
jettyoes
Izanami
13,535
10,554
0
8,831
19,105
6,140
4,466
1,300
17,630
0
87,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
55,058
320
Minions Killed
474
0
Camps Cleared
0
1,640,122
Distance Traveled
1,965,789
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,744
512
115
5
0
413,491
1
W
Agni
12,396
590
102
5
0
367,175
0
L
Chernobog
6,225
296
18
1
0
154,082
4
W
Cthulhu
10,604
505
81
4
0
422,673
4
L
Cthulhu
9,143
435
74
4
0
383,788
0
L
Guan Yu
9,598
457
82
4
0
370,974
0
L
The Morrigan
9,589
457
80
4
0
351,913
1
W
Amaterasu
9,961
474
55
3
0
384,272
0
L
Fenrir
9,610
458
66
3
0
379,365
2
W
Izanami
11,353
541
121
6
0
378,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role