Player Matchup

Ares
Ares
CodeNameLizard
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,562 Elo+
Party 1
Merlin
Merlin
CringerBinger
Merlin
Level 5
God Stats
2W - 1L
1,642 SR
Queue Stats
6W - 4L
1,735 Elo+
Party 1
Sun Wukong
Sun Wukong
DavidofTheRain
Sun Wukong
Level 17
God Stats
8W - 4L
1,587 SR
Queue Stats
29W - 25L
1,610 Elo+
Solo
Fenrir
Fenrir
Pruz420
Fenrir
Level 29
God Stats
21W - 19L
1,654 SR
Queue Stats
169W - 154L
1,591 Elo+
Solo
Chernobog
Chernobog
XibalbaEBS
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,377 Elo+
Solo
Team Averages
Level 16
1,577 SR
1,575 Elo+

VS

Team Averages
Level 17
1,495 SR
1,606 Elo+
Bellona
Bellona
ChineseSlave
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 2
Geb
Geb
Tibbers802
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 2
Neith
Neith
desalad
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Solo
Vulcan
Vulcan
mimaleo_10
Vulcan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,574 Elo+
Solo
Susano
Susano
zackvideogames
Susano
Level 17
God Stats
1W - 1L
1,475 SR
Queue Stats
26W - 19L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
8,016
501
3,723
11,158
7,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 7
8,234
515
3,384
7,904
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
DavidofTheRain
Sun Wukong
17
10 / 1 / 6
10,184
637
12,506
12,380
7,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Pruz420
Fenrir
15
5 / 1 / 7
8,962
560
8,947
13,542
6,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
XibalbaEBS
Chernobog
15
5 / 1 / 10
9,457
591
8,743
8,451
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChineseSlave
Bellona
10
0 / 5 / 2
6,224
389
5,948
10,475
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 8 / 4
7,341
459
5,464
15,012
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
desalad
Neith
7
0 / 6 / 4
5,582
349
1,650
8,278
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
mimaleo_10
Vulcan
16
6 / 2 / 1
9,739
609
11,055
6,691
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 5
8,219
514
8,151
12,777
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
10
10
Deaths
25
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChineseSlave
Bellona
0
5
2
0.2
W
4
4
3
1.38
W
1
3
7
1.5
W
Sun Wukong
DavidofTheRain
Sun Wukong
10
1
6
13
W
Fenrir
Pruz420
Fenrir
5
1
7
8.5
L
2
8
4
0.5
W
Chernobog
XibalbaEBS
Chernobog
5
1
10
10
L
Neith
desalad
Neith
0
6
4
0.33
L
Vulcan
mimaleo_10
Vulcan
6
2
1
3.25
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,303
Damage
32,268
53,435
Taken
53,233
26,611
Mitigated
27,152
16,071
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChineseSlave
Bellona
5,948
1,908
0
2,284
10,475
7,804
0
0
10,475
0
25,062
W
3,723
178
0
786
11,158
7,029
180
4,258
6,729
22,858
0
W
3,384
475
0
853
7,904
2,856
0
3,436
4,274
57,486
0
W
Sun Wukong
DavidofTheRain
Sun Wukong
12,506
3,275
0
5,173
12,380
7,091
852
1,744
10,311
0
67,681
W
Fenrir
Pruz420
Fenrir
8,947
2,897
0
5,144
13,542
6,594
0
4,185
9,192
0
54,662
L
5,464
786
0
408
15,012
9,540
0
1,680
13,332
21,120
0
W
Chernobog
XibalbaEBS
Chernobog
8,743
6,206
0
4,115
8,451
3,041
1,800
2,434
5,962
0
48,669
L
Neith
desalad
Neith
1,650
553
0
1,837
8,278
2,086
50
1,568
6,710
0
9,224
L
Vulcan
mimaleo_10
Vulcan
11,055
4,061
0
1,359
6,691
2,793
310
2,420
4,271
68,631
0
L
8,151
1,149
0
4,141
12,777
4,929
0
1,439
11,338
0
56,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
37,105
466
Minions Killed
302
0
Camps Cleared
0
1,508,078
Distance Traveled
1,441,857
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,224
389
34
2
0
244,342
0
W
Ares
8,016
501
34
2
0
305,308
1
W
Merlin
8,234
515
112
7
0
284,651
1
W
Sun Wukong
10,184
637
130
8
0
291,792
3
W
Fenrir
8,962
560
93
6
0
323,071
6
L
Geb
7,341
459
27
2
0
286,264
3
W
Chernobog
9,457
591
97
6
0
303,256
0
L
Neith
5,582
349
13
1
0
252,691
0
L
Vulcan
9,739
609
135
8
0
336,638
3
L
Susano
8,219
514
93
6
0
321,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role