Player Matchup

Chaac
Chaac
DukeFreshelockes
Chaac
Level 18
God Stats
4W - 1L
1,880 SR
Queue Stats
11W - 6L
1,667 Elo+
Solo
Anubis
Anubis
DuzyBlant
Anubis
Level 15
God Stats
31W - 24L
1,670 SR
Queue Stats
39W - 35L
1,572 Elo+
Solo
Olorun
Olorun
PeeweeThree
Olorun
Level 28
God Stats
12W - 10L
1,543 SR
Queue Stats
117W - 100L
1,567 Elo+
Party 1
Thor
Thor
SouthSwept
Thor
Level 12
God Stats
2W - 1L
1,797 SR
Queue Stats
8W - 8L
1,660 Elo+
Solo
Ares
Ares
bhaggomm
Ares
Level 28
God Stats
8W - 2L
1,874 SR
Queue Stats
152W - 145L
1,597 Elo+
Party 1
Team Averages
Level 20
1,753 SR
1,613 Elo+

VS

Team Averages
Level 16
1,484 SR
1,518 Elo+
Vamana
Vamana
GunslingerJack
Vamana
Level 21
God Stats
20W - 19L
1,626 SR
Queue Stats
20W - 28L
1,536 Elo+
Party 2
Hel
Hel
LittleHitoriya
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Tolbiac
Jormungandr
Level 26
God Stats
10W - 15L
1,554 SR
Queue Stats
23W - 30L
1,521 Elo+
Party 2
Artemis
Artemis
mosscrow03
Artemis
Level 12
God Stats
14W - 20L
1,491 SR
Queue Stats
20W - 27L
1,518 Elo+
Party 2
Ratatoskr
Ratatoskr
максимиль
Ratatoskr
Level 4
God Stats
0W - 2L
1,248 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,914
583
7,552
13,850
11,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
DuzyBlant
Anubis
19
9 / 0 / 4
11,440
673
11,681
8,865
4,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
16
3 / 0 / 2
9,575
563
4,590
6,020
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 7 / 4
8,279
487
4,441
13,442
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
14
3 / 0 / 9
9,177
540
6,011
8,643
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
7,122
419
9,737
15,160
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 5 / 1
8,656
509
4,750
7,782
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Tolbiac
Jormungandr
11
1 / 2 / 1
7,323
431
5,959
9,390
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
mosscrow03
Artemis
12
1 / 4 / 2
7,375
434
5,685
8,982
2,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 6 / 2
6,709
395
3,028
8,939
2,576
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
10
10
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Anubis
DuzyBlant
Anubis
9
0
4
11
L
3
5
3
0.9
L
4
5
1
0.9
W
Olorun
3
0
2
4
W
4
7
4
0.86
L
Jormungandr
Tolbiac
Jormungandr
1
2
1
0.75
W
Ares
3
0
9
7.5
L
Artemis
mosscrow03
Artemis
1
4
2
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
29,159
50,820
Taken
50,253
29,546
Mitigated
20,706
21,969
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,552
1,760
0
4,566
13,850
11,791
1,453
2,477
10,960
0
50,430
W
Anubis
DuzyBlant
Anubis
11,681
541
0
7,631
8,865
4,848
1,095
2,255
6,560
92,809
0
L
9,737
5,281
0
2,650
15,160
9,104
654
4,755
10,030
0
27,420
L
4,750
164
1,888
1,589
7,782
2,035
0
4,961
2,821
48,915
0
W
Olorun
4,590
1,566
183
3,681
6,020
2,260
2,754
784
5,236
67,904
0
W
4,441
1,569
0
3,542
13,442
4,402
580
2,592
10,750
0
35,192
L
Jormungandr
Tolbiac
Jormungandr
5,959
1,055
0
1,148
9,390
4,193
0
4,537
4,828
29,632
0
W
Ares
6,011
306
0
2,366
8,643
6,245
504
2,601
6,017
15,880
0
L
Artemis
mosscrow03
Artemis
5,685
1,659
0
1,736
8,982
2,798
0
4,686
4,271
0
41,380
L
3,028
601
0
1,441
8,939
2,576
0
3,343
5,546
0
26,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
37,185
487
Minions Killed
308
0
Camps Cleared
0
1,559,242
Distance Traveled
1,589,014
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,914
583
112
7
0
331,811
5
W
Anubis
11,440
673
171
10
0
305,742
0
L
Vamana
7,122
419
35
2
0
330,682
2
L
Hel
8,656
509
104
6
0
293,013
8
W
Olorun
9,575
563
126
7
0
300,817
2
W
Thor
8,279
487
60
4
0
267,271
0
L
Jormungandr
7,323
431
55
3
0
286,510
6
W
Ares
9,177
540
18
1
0
353,601
4
L
Artemis
7,375
434
69
4
0
314,778
3
L
Ratatoskr
6,709
395
45
3
0
364,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role