Player Matchup

Bakasura
Bakasura
ByKaLem
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 2
Tiamat
Tiamat
Detlef77
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,565 Elo+
Party 3
Nemesis
Nemesis
Karandiru
Nemesis
Level 17
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RIPShadowTR
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Trig123
Kumbhakarna
Level 22
God Stats
9W - 10L
1,500 SR
Queue Stats
83W - 77L
1,530 Elo+
Party 3
Team Averages
Level 18
1,542 SR
1,519 Elo+

VS

Team Averages
Level 24
1,473 SR
1,397 Elo+
Athena
Athena
Aigogripin
Athena
Level 29
God Stats
7W - 6L
1,550 SR
Queue Stats
53W - 72L
1,412 Elo+
Party 1
Fenrir
Fenrir
Vasabi10
Fenrir
Level 8
God Stats
5W - 3L
1,416 SR
Queue Stats
12W - 10L
1,427 Elo+
Solo
Zeus
Zeus
differentialxdx
Zeus
Level 29
God Stats
5W - 4L
1,431 SR
Queue Stats
65W - 81L
1,431 Elo+
Party 1
Artemis
Artemis
jagarzzzzzzz
Artemis
Level 29
God Stats
23W - 24L
1,469 SR
Queue Stats
66W - 94L
1,368 Elo+
Party 1
King Arthur
King Arthur
psina1488
King Arthur
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 83L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByKaLem
Bakasura
15
5 / 6 / 3
9,787
466
10,829
19,461
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Detlef77
Tiamat
14
2 / 7 / 4
8,558
408
9,688
13,618
9,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Karandiru
Nemesis
15
4 / 6 / 2
9,568
456
7,945
15,465
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
RIPShadowTR
Ah Muzen Cab
13
3 / 9 / 3
9,018
429
6,232
16,013
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Trig123
Kumbhakarna
11
0 / 7 / 5
7,575
361
3,947
18,894
10,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aigogripin
Athena
16
3 / 2 / 15
11,166
532
8,316
14,381
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Vasabi10
Fenrir
16
8 / 4 / 7
10,869
518
8,217
14,166
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
12 / 1 / 9
12,236
583
21,782
12,157
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
jagarzzzzzzz
Artemis
19
8 / 2 / 9
11,898
567
10,408
9,267
4,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
psina1488
King Arthur
15
1 / 5 / 11
9,664
460
5,284
17,691
12,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
14
Kills
32
35
Deaths
14
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Athena
Aigogripin
Athena
3
2
15
5.25
L
Bakasura
ByKaLem
Bakasura
5
6
3
1.08
L
Tiamat
Detlef77
Tiamat
2
7
4
0.57
L
Nemesis
Karandiru
Nemesis
4
6
2
0.83
L
Ah Muzen Cab
RIPShadowTR
Ah Muzen Cab
3
9
3
0.5
L
Kumbhakarna
Trig123
Kumbhakarna
0
7
5
0.36
W
Fenrir
Vasabi10
Fenrir
8
4
7
2.88
W
12
1
9
16.5
W
Artemis
jagarzzzzzzz
Artemis
8
2
9
6.25
W
King Arthur
psina1488
King Arthur
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
54,007
83,451
Taken
67,662
40,293
Mitigated
41,835
15,889
Healing
24,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aigogripin
Athena
8,316
2,868
0
2,261
14,381
14,440
286
3,696
10,191
43,617
0
L
Bakasura
ByKaLem
Bakasura
10,829
6,792
0
5,684
19,461
8,083
320
7,417
11,969
0
38,988
L
Tiamat
Detlef77
Tiamat
9,688
1,863
0
2,351
13,618
9,290
0
8,356
5,247
33,703
0
L
Nemesis
Karandiru
Nemesis
7,945
3,859
0
1,882
15,465
7,584
454
4,710
10,755
0
52,158
L
Ah Muzen Cab
RIPShadowTR
Ah Muzen Cab
6,232
3,609
0
2,741
16,013
5,161
647
7,295
8,693
0
43,654
L
Kumbhakarna
Trig123
Kumbhakarna
3,947
623
434
2,797
18,894
10,175
25
9,412
9,482
21,145
0
W
Fenrir
Vasabi10
Fenrir
8,217
1,762
0
6,009
14,166
6,173
1,569
2,006
11,474
0
44,149
W
21,782
4,290
825
6,925
12,157
4,680
1,926
7,105
4,846
81,164
0
W
Artemis
jagarzzzzzzz
Artemis
10,408
4,157
1,631
3,457
9,267
4,141
3,196
1,211
7,876
0
82,843
W
King Arthur
psina1488
King Arthur
5,284
884
0
2,983
17,691
12,401
205
2,820
14,044
0
36,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
55,833
344
Minions Killed
477
0
Camps Cleared
0
1,856,760
Distance Traveled
1,944,338
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,166
532
84
4
0
441,578
4
L
Bakasura
9,787
466
108
5
0
437,850
6
L
Tiamat
8,558
408
40
2
0
331,779
0
L
Nemesis
9,568
456
104
5
0
414,081
3
L
Ah Muzen Cab
9,018
429
62
3
0
321,653
1
L
Kumbhakarna
7,575
361
30
1
0
351,397
7
W
Fenrir
10,869
518
81
4
0
397,559
1
W
Zeus
12,236
583
138
7
0
356,836
7
W
Artemis
11,898
567
127
6
0
352,140
0
W
King Arthur
9,664
460
47
2
0
396,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role