Player Matchup

Jormungandr
Jormungandr
ASAP_Tala
Jormungandr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
Brellasy
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 2
Tiamat
Tiamat
ConstiGS1905
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 2
Jing Wei
Jing Wei
Oulala75
Jing Wei
Level 28
God Stats
12W - 8L
1,615 SR
Queue Stats
360W - 332L
1,569 Elo+
Solo
Chernobog
Chernobog
ReAveN_I
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 2
Team Averages
Level 8
1,523 SR
1,272 Elo+

VS

Team Averages
Level 23
1,558 SR
1,428 Elo+
Yemoja
Yemoja
Eoufig
Yemoja
Level 27
God Stats
34W - 22L
1,669 SR
Queue Stats
146W - 138L
1,455 Elo+
Solo
He Bo
He Bo
KETSUMI_18
He Bo
Level 29
God Stats
2W - 2L
1,835 SR
Queue Stats
118W - 129L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Mercy-Master
Danzaburou
Level 16
God Stats
10W - 2L
1,525 SR
Queue Stats
23W - 15L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
Noob1019768
Heimdallr
Level 18
God Stats
12W - 7L
1,271 SR
Queue Stats
164W - 150L
1,480 Elo+
Solo
Set
Set
Shrekmaster07
Set
Level 26
God Stats
4W - 4L
1,490 SR
Queue Stats
54W - 53L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASAP_Tala
Jormungandr
6
0 / 4 / 1
4,011
401
1,381
5,611
2,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
7
2 / 5 / 0
4,675
468
3,120
6,556
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
7
1 / 5 / 1
4,348
435
2,709
6,255
2,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Oulala75
Jing Wei
1
0 / 0 / 0
3,306
331
0
0
0
Chernobog
ReAveN_I
Chernobog
6
0 / 6 / 0
3,953
395
1,156
6,349
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eoufig
Yemoja
5
0 / 0 / 5
4,395
440
1,092
548
241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

He Bo
9
2 / 2 / 7
5,566
557
3,775
4,236
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Mercy-Master
Danzaburou
11
9 / 0 / 3
6,744
674
6,604
3,954
1,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Noob1019768
Heimdallr
11
6 / 0 / 1
6,505
651
3,464
4,248
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 2 / 5
5,270
527
2,947
5,644
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
20
20
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ASAP_Tala
Jormungandr
0
4
1
0.13
L
Thor
2
5
0
0.4
L
Tiamat
1
5
1
0.3
W
Yemoja
Eoufig
Yemoja
0
0
5
2.5
W
He Bo
2
2
7
2.75
W
Danzaburou
Mercy-Master
Danzaburou
9
0
3
10.5
W
Heimdallr
Noob1019768
Heimdallr
6
0
1
6.5
L
Jing Wei
Oulala75
Jing Wei
0
0
0
0
L
Chernobog
ReAveN_I
Chernobog
0
6
0
0
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,366
Damage
17,882
24,771
Taken
18,630
8,268
Mitigated
5,566
3,319
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ASAP_Tala
Jormungandr
1,381
314
0
190
5,611
2,682
0
1,317
4,232
8,349
0
L
Thor
3,120
1,414
0
1,255
6,556
1,631
0
294
6,250
0
15,460
L
Tiamat
2,709
302
0
1,036
6,255
2,543
0
1,126
5,015
13,769
0
W
Yemoja
Eoufig
Yemoja
1,092
0
523
76
548
241
0
109
439
4,094
0
W
He Bo
3,775
107
0
165
4,236
1,122
0
1,285
2,876
24,977
0
W
Danzaburou
Mercy-Master
Danzaburou
6,604
2,952
0
621
3,954
1,308
1,812
1,250
2,704
0
33,413
W
Heimdallr
Noob1019768
Heimdallr
3,464
1,204
0
2,165
4,248
1,426
934
149
4,074
0
28,656
L
Jing Wei
Oulala75
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
ReAveN_I
Chernobog
1,156
952
0
838
6,349
1,412
0
1,872
4,407
0
9,773
W
2,947
1,840
0
2,304
5,644
1,469
192
1,097
4,447
0
15,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,293
Gold Earned
28,480
85
Minions Killed
198
0
Camps Cleared
0
698,847
Distance Traveled
782,544
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,011
401
14
1
0
188,266
0
L
Thor
4,675
468
35
4
0
230,198
0
L
Tiamat
4,348
435
17
2
0
152,704
0
W
Yemoja
4,395
440
7
1
0
86,696
0
W
He Bo
5,566
557
61
6
0
174,047
0
W
Danzaburou
6,744
674
45
5
0
179,107
0
W
Heimdallr
6,505
651
50
5
0
172,729
2
L
Jing Wei
3,306
331
0
0
0
3,963
0
L
Chernobog
3,953
395
19
2
0
123,716
1
W
Set
5,270
527
35
4
0
169,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role