Player Matchup

Hun Batz
Hun Batz
Alc_Francisqueti
Hun Batz
Level 24
God Stats
3W - 8L
1,248 SR
Queue Stats
44W - 57L
1,377 Elo+
Party 2
Artemis
Artemis
Baconboy0
Artemis
Level 29
God Stats
20W - 26L
1,556 SR
Queue Stats
44W - 64L
1,483 Elo+
Party 2
Ymir
Ymir
Dk_Cebola
Ymir
Level 29
God Stats
69W - 75L
1,504 SR
Queue Stats
163W - 191L
1,467 Elo+
Solo
Izanami
Izanami
El_CaBeZoN-ArG-
Izanami
Level 23
God Stats
37W - 37L
1,638 SR
Queue Stats
116W - 125L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
GiovanyFranciss
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 74L
1,385 Elo+
Party 2
Team Averages
Level 26
1,489 SR
1,434 Elo+

VS

Team Averages
Level 27
1,535 SR
1,436 Elo+
Anubis
Anubis
BILIREIS
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Jojofrog
Ymir
Level 17
God Stats
3W - 0L
1,370 SR
Queue Stats
18W - 10L
1,565 Elo+
Party 1
Athena
Athena
Lameuzera
Athena
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
Leozera7
Xbalanque
Level 100
God Stats
33W - 22L
1,805 SR
Queue Stats
214W - 221L
1,523 Elo+
Party 3
Jormungandr
Jormungandr
hector-batata
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,275
448
2,417
8,390
1,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
Baconboy0
Artemis
12
4 / 0 / 3
7,289
521
10,695
6,995
2,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
3 / 6 / 2
6,599
471
6,296
11,265
4,036
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 3
6,694
478
6,301
8,864
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
GiovanyFranciss
Baron Samedi
10
1 / 5 / 1
5,761
412
1,592
7,601
2,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BILIREIS
Anubis
18
12 / 0 / 1
10,505
750
12,451
4,747
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
0 / 2 / 0
7,220
516
3,598
8,569
4,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Lameuzera
Athena
11
1 / 4 / 5
7,078
506
2,992
10,387
5,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Leozera7
Xbalanque
15
6 / 1 / 6
8,827
631
11,528
9,448
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
hector-batata
Jormungandr
9
0 / 6 / 0
6,088
435
1,793
9,505
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
19
19
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Anubis
BILIREIS
Anubis
12
0
1
12.5
L
Artemis
Baconboy0
Artemis
4
0
3
5.5
L
Ymir
3
6
2
0.67
L
2
5
3
0.7
L
Baron Samedi
GiovanyFranciss
Baron Samedi
1
5
1
0.3
W
Ymir
0
2
0
0
W
Athena
Lameuzera
Athena
1
4
5
0.88
W
Xbalanque
Leozera7
Xbalanque
6
1
6
9
W
Jormungandr
hector-batata
Jormungandr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
32,362
43,115
Taken
42,656
12,666
Mitigated
20,909
10,594
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,417
349
135
2,061
8,390
1,895
856
4,335
3,953
0
25,662
W
Anubis
BILIREIS
Anubis
12,451
401
0
3,859
4,747
2,665
501
1,129
3,618
86,881
0
L
Artemis
Baconboy0
Artemis
10,695
5,398
0
2,641
6,995
2,536
0
4,891
2,104
0
37,683
L
Ymir
6,296
2,112
0
2,079
11,265
4,036
0
3,285
7,866
22,557
0
L
6,301
4,489
186
2,448
8,864
2,088
0
2,156
6,595
0
36,718
L
Baron Samedi
GiovanyFranciss
Baron Samedi
1,592
247
164
880
7,601
2,111
476
5,679
1,763
17,975
0
W
Ymir
3,598
90
0
4,019
8,569
4,914
486
0
8,569
46,243
0
W
Athena
Lameuzera
Athena
2,992
1,096
0
1,729
10,387
5,683
304
4,323
6,064
13,490
0
W
Xbalanque
Leozera7
Xbalanque
11,528
7,833
0
5,548
9,448
3,532
2,547
1,973
7,475
0
65,549
W
Jormungandr
hector-batata
Jormungandr
1,793
785
0
1,378
9,505
4,115
144
463
9,042
16,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,618
Gold Earned
39,718
262
Minions Killed
428
0
Camps Cleared
0
1,185,186
Distance Traveled
1,332,196
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,275
448
57
4
0
252,281
0
W
Anubis
10,505
750
180
13
0
266,220
5
L
Artemis
7,289
521
58
4
0
238,712
2
L
Ymir
6,599
471
36
3
0
248,926
1
L
Izanami
6,694
478
74
5
0
235,607
4
L
Baron Samedi
5,761
412
37
3
0
209,660
3
W
Ymir
7,220
516
97
7
0
252,181
5
W
Athena
7,078
506
21
2
0
304,263
4
W
Xbalanque
8,827
631
101
7
0
253,645
2
W
Jormungandr
6,088
435
29
2
0
255,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role