Player Matchup

Artemis
Artemis
IvyBayer
Artemis
Level 89
God Stats
5W - 7L
1,256 SR
Queue Stats
128W - 128L
1,486 Elo+
Solo
Fafnir
Fafnir
NinjaDolphin101
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
Penguin201
The Morrigan
Level 88
God Stats
2W - 1L
1,741 SR
Queue Stats
71W - 65L
1,534 Elo+
Party 1
Chaac
Chaac
Teestag69
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,265 Elo+
Solo
Nu Wa
Nu Wa
miiniime
Nu Wa
Level 126
God Stats
6W - 3L
1,692 SR
Queue Stats
240W - 229L
1,541 Elo+
Party 1
Team Averages
Level 91
1,538 SR
1,468 Elo+

VS

Team Averages
Level 93
1,569 SR
1,447 Elo+
Osiris
Osiris
GodOfARRR
Osiris
Level 54
God Stats
5W - 15L
1,500 SR
Queue Stats
124W - 144L
1,500 Elo+
Solo
Geb
Geb
Jorgenmungundar
Geb
Level 45
God Stats
13W - 14L
1,357 SR
Queue Stats
407W - 461L
1,405 Elo+
Party 2
Nemesis
Nemesis
Samjuju
Nemesis
Level 151
God Stats
10W - 9L
1,825 SR
Queue Stats
443W - 480L
1,400 Elo+
Solo
Apollo
Apollo
Tole033
Apollo
Level 82
God Stats
4W - 3L
1,741 SR
Queue Stats
276W - 278L
1,431 Elo+
Party 2
Scylla
Scylla
adlerjoan
Scylla
Level 131
God Stats
1W - 5L
1,422 SR
Queue Stats
44W - 53L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IvyBayer
Artemis
15
4 / 3 / 6
9,141
508
8,288
11,458
3,512
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 5
9,506
528
4,210
9,626
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Penguin201
The Morrigan
19
5 / 2 / 7
11,175
621
12,683
8,395
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Teestag69
Chaac
14
4 / 3 / 6
9,339
519
12,703
15,044
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
miiniime
Nu Wa
17
6 / 1 / 4
10,495
583
12,417
8,586
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GodOfARRR
Osiris
12
1 / 6 / 4
7,565
420
4,401
17,287
9,944
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 6
7,268
404
2,185
13,690
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Samjuju
Nemesis
14
2 / 1 / 3
8,681
482
5,042
12,589
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Tole033
Apollo
15
5 / 6 / 1
9,307
517
7,964
13,857
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
adlerjoan
Scylla
16
2 / 3 / 3
9,284
516
10,491
9,071
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
21
Kills
10
10
Deaths
21
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
GodOfARRR
Osiris
1
6
4
0.5
W
Artemis
IvyBayer
Artemis
4
3
6
2.33
L
0
5
6
0.6
W
2
1
5
4.5
W
The Morrigan
Penguin201
The Morrigan
5
2
7
4.25
L
Nemesis
Samjuju
Nemesis
2
1
3
3.5
W
Chaac
Teestag69
Chaac
4
3
6
2.33
L
Apollo
Tole033
Apollo
5
6
1
0.92
L
Scylla
adlerjoan
Scylla
2
3
3
1.17
W
Nu Wa
miiniime
Nu Wa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,301
Damage
30,083
53,109
Taken
66,494
27,994
Mitigated
27,759
18,288
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
GodOfARRR
Osiris
4,401
1,431
0
3,352
17,287
9,944
0
1,777
14,906
0
28,099
W
Artemis
IvyBayer
Artemis
8,288
4,434
0
4,663
11,458
3,512
853
2,624
8,740
0
51,003
L
2,185
432
0
1,020
13,690
6,581
96
8,571
4,818
14,050
0
W
4,210
1,209
0
3,841
9,626
6,497
108
2,847
6,657
28,179
0
W
The Morrigan
Penguin201
The Morrigan
12,683
2,055
0
303
8,395
3,297
955
2,205
6,100
94,455
0
L
Nemesis
Samjuju
Nemesis
5,042
2,146
0
6,744
12,589
4,078
0
4,511
7,877
0
54,523
W
Chaac
Teestag69
Chaac
12,703
3,363
0
6,392
15,044
11,853
336
2,461
12,510
273
50,619
L
Apollo
Tole033
Apollo
7,964
5,023
0
3,048
13,857
4,441
0
6,778
6,814
0
56,937
L
Scylla
adlerjoan
Scylla
10,491
895
0
1,323
9,071
2,715
0
7,019
1,745
77,082
0
W
Nu Wa
miiniime
Nu Wa
12,417
2,910
84
3,005
8,586
2,835
1,042
1,976
6,426
71,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,656
Gold Earned
42,105
533
Minions Killed
426
0
Camps Cleared
0
1,630,580
Distance Traveled
1,747,323
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,565
420
47
3
0
313,859
5
W
Artemis
9,141
508
76
4
0
269,036
0
L
Geb
7,268
404
15
1
0
300,648
2
W
Fafnir
9,506
528
51
3
0
339,075
1
W
The Morrigan
11,175
621
161
9
0
338,114
1
L
Nemesis
8,681
482
101
6
0
396,845
9
W
Chaac
9,339
519
92
5
0
341,669
4
L
Apollo
9,307
517
100
6
0
326,668
0
L
Scylla
9,284
516
163
9
0
409,303
2
W
Nu Wa
10,495
583
153
9
0
342,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role