Player Matchup

Anhur
Anhur
Dburgar96
Anhur
Level 16
God Stats
34W - 29L
1,528 SR
Queue Stats
55W - 60L
1,515 Elo+
Solo
Anubis
Anubis
HGKxVïc
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Lorenzothe4th
Cthulhu
Level 24
God Stats
53W - 47L
1,627 SR
Queue Stats
182W - 190L
1,618 Elo+
Solo
Bakasura
Bakasura
famed_syllable0
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,695 Elo+
Solo
Baron Samedi
Baron Samedi
xGuttax727
Baron Samedi
Level 12
God Stats
8W - 7L
1,508 SR
Queue Stats
14W - 17L
1,450 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,543 Elo+

VS

Team Averages
Level 24
1,673 SR
1,584 Elo+
Ares
Ares
GumGuzzler45
Ares
Level 23
God Stats
5W - 3L
1,852 SR
Queue Stats
21W - 10L
1,786 Elo+
Solo
Izanami
Izanami
I F1dD3L SRGN I
Izanami
Level 20
God Stats
7W - 11L
1,529 SR
Queue Stats
12W - 13L
1,580 Elo+
Solo
Poseidon
Poseidon
ThePontmercy
Poseidon
Level 28
God Stats
43W - 29L
1,603 SR
Queue Stats
683W - 622L
1,538 Elo+
Solo
Hercules
Hercules
burkefam
Hercules
Level 27
God Stats
6W - 2L
1,861 SR
Queue Stats
71W - 63L
1,567 Elo+
Solo
Nu Wa
Nu Wa
fumumuu
Nu Wa
Level 23
God Stats
14W - 14L
1,522 SR
Queue Stats
19W - 23L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dburgar96
Anhur
18
6 / 1 / 9
11,475
1,148
7,000
8,129
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
HGKxVïc
Anubis
12
0 / 3 / 1
8,038
804
1,862
2,879
969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
17
4 / 3 / 11
10,717
1,072
8,821
10,936
7,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
18
11 / 2 / 10
13,099
1,310
19,398
18,055
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
xGuttax727
Baron Samedi
17
1 / 1 / 15
10,434
1,043
13,596
7,098
3,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
9,518
952
3,032
2,426
2,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 12 / 5
11,231
1,123
13,071
18,900
6,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
ThePontmercy
Poseidon
16
3 / 6 / 6
10,662
1,066
11,374
16,250
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
burkefam
Hercules
15
0 / 2 / 5
8,904
890
3,760
9,891
7,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
fumumuu
Nu Wa
16
0 / 2 / 7
9,850
985
10,773
7,926
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
22
Kills
10
10
Deaths
22
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dburgar96
Anhur
6
1
9
10.5
L
2
0
3
3.5
W
Anubis
HGKxVïc
Anubis
0
3
1
0.17
L
5
12
5
0.63
W
Cthulhu
4
3
11
3.17
L
Poseidon
ThePontmercy
Poseidon
3
6
6
1
L
Hercules
burkefam
Hercules
0
2
5
1.25
W
Bakasura
11
2
10
8
L
Nu Wa
fumumuu
Nu Wa
0
2
7
1.75
W
Baron Samedi
xGuttax727
Baron Samedi
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,677
Damage
42,010
47,097
Taken
55,393
23,541
Mitigated
23,761
14,144
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dburgar96
Anhur
7,000
3,005
0
2,737
8,129
2,704
0
4,908
2,870
0
39,611
L
3,032
86
0
190
2,426
2,497
0
1,817
559
6,562
0
W
Anubis
HGKxVïc
Anubis
1,862
82
0
60
2,879
969
0
1,428
1,200
2,314
0
L
13,071
7,786
0
0
18,900
6,035
0
8,380
9,922
0
49,991
W
Cthulhu
8,821
271
0
50
10,936
7,475
0
5,743
4,839
30,363
0
L
Poseidon
ThePontmercy
Poseidon
11,374
1,477
351
660
16,250
4,656
0
6,096
9,543
34,468
0
L
Hercules
burkefam
Hercules
3,760
842
0
2,211
9,891
7,799
0
4,583
4,489
0
8,813
W
Bakasura
19,398
14,101
0
5,518
18,055
9,364
0
7,700
9,887
0
40,515
L
Nu Wa
fumumuu
Nu Wa
10,773
1,754
0
643
7,926
2,774
0
3,353
4,171
29,227
0
W
Baron Samedi
xGuttax727
Baron Samedi
13,596
168
3,390
2,389
7,098
3,029
0
3,654
3,122
34,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,763
Gold Earned
50,165
248
Minions Killed
191
10
Camps Cleared
5
777,116
Distance Traveled
702,191
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,475
1,148
86
9
1
178,063
1
L
Ares
9,518
952
2
0
1
61,756
0
W
Anubis
8,038
804
2
0
0
25,565
0
L
Izanami
11,231
1,123
89
9
1
134,894
1
W
Cthulhu
10,717
1,072
49
5
1
187,692
0
L
Poseidon
10,662
1,066
45
5
2
184,573
0
L
Hercules
8,904
890
13
1
0
141,175
0
W
Bakasura
13,099
1,310
55
6
7
216,842
0
L
Nu Wa
9,850
985
42
4
1
179,793
1
W
Baron Samedi
10,434
1,043
56
6
1
168,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role