Player Matchup

Fafnir
Fafnir
Eboy4Sale
Fafnir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,585 Elo+
Party 1
Thanatos
Thanatos
Fordens
Thanatos
Level 160
God Stats
17W - 6L
1,824 SR
Queue Stats
98W - 39L
1,868 Elo+
Party 1
Fenrir
Fenrir
Gravìty
Fenrir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 130L
1,766 Elo+
Party 1
Nu Wa
Nu Wa
Zwerox
Nu Wa
Level 155
God Stats
8W - 4L
1,534 SR
Queue Stats
114W - 75L
1,775 Elo+
Party 1
Cupid
Cupid
lizzybear88
Cupid
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Team Averages
Level 154
1,572 SR
1,699 Elo+

VS

Team Averages
Level 153
1,578 SR
1,606 Elo+
Artio
Artio
Avicion
Artio
Level 160
God Stats
116W - 72L
1,665 SR
Queue Stats
912W - 855L
1,647 Elo+
Solo
Aphrodite
Aphrodite
ChicoAndroidYT
Aphrodite
Level 146
God Stats
4W - 4L
1,833 SR
Queue Stats
342W - 347L
1,563 Elo+
Solo
Hou Yi
Hou Yi
Lucario70
Hou Yi
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
367W - 308L
1,664 Elo+
Solo
Da Ji
Da Ji
MathMan
Da Ji
Level 155
God Stats
2W - 2L
1,533 SR
Queue Stats
166W - 180L
1,557 Elo+
Solo
Osiris
Osiris
onlyonechar
Osiris
Level 148
God Stats
4W - 10L
1,357 SR
Queue Stats
239W - 260L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Eboy4Sale
Fafnir
15
0 / 5 / 12
11,062
481
4,806
18,397
18,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Fordens
Thanatos
20
18 / 1 / 5
15,633
680
16,865
16,634
8,101
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Gravìty
Fenrir
20
5 / 2 / 14
12,989
565
18,707
27,108
23,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Zwerox
Nu Wa
19
4 / 0 / 13
12,908
561
26,576
8,052
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 7
11,757
511
3,356
13,316
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Avicion
Artio
15
2 / 5 / 5
9,420
410
7,180
27,408
18,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
ChicoAndroidYT
Aphrodite
15
1 / 5 / 4
9,719
423
9,666
14,491
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Lucario70
Hou Yi
19
5 / 3 / 1
12,603
548
16,612
15,586
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
MathMan
Da Ji
16
2 / 6 / 2
9,868
429
4,763
18,302
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
15
1 / 9 / 1
10,264
446
11,112
22,208
15,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
28
Kills
11
11
Deaths
28
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
Avicion
Artio
2
5
5
0.9
L
Aphrodite
ChicoAndroidYT
Aphrodite
1
5
4
0.6
W
Fafnir
Eboy4Sale
Fafnir
0
5
12
1.2
W
Thanatos
Fordens
Thanatos
18
1
5
20.5
W
Fenrir
Gravìty
Fenrir
5
2
14
6
L
Hou Yi
Lucario70
Hou Yi
5
3
1
1.83
L
Da Ji
MathMan
Da Ji
2
6
2
0.5
W
Nu Wa
Zwerox
Nu Wa
4
0
13
10.5
W
1
3
7
1.5
L
Osiris
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,310
Damage
49,333
83,507
Taken
97,995
59,676
Mitigated
54,095
47,197
Healing
31,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Avicion
Artio
7,180
1,359
740
6,988
27,408
18,819
186
9,047
17,879
36,609
0
L
Aphrodite
ChicoAndroidYT
Aphrodite
9,666
1,273
6,805
7,311
14,491
7,119
465
7,868
6,227
69,775
0
W
Fafnir
Eboy4Sale
Fafnir
4,806
1,163
0
4,630
18,397
18,955
185
7,057
11,340
14,063
0
W
Thanatos
Fordens
Thanatos
16,865
7,789
0
21,060
16,634
8,101
3,002
4,698
11,936
0
157,457
W
Fenrir
Gravìty
Fenrir
18,707
6,465
0
14,206
27,108
23,045
1,600
3,376
23,732
524
73,364
L
Hou Yi
Lucario70
Hou Yi
16,612
8,251
0
6,401
15,586
5,326
1,136
4,153
11,227
0
111,051
L
Da Ji
MathMan
Da Ji
4,763
1,690
0
460
18,302
7,403
364
4,966
13,070
0
75,472
W
Nu Wa
Zwerox
Nu Wa
26,576
4,921
0
1,838
8,052
3,016
2,494
3,043
5,009
107,207
0
W
3,356
1,297
310
5,153
13,316
6,559
534
758
12,558
0
59,074
L
Osiris
11,112
4,324
0
3,248
22,208
15,428
0
4,463
17,513
274
55,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,349
Gold Earned
51,874
609
Minions Killed
558
0
Camps Cleared
0
2,273,607
Distance Traveled
1,946,582
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,420
410
34
1
0
379,435
9
L
Aphrodite
9,719
423
135
6
0
390,008
6
W
Fafnir
11,062
481
14
1
0
425,155
4
W
Thanatos
15,633
680
198
9
0
534,830
4
W
Fenrir
12,989
565
119
5
0
485,436
4
L
Hou Yi
12,603
548
184
8
0
385,836
4
L
Da Ji
9,868
429
103
4
0
439,901
13
W
Nu Wa
12,908
561
163
7
0
457,808
6
W
Cupid
11,757
511
115
5
0
370,378
5
L
Osiris
10,264
446
102
4
0
351,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role