Player Matchup

Neith
Neith
DucoNeves
Neith
Level 19
God Stats
5W - 3L
1,580 SR
Queue Stats
5W - 5L
1,420 Elo+
Solo
Guan Yu
Guan Yu
GentlemenRel1sh
Guan Yu
Level 39
God Stats
22W - 20L
1,528 SR
Queue Stats
115W - 181L
1,217 Elo+
Solo
Merlin
Merlin
MightyJayce
Merlin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 333L
1,430 Elo+
Solo
Team Averages
Level 29
1,536 SR
1,356 Elo+

VS

Team Averages
Level 27
1,379 SR
1,230 Elo+
Jormungandr
Jormungandr
QcKYaMeRu
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 55L
1,215 Elo+
Solo
The Morrigan
The Morrigan
RobDaddy0
The Morrigan
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 257L
1,347 Elo+
Solo
Zeus
Zeus
jeanpiere18232
Zeus
Level 28
God Stats
1W - 3L
1,137 SR
Queue Stats
5W - 19L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DucoNeves
Neith
16
8 / 0 / 8
11,975
748
13,894
12,664
5,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 2 / 4
10,643
665
5,872
10,079
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
15
5 / 1 / 10
11,067
692
10,820
7,237
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
QcKYaMeRu
Jormungandr
11
0 / 3 / 1
8,448
528
5,000
12,681
6,040
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
RobDaddy0
The Morrigan
13
3 / 6 / 0
9,661
604
4,694
11,610
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 2
8,544
534
3,452
12,649
3,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
18
Kills
3
3
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
DucoNeves
Neith
8
0
8
12
W
5
2
4
3.5
W
Merlin
5
1
10
10
L
Jormungandr
QcKYaMeRu
Jormungandr
0
3
1
0.17
L
The Morrigan
RobDaddy0
The Morrigan
3
6
0
0.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
13,146
29,980
Taken
36,940
17,904
Mitigated
13,271
13,106
Healing
1,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DucoNeves
Neith
13,894
9,355
0
6,345
12,664
5,192
1,911
6,418
6,064
0
59,847
W
5,872
408
900
3,202
10,079
10,039
236
3,091
6,874
0
37,175
W
Merlin
10,820
513
768
1,891
7,237
2,673
165
3,216
3,941
51,764
0
L
Jormungandr
QcKYaMeRu
Jormungandr
5,000
1,267
0
339
12,681
6,040
322
3,154
9,449
30,239
0
L
The Morrigan
RobDaddy0
The Morrigan
4,694
2,484
0
945
11,610
3,746
1,163
3,545
7,803
36,908
340
L
3,452
715
0
0
12,649
3,485
20
4,078
8,471
11,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
26,653
214
Minions Killed
142
0
Camps Cleared
0
833,371
Distance Traveled
617,772
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,975
748
81
5
0
259,713
0
W
Guan Yu
10,643
665
55
3
0
286,955
0
W
Merlin
11,067
692
78
5
0
286,703
1
L
Jormungandr
8,448
528
44
3
0
204,481
1
L
The Morrigan
9,661
604
80
5
0
208,235
0
L
Zeus
8,544
534
18
1
0
205,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role