Player Matchup

Olorun
Olorun
Chinnie445
Olorun
Level 5
God Stats
7W - 13L
1,187 SR
Queue Stats
80W - 89L
1,169 Elo+
Solo
Discordia
Discordia
HeyItsDemmy
Discordia
Level 26
God Stats
6W - 8L
1,237 SR
Queue Stats
139W - 143L
1,292 Elo+
Solo
Neith
Neith
The_Phantom_Yeti
Neith
Level 3
God Stats
34W - 37L
1,288 SR
Queue Stats
108W - 121L
1,023 Elo+
Party 1
Yemoja
Yemoja
WightKnight_TWG
Yemoja
Level 13
God Stats
13W - 12L
1,500 SR
Queue Stats
82W - 87L
1,023 Elo+
Party 1
Mulan
Mulan
strikerhunt619
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,060 Elo+
Solo
Team Averages
Level 12
1,342 SR
1,114 Elo+

VS

Team Averages
Level 14
1,419 SR
1,268 Elo+
Cthulhu
Cthulhu
ChaosSpawn89
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,260 Elo+
Party 2
Fenrir
Fenrir
Daddy_Doenut
Fenrir
Level 11
God Stats
5W - 9L
1,431 SR
Queue Stats
5W - 12L
1,207 Elo+
Solo
Nemesis
Nemesis
SHIKIKAI
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Scorpion14_X4
Tiamat
Level 7
God Stats
1W - 5L
1,309 SR
Queue Stats
3W - 8L
1,109 Elo+
Solo
Nox
Nox
niknak89
Nox
Level 29
God Stats
1W - 4L
1,356 SR
Queue Stats
18W - 25L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chinnie445
Olorun
11
3 / 0 / 10
6,377
1,275
4,843
2,824
1,084
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
HeyItsDemmy
Discordia
12
6 / 0 / 8
7,037
1,407
7,319
3,340
1,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 8
6,719
1,344
5,063
3,282
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 10
6,862
1,372
2,429
2,510
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 8
6,290
1,258
2,973
4,501
2,681
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

432

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaosSpawn89
Cthulhu
10
2 / 5 / 1
5,586
1,117
6,620
9,139
5,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
0 / 2 / 0
4,802
960
675
1,653
502
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
SHIKIKAI
Nemesis
10
1 / 6 / 1
5,467
1,093
2,122
9,311
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 0 / 0
4,720
944
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 3
5,460
1,092
2,365
5,840
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
17
Kills
3
3
Deaths
17
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChaosSpawn89
Cthulhu
2
5
1
0.5
W
Olorun
Chinnie445
Olorun
3
0
10
8
L
Fenrir
0
2
0
0
W
Discordia
HeyItsDemmy
Discordia
6
0
8
10
L
Nemesis
SHIKIKAI
Nemesis
1
6
1
0.25
L
0
0
0
0
W
4
0
8
8
W
2
0
10
7
L
0
4
3
0.38
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,627
Damage
11,782
16,457
Taken
25,943
7,188
Mitigated
11,884
5,609
Healing
1,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChaosSpawn89
Cthulhu
6,620
477
105
489
9,139
5,981
0
5,887
3,227
11,797
0
W
Olorun
Chinnie445
Olorun
4,843
2,156
360
745
2,824
1,084
0
1,425
1,399
13,795
0
L
Fenrir
675
220
0
0
1,653
502
0
592
1,061
0
1,945
W
Discordia
HeyItsDemmy
Discordia
7,319
799
103
741
3,340
1,140
0
2,475
712
14,585
0
L
Nemesis
SHIKIKAI
Nemesis
2,122
556
0
618
9,311
3,187
0
4,577
4,659
0
9,108
L
0
0
0
0
0
0
0
0
0
0
0
W
5,063
2,696
0
1,085
3,282
1,129
0
1,757
1,450
0
9,133
W
2,429
575
1,299
930
2,510
1,154
0
1,165
1,312
7,443
0
L
2,365
1,010
0
0
5,840
2,214
0
3,766
1,999
6,682
0
W
2,973
625
0
346
4,501
2,681
0
1,852
2,599
315
13,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
26,035
79
Minions Killed
37
4
Camps Cleared
0
416,231
Distance Traveled
260,294
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,586
1,117
9
2
0
74,676
0
W
Olorun
6,377
1,275
19
4
2
79,991
1
L
Fenrir
4,802
960
1
0
0
23,768
0
W
Discordia
7,037
1,407
11
2
0
98,723
0
L
Nemesis
5,467
1,093
11
2
0
93,236
0
L
Tiamat
4,720
944
0
0
0
2,004
0
W
Neith
6,719
1,344
8
2
0
96,349
2
W
Yemoja
6,862
1,372
15
3
0
78,562
1
L
Nox
5,460
1,092
16
3
0
66,610
0
W
Mulan
6,290
1,258
26
5
2
62,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role