Player Matchup

Skadi
Skadi
BigSkillz11
Skadi
Level 7
God Stats
2W - 2L
1,670 SR
Queue Stats
2W - 2L
1,637 Elo+
Party 1
Fenrir
Fenrir
OvO Legacy6
Fenrir
Level 26
God Stats
7W - 10L
1,410 SR
Queue Stats
180W - 156L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
TheDonBin
Cthulhu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,442 Elo+
Party 1
Team Averages
Level 44
1,526 SR
1,515 Elo+

VS

Team Averages
Level 37
1,578 SR
1,438 Elo+
Skadi
Skadi
CircusTentSells
Skadi
Level 17
God Stats
32W - 10L
1,733 SR
Queue Stats
68W - 37L
1,505 Elo+
Solo
Bellona
Bellona
TheGodSlayr69
Bellona
Level 25
God Stats
2W - 3L
1,502 SR
Queue Stats
55W - 49L
1,405 Elo+
Party 2
Ra
Ra
mr-gypsy009
Ra
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,491
593
5,067
10,984
5,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
4 / 10 / 3
10,799
675
8,710
18,209
11,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TheDonBin
Cthulhu
15
8 / 6 / 4
12,978
811
15,214
17,955
20,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 16
11,333
708
14,226
14,297
5,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
14
6 / 3 / 14
11,787
737
9,149
13,984
9,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
12 / 4 / 6
12,796
800
16,256
10,676
4,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
21
21
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
3
6
16
1.83
L
Fenrir
4
10
3
0.55
L
Cthulhu
TheDonBin
Cthulhu
8
6
4
1.67
W
Bellona
6
3
14
4.33
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
39,631
47,148
Taken
38,957
36,703
Mitigated
19,615
1,577
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,067
2,216
0
815
10,984
5,194
1,127
4,500
6,484
0
26,870
W
14,226
8,099
396
2,846
14,297
5,591
1,605
5,959
8,338
0
51,537
L
Fenrir
8,710
1,419
0
452
18,209
11,079
0
5,290
12,919
0
31,576
L
Cthulhu
TheDonBin
Cthulhu
15,214
488
0
310
17,955
20,430
0
6,475
11,480
48,218
0
W
Bellona
9,149
2,723
486
2,979
13,984
9,681
548
4,119
9,865
0
28,045
W
16,256
2,981
2,210
3,649
10,676
4,343
770
5,769
4,907
61,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
35,916
146
Minions Killed
167
0
Camps Cleared
0
769,069
Distance Traveled
760,163
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,491
593
59
4
0
248,691
0
W
Skadi
11,333
708
76
5
0
237,640
1
L
Fenrir
10,799
675
37
2
0
248,340
1
L
Cthulhu
12,978
811
50
3
0
272,038
4
W
Bellona
11,787
737
22
1
0
269,320
1
W
Ra
12,796
800
69
4
0
253,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role