Player Matchup

Da Ji
Da Ji
Automa
Da Ji
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 196L
1,564 Elo+
Solo
Nu Wa
Nu Wa
TalkingHead22
Nu Wa
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 66L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
VetusUrsus
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Susano
Susano
kinghoodlife86
Susano
Level 160
God Stats
2W - 8L
1,500 SR
Queue Stats
567W - 595L
1,580 Elo+
Solo
Rama
Rama
lowrezblows
Rama
Level 29
God Stats
3W - 5L
1,876 SR
Queue Stats
151W - 140L
1,436 Elo+
Solo
Team Averages
Level 88
1,575 SR
1,506 Elo+

VS

Team Averages
Level 89
1,453 SR
1,654 Elo+
Xing Tian
Xing Tian
Autokelly
Xing Tian
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,830 Elo+
Solo
Chaac
Chaac
BoogerFace-
Chaac
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Mayuyaa
Cthulhu
Level 158
God Stats
25W - 20L
1,573 SR
Queue Stats
803W - 795L
1,479 Elo+
Solo
Cernunnos
Cernunnos
fantasyshifter
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 55L
1,852 Elo+
Solo
He Bo
He Bo
ll ByToxic ll
He Bo
Level 103
God Stats
2W - 5L
1,191 SR
Queue Stats
262W - 249L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Automa
Da Ji
5
0 / 0 / 0
4,320
864
0
0
0
10
2 / 3 / 2
5,596
1,119
5,369
5,661
2,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
VetusUrsus
Kuzenbo
9
2 / 5 / 1
5,534
1,107
2,642
7,891
7,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 3 / 2
5,495
1,099
2,834
6,466
4,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 5
6,057
1,211
6,547
4,218
1,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Autokelly
Xing Tian
10
0 / 2 / 4
5,911
1,182
2,503
6,917
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 6
6,846
1,369
5,799
6,977
3,752
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Mayuyaa
Cthulhu
9
2 / 1 / 5
6,099
1,220
1,786
4,823
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
fantasyshifter
Cernunnos
11
5 / 1 / 5
6,764
1,353
7,640
6,437
2,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
2 / 1 / 8
6,449
1,290
4,523
3,657
1,210
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
12
12
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Autokelly
Xing Tian
0
2
4
1
L
Da Ji
Automa
Da Ji
0
0
0
0
W
3
1
6
6
W
Cthulhu
Mayuyaa
Cthulhu
2
1
5
4.5
L
2
3
2
1
L
Kuzenbo
VetusUrsus
Kuzenbo
2
5
1
0.5
W
Cernunnos
fantasyshifter
Cernunnos
5
1
5
7.5
L
1
3
2
0.67
W
2
1
8
6
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,392
Damage
22,251
24,236
Taken
28,811
15,746
Mitigated
15,585
2,991
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Autokelly
Xing Tian
2,503
292
209
1,376
6,917
3,957
295
1,909
5,008
5,067
0
L
Da Ji
Automa
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
5,799
465
219
3,309
6,977
3,752
0
1,693
5,284
0
15,588
W
Cthulhu
Mayuyaa
Cthulhu
1,786
72
1,659
1,212
4,823
4,329
230
1,211
3,612
4,151
0
L
5,369
1,676
266
951
5,661
2,156
0
2,058
3,603
11,033
0
L
Kuzenbo
VetusUrsus
Kuzenbo
2,642
1,285
0
0
7,891
7,575
0
2,525
5,366
3,504
0
W
Cernunnos
fantasyshifter
Cernunnos
7,640
4,114
985
3,145
6,437
2,337
1,214
1,765
4,672
0
16,300
L
2,834
164
236
522
6,466
4,447
0
3,079
3,387
0
4,150
W
4,523
623
807
783
3,657
1,210
988
1,433
2,224
8,112
0
L
6,547
4,863
0
1,016
4,218
1,568
0
1,150
3,068
0
13,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
32,069
32
Minions Killed
61
0
Camps Cleared
0
390,267
Distance Traveled
515,061
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,911
1,182
8
2
0
115,012
2
L
Da Ji
4,320
864
0
0
0
0
0
W
Chaac
6,846
1,369
29
6
0
111,056
0
W
Cthulhu
6,099
1,220
7
1
0
75,539
0
L
Nu Wa
5,596
1,119
8
2
0
88,279
1
L
Kuzenbo
5,534
1,107
0
0
0
104,110
0
W
Cernunnos
6,764
1,353
11
2
0
109,262
1
L
Susano
5,495
1,099
4
1
0
101,198
2
W
He Bo
6,449
1,290
6
1
0
104,192
0
L
Rama
6,057
1,211
20
4
0
96,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role