Player Matchup

Tsukuyomi
Tsukuyomi
BozKurT41
Tsukuyomi
Level 14
God Stats
4W - 0L
1,749 SR
Queue Stats
14W - 4L
1,701 Elo+
Solo
Jormungandr
Jormungandr
EIRAMIR
Jormungandr
Level 7
God Stats
4W - 1L
1,797 SR
Queue Stats
16W - 21L
1,201 Elo+
Party 1
Amaterasu
Amaterasu
Janinie
Amaterasu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 187L
1,237 Elo+
Party 1
Scylla
Scylla
jahonna
Scylla
Level 14
God Stats
49W - 85L
1,330 SR
Queue Stats
117W - 176L
1,262 Elo+
Party 1
Neith
Neith
ruibrito99
Neith
Level 16
God Stats
36W - 31L
1,370 SR
Queue Stats
55W - 59L
1,303 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,341 Elo+

VS

Team Averages
Level 6
1,281 SR
1,157 Elo+
Bellona
Bellona
BanjiBanjo
Bellona
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
62W - 62L
1,155 Elo+
Solo
Awilix
Awilix
Xunotos
Awilix
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,482 Elo+
Solo
Thanatos
Thanatos
davix400
Thanatos
Level 7
God Stats
1W - 14L
1,064 SR
Queue Stats
1W - 16L
958 Elo+
Party 2
Fenrir
Fenrir
evelwolf2
Fenrir
Level 5
God Stats
1W - 12L
1,073 SR
Queue Stats
1W - 16L
958 Elo+
Party 2
Olorun
Olorun
Ørage
Olorun
Level 5
God Stats
26W - 35L
1,267 SR
Queue Stats
97W - 103L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BozKurT41
Tsukuyomi
20
22 / 3 / 8
15,486
1,291
28,884
9,584
4,409
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
EIRAMIR
Jormungandr
19
5 / 3 / 26
12,183
1,015
8,242
11,499
13,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Janinie
Amaterasu
19
5 / 6 / 23
12,278
1,023
10,129
15,679
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
jahonna
Scylla
19
4 / 0 / 24
12,601
1,050
9,703
4,930
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
9 / 2 / 23
13,229
1,102
23,382
9,150
4,087
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BanjiBanjo
Bellona
19
3 / 11 / 7
12,269
1,022
14,300
24,274
23,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Xunotos
Awilix
17
6 / 11 / 4
12,245
1,020
12,709
21,712
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
davix400
Thanatos
15
1 / 6 / 2
9,807
817
6,417
11,688
5,348
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
evelwolf2
Fenrir
16
3 / 13 / 3
10,733
894
6,202
21,569
11,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Ørage
Olorun
18
1 / 5 / 5
11,346
946
7,396
14,728
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
35
45
Kills
14
14
Deaths
46
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
BanjiBanjo
Bellona
3
11
7
0.59
W
Tsukuyomi
BozKurT41
Tsukuyomi
22
3
8
8.67
W
Jormungandr
EIRAMIR
Jormungandr
5
3
26
6
W
Amaterasu
Janinie
Amaterasu
5
6
23
2.75
L
Awilix
Xunotos
Awilix
6
11
4
0.73
L
Thanatos
davix400
Thanatos
1
6
2
0.33
L
Fenrir
evelwolf2
Fenrir
3
13
3
0.35
W
Scylla
jahonna
Scylla
4
0
24
16
W
Neith
9
2
23
10.25
L
Olorun
Ørage
Olorun
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,340
Damage
47,024
50,842
Taken
93,971
37,714
Mitigated
56,280
7,843
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BanjiBanjo
Bellona
14,300
5,042
0
860
24,274
23,547
0
4,275
19,849
362
42,183
W
Tsukuyomi
BozKurT41
Tsukuyomi
28,884
9,121
0
1,961
9,584
4,409
0
861
8,573
0
56,383
W
Jormungandr
EIRAMIR
Jormungandr
8,242
1,658
0
0
11,499
13,416
0
1,295
10,079
14,487
0
W
Amaterasu
Janinie
Amaterasu
10,129
5,217
0
2,043
15,679
14,257
0
3,915
11,505
267
17,215
L
Awilix
Xunotos
Awilix
12,709
5,012
0
1,222
21,712
9,476
0
5,462
16,075
0
26,983
L
Thanatos
davix400
Thanatos
6,417
1,419
0
2,663
11,688
5,348
0
2,571
9,067
0
14,396
L
Fenrir
evelwolf2
Fenrir
6,202
1,726
0
473
21,569
11,050
0
2,674
17,312
0
8,880
W
Scylla
jahonna
Scylla
9,703
1,901
0
1,287
4,930
1,545
0
563
4,292
39,820
0
W
Neith
23,382
16,166
0
2,552
9,150
4,087
0
1,124
8,001
0
37,452
L
Olorun
Ørage
Olorun
7,396
3,230
37
5,343
14,728
6,859
0
3,230
11,420
49,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,777
Gold Earned
56,400
229
Minions Killed
212
6
Camps Cleared
5
1,003,357
Distance Traveled
989,455
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,269
1,022
67
6
0
206,947
0
W
Tsukuyomi
15,486
1,291
71
6
5
219,871
0
W
Jormungandr
12,183
1,015
16
1
0
195,097
0
W
Amaterasu
12,278
1,023
26
2
0
182,609
1
L
Awilix
12,245
1,020
34
3
3
219,704
1
L
Thanatos
9,807
817
10
1
1
191,528
0
L
Fenrir
10,733
894
5
0
0
194,445
4
W
Scylla
12,601
1,050
81
7
0
217,144
0
W
Neith
13,229
1,102
35
3
1
188,636
0
L
Olorun
11,346
946
96
8
1
176,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role