Player Matchup

Bacchus
Bacchus
DelGreatness
Bacchus
Level 34
God Stats
7W - 6L
1,716 SR
Queue Stats
7W - 7L
1,565 Elo+
Party 1
Bellona
Bellona
Galdds
Bellona
Level 87
God Stats
0W - 1L
1,629 SR
Queue Stats
31W - 55L
1,378 Elo+
Solo
Nu Wa
Nu Wa
NosoyBrujo1337
Nu Wa
Level 90
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 19L
1,378 Elo+
Solo
Heimdallr
Heimdallr
TheMeranitor28
Heimdallr
Level 156
God Stats
2W - 4L
1,494 SR
Queue Stats
77W - 87L
1,548 Elo+
Party 1
Team Averages
Level 92
1,639 SR
1,467 Elo+

VS

Team Averages
Level 137
1,565 SR
1,421 Elo+
King Arthur
King Arthur
LuisSmite
King Arthur
Level 107
God Stats
24W - 14L
1,602 SR
Queue Stats
88W - 71L
1,577 Elo+
Solo
Bacchus
Bacchus
Nmultis
Bacchus
Level 149
God Stats
1W - 2L
1,576 SR
Queue Stats
7W - 17L
1,176 Elo+
Solo
Tiamat
Tiamat
PurelyUnique928
Tiamat
Level 143
God Stats
6W - 10L
1,552 SR
Queue Stats
98W - 139L
1,429 Elo+
Solo
Danzaburou
Danzaburou
one_all_man
Danzaburou
Level 148
God Stats
3W - 2L
1,532 SR
Queue Stats
31W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DelGreatness
Bacchus
14
2 / 3 / 0
9,171
705
4,478
7,772
8,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Galdds
Bellona
14
1 / 4 / 2
8,774
675
8,337
15,648
12,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 2
9,395
723
11,964
11,267
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TheMeranitor28
Heimdallr
15
3 / 5 / 3
10,002
769
8,364
10,409
4,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LuisSmite
King Arthur
16
6 / 1 / 5
10,738
826
9,795
14,146
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Nmultis
Bacchus
16
6 / 0 / 5
10,747
827
9,046
10,515
7,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 0 / 5
11,307
870
10,961
5,634
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
one_all_man
Danzaburou
15
3 / 6 / 5
10,347
796
6,301
11,757
4,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
15
15
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DelGreatness
Bacchus
2
3
0
0.67
L
Bellona
Galdds
Bellona
1
4
2
0.5
W
King Arthur
LuisSmite
King Arthur
6
1
5
8.5
W
Bacchus
Nmultis
Bacchus
6
0
5
8.5
L
1
3
2
0.67
W
0
0
5
2.5
L
Heimdallr
TheMeranitor28
Heimdallr
3
5
3
0.9
W
Danzaburou
one_all_man
Danzaburou
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,143
Damage
36,103
45,096
Taken
42,052
28,646
Mitigated
30,870
4,433
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DelGreatness
Bacchus
4,478
395
0
1,010
7,772
8,233
286
2,748
4,897
14,396
0
L
Bellona
Galdds
Bellona
8,337
1,417
0
744
15,648
12,011
0
8,024
6,990
8,354
25,474
W
King Arthur
LuisSmite
King Arthur
9,795
1,735
0
938
14,146
12,153
782
6,656
7,490
0
31,539
W
Bacchus
Nmultis
Bacchus
9,046
967
0
2,000
10,515
7,521
1,537
4,524
5,991
28,372
0
L
11,964
2,325
0
1,644
11,267
4,066
0
5,569
5,477
43,836
0
W
10,961
1,954
0
1,718
5,634
6,410
498
2,991
2,643
62,135
0
L
Heimdallr
TheMeranitor28
Heimdallr
8,364
4,667
0
1,035
10,409
4,336
898
3,867
6,334
0
41,266
W
Danzaburou
one_all_man
Danzaburou
6,301
2,853
171
1,569
11,757
4,786
2,707
5,012
6,741
0
31,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
43,139
241
Minions Killed
259
8
Camps Cleared
17
871,632
Distance Traveled
1,174,196
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,171
705
23
2
2
247,596
1
L
Bellona
8,774
675
57
4
2
239,268
0
W
King Arthur
10,738
826
35
3
1
325,191
1
W
Bacchus
10,747
827
45
3
4
292,975
1
L
Nu Wa
9,395
723
93
7
2
176,122
2
W
Tiamat
11,307
870
124
10
10
284,614
2
L
Heimdallr
10,002
769
68
5
2
208,646
4
W
Danzaburou
10,347
796
55
4
2
271,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role