Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CrackheadVarli
Bellona
Level 46
God Stats
28W - 30L
1,492 SR
Queue Stats
416W - 417L
1,503 Elo+
Solo
Tiamat
Tiamat
Defacto890
Tiamat
Level 18
God Stats
3W - 5L
1,541 SR
Queue Stats
4W - 5L
1,573 Elo+
Party 1
Thor
Thor
xXChunkyllamaXx
Thor
Level 59
God Stats
2W - 2L
1,743 SR
Queue Stats
148W - 117L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
xnathogaming
Baron Samedi
Level 45
God Stats
11W - 5L
1,721 SR
Queue Stats
166W - 150L
1,564 Elo+
Party 2
Team Averages
Level 59
1,599 SR
1,547 Elo+

VS

Team Averages
Level 76
1,768 SR
1,635 Elo+
Kukulkan
Kukulkan
Methamphetameme
Kukulkan
Level 47
God Stats
213W - 159L
1,497 SR
Queue Stats
669W - 694L
1,424 Elo+
Solo
Thor
Thor
Pitch44s
Thor
Level 81
God Stats
1W - 1L
1,878 SR
Queue Stats
116W - 107L
1,470 Elo+
Solo
Amaterasu
Amaterasu
SatanFox
Amaterasu
Level 83
God Stats
5W - 1L
1,879 SR
Queue Stats
135W - 51L
1,920 Elo+
Party 3
Ganesha
Ganesha
Wobble Trouble
Ganesha
Level 23
God Stats
64W - 11L
1,926 SR
Queue Stats
79W - 18L
1,797 Elo+
Party 3
Danzaburou
Danzaburou
snowkillers
Danzaburou
Level 148
God Stats
14W - 9L
1,657 SR
Queue Stats
296W - 195L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 11 / 5
11,693
974
14,584
20,943
7,997
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 8 / 8
11,193
933
15,501
23,873
22,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Defacto890
Tiamat
17
0 / 6 / 10
10,626
886
8,537
12,894
9,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 10 / 4
12,470
1,039
9,931
23,843
10,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xnathogaming
Baron Samedi
17
1 / 7 / 8
11,053
921
10,519
16,585
6,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
5 / 4 / 18
11,598
967
16,024
9,112
4,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
19
6 / 3 / 23
12,532
1,044
10,683
8,893
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
SatanFox
Amaterasu
20
14 / 3 / 22
14,376
1,198
18,064
18,172
13,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
1 / 2 / 32
13,498
1,125
15,415
16,788
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
snowkillers
Danzaburou
20
16 / 2 / 18
15,113
1,259
29,704
11,876
5,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
155
14
Kills
42
42
Deaths
14
35
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
11
5
0.68
L
2
8
8
0.75
L
Tiamat
Defacto890
Tiamat
0
6
10
0.83
W
Kukulkan
5
4
18
3.5
W
Thor
6
3
23
5.83
W
Amaterasu
SatanFox
Amaterasu
14
3
22
8.33
W
1
2
32
8.5
W
Danzaburou
snowkillers
Danzaburou
16
2
18
12.5
L
6
10
4
0.8
L
Baron Samedi
xnathogaming
Baron Samedi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,072
Damage
89,890
98,138
Taken
64,841
57,273
Mitigated
38,731
7,264
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
14,584
11,727
0
1,116
20,943
7,997
0
7,089
13,854
0
27,366
L
15,501
4,318
0
815
23,873
22,618
0
8,796
15,077
0
34,438
L
Tiamat
Defacto890
Tiamat
8,537
1,412
0
1,480
12,894
9,864
0
4,463
8,431
30,179
0
W
Kukulkan
16,024
643
1,410
759
9,112
4,117
0
2,229
6,783
38,799
0
W
Thor
10,683
1,515
0
1,931
8,893
4,828
0
2,286
6,417
0
19,113
W
Amaterasu
SatanFox
Amaterasu
18,064
9,218
0
6,635
18,172
13,182
0
5,382
12,640
2,637
29,497
W
15,415
1,109
0
2,432
16,788
11,206
0
3,782
12,854
46,337
0
W
Danzaburou
snowkillers
Danzaburou
29,704
17,109
0
3,616
11,876
5,398
0
5,377
6,324
0
51,899
L
9,931
501
0
271
23,843
10,176
0
6,904
16,939
0
39,996
L
Baron Samedi
xnathogaming
Baron Samedi
10,519
278
1,303
2,279
16,585
6,618
0
6,307
10,278
30,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,035
Gold Earned
67,117
225
Minions Killed
233
10
Camps Cleared
7
1,093,563
Distance Traveled
1,104,977
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,693
974
28
2
2
257,058
1
L
Bellona
11,193
933
49
4
0
224,502
0
L
Tiamat
10,626
886
42
4
2
204,413
0
W
Kukulkan
11,598
967
73
6
2
214,652
1
W
Thor
12,532
1,044
16
1
3
209,561
0
W
Amaterasu
14,376
1,198
55
5
1
226,346
0
W
Ganesha
13,498
1,125
11
1
1
239,837
2
W
Danzaburou
15,113
1,259
78
7
0
214,581
0
L
Thor
12,470
1,039
58
5
4
208,633
0
L
Baron Samedi
11,053
921
48
4
2
198,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role