Player Matchup

Baba Yaga
Baba Yaga
Gold I
Alfane
Baba Yaga
Gold I
Level 148
God Stats
14W - 14L
1,684 SR
Queue Stats
176W - 168L
1,704 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Donete5000
Hun Batz
Silver I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,586 MMR
Party 3
Khepri
Khepri
Gold IV
Ultraval
Khepri
Gold IV
Level 127
God Stats
4W - 0L
1,880 SR
Queue Stats
63W - 64L
1,324 MMR
Party 2
Guan Yu
Guan Yu
Silver IV
XxMark18xX
Guan Yu
Silver IV
Level 101
God Stats
2W - 2L
1,540 SR
Queue Stats
30W - 33L
1,459 MMR
Party 3
Hou Yi
Hou Yi
Silver II
crippyganggang
Hou Yi
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,621 SR
1,515 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,610 SR
1,496 MMR
Apollo
Apollo
Gold IV
BlueenD
Apollo
Gold IV
Level 123
God Stats
4W - 5L
1,642 SR
Queue Stats
74W - 68L
1,472 MMR
Party 4
Janus
Janus
Gold III
GotWife
Janus
Gold III
Level 128
God Stats
3W - 5L
1,692 SR
Queue Stats
98W - 96L
1,509 MMR
Solo
Awilix
Awilix
Gold IV
L3GIJA
Awilix
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ymir
Ymir
Bronze III
Skaatje
Ymir
Bronze III
Level 138
God Stats
1W - 5L
1,712 SR
Queue Stats
3W - 20L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
itsParzival
Hercules
Bronze III
Level 38
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 19L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alfane
Baba Yaga
19
10 / 1 / 10
13,537
615
18,848
9,989
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Donete5000
Hun Batz
20
7 / 1 / 10
13,886
631
11,749
10,771
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Ultraval
Khepri
17
1 / 1 / 15
12,083
549
5,988
14,101
19,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
XxMark18xX
Guan Yu
20
6 / 0 / 9
13,551
616
13,762
13,875
16,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 3 / 4
11,673
531
12,325
13,103
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaSetNemesisNu WaCu Chulainn

VS

Bans
DanzaburouKing ArthurGebSun WukongSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlueenD
Apollo
15
4 / 5 / 2
10,067
458
11,338
18,763
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
GotWife
Janus
17
0 / 4 / 1
10,375
472
7,886
12,970
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
L3GIJA
Awilix
17
1 / 7 / 3
9,962
453
5,775
18,875
9,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Skaatje
Ymir
14
1 / 5 / 4
9,077
413
3,910
19,951
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
itsParzival
Hercules
15
0 / 5 / 0
8,641
393
3,673
16,271
12,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
26
Kills
6
6
Deaths
26
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Alfane
Baba Yaga
10
1
10
15
L
Apollo
BlueenD
Apollo
4
5
2
1
W
Hun Batz
Donete5000
Hun Batz
7
1
10
12
L
Janus
GotWife
Janus
0
4
1
0.13
L
Awilix
L3GIJA
Awilix
1
7
3
0.36
L
Ymir
Skaatje
Ymir
1
5
4
0.6
W
Khepri
Ultraval
Khepri
1
1
15
8.5
W
Guan Yu
XxMark18xX
Guan Yu
6
0
9
10.5
W
2
3
4
1.33
L
Hercules
itsParzival
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,672
Damage
32,582
61,839
Taken
86,830
51,041
Mitigated
49,602
30,484
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Alfane
Baba Yaga
18,848
880
0
5,088
9,989
5,584
2,588
3,232
6,757
99,680
0
L
Apollo
BlueenD
Apollo
11,338
6,384
0
6,803
18,763
8,093
0
6,442
12,321
0
70,493
W
Hun Batz
Donete5000
Hun Batz
11,749
3,649
0
5,824
10,771
4,886
2,363
2,085
8,661
0
123,679
L
Janus
GotWife
Janus
7,886
308
0
3,582
12,970
4,896
0
5,086
7,809
88,691
0
L
Awilix
L3GIJA
Awilix
5,775
2,105
0
5,197
18,875
9,033
0
5,838
12,912
0
77,296
L
Ymir
Skaatje
Ymir
3,910
234
0
2,952
19,951
14,696
0
4,918
14,933
30,341
0
W
Khepri
Ultraval
Khepri
5,988
472
0
3,463
14,101
19,072
1,114
2,664
11,362
29,764
0
W
Guan Yu
XxMark18xX
Guan Yu
13,762
2,090
3,271
8,486
13,875
16,148
1,587
2,378
11,172
0
78,704
W
12,325
5,868
0
4,352
13,103
5,351
5,211
3,006
10,072
0
76,408
L
Hercules
itsParzival
Hercules
3,673
1,133
0
4,610
16,271
12,884
179
2,552
13,344
0
45,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,730
Gold Earned
48,122
672
Minions Killed
534
0
Camps Cleared
0
2,228,905
Distance Traveled
1,957,435
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,537
615
159
7
0
451,413
9
L
Apollo
10,067
458
115
5
0
369,886
7
W
Hun Batz
13,886
631
187
9
0
504,994
3
L
Janus
10,375
472
143
7
0
418,293
10
L
Awilix
9,962
453
133
6
0
408,803
2
L
Ymir
9,077
413
48
2
0
399,143
5
W
Khepri
12,083
549
37
2
0
439,801
6
W
Guan Yu
13,551
616
149
7
0
477,985
3
W
Hou Yi
11,673
531
140
6
0
354,712
6
L
Hercules
8,641
393
95
4
0
361,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role