Player Matchup

Ymir
Ymir
Dâvid
Ymir
Level 115
God Stats
12W - 14L
1,472 SR
Queue Stats
285W - 279L
1,554 Elo+
Party 2
Chaac
Chaac
LongozvB
Chaac
Level 127
God Stats
11W - 10L
1,829 SR
Queue Stats
278W - 283L
1,637 Elo+
Party 4
Janus
Janus
benmansin9
Janus
Level 89
God Stats
17W - 13L
1,668 SR
Queue Stats
312W - 304L
1,599 Elo+
Party 4
Medusa
Medusa
carlosm121
Medusa
Level 86
God Stats
10W - 8L
1,477 SR
Queue Stats
224W - 213L
1,553 Elo+
Party 2
Serqet
Serqet
diego1803
Serqet
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 245L
1,586 Elo+
Party 2
Team Averages
Level 110
1,589 SR
1,586 Elo+

VS

Team Averages
Level 90
1,589 SR
1,584 Elo+
Bellona
Bellona
Bees-Fleas
Bellona
Level 124
God Stats
9W - 4L
1,705 SR
Queue Stats
108W - 81L
1,573 Elo+
Party 3
Khepri
Khepri
CDFFF1
Khepri
Level 67
God Stats
6W - 2L
1,736 SR
Queue Stats
631W - 476L
1,618 Elo+
Party 3
Bakasura
Bakasura
Gnoshvic
Bakasura
Level 6
God Stats
0W - 2L
1,682 SR
Queue Stats
2W - 4L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
Karimxd10
Kukulkan
Level 129
God Stats
13W - 13L
1,545 SR
Queue Stats
66W - 60L
1,572 Elo+
Party 1
Anhur
Anhur
ZuKuLenToO
Anhur
Level 122
God Stats
0W - 2L
1,280 SR
Queue Stats
40W - 43L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dâvid
Ymir
15
2 / 2 / 7
10,158
484
8,912
15,428
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
LongozvB
Chaac
19
7 / 0 / 5
12,432
592
19,128
20,654
24,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
19
6 / 3 / 3
11,673
556
12,884
13,627
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
carlosm121
Medusa
20
4 / 0 / 0
12,059
574
6,340
10,731
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
diego1803
Serqet
15
0 / 1 / 7
9,792
466
6,645
15,064
7,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bees-Fleas
Bellona
18
1 / 3 / 1
10,655
507
9,166
20,379
15,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
CDFFF1
Khepri
15
1 / 3 / 5
9,250
440
7,804
13,895
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Gnoshvic
Bakasura
12
1 / 6 / 1
7,965
379
2,431
11,024
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Karimxd10
Kukulkan
15
1 / 4 / 1
9,187
437
9,521
10,096
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
2 / 4 / 3
10,385
495
10,621
17,995
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
6
6
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bees-Fleas
Bellona
1
3
1
0.5
L
Khepri
CDFFF1
Khepri
1
3
5
1.17
W
Ymir
Dâvid
Ymir
2
2
7
2.75
L
Bakasura
Gnoshvic
Bakasura
1
6
1
0.25
L
Kukulkan
Karimxd10
Kukulkan
1
4
1
0.38
W
Chaac
LongozvB
Chaac
7
0
5
9.5
L
Anhur
2
4
3
0.88
W
Janus
6
3
3
2.5
W
Medusa
carlosm121
Medusa
4
0
0
4
W
Serqet
diego1803
Serqet
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,909
Damage
39,543
75,504
Taken
73,389
53,167
Mitigated
41,912
33,776
Healing
23,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bees-Fleas
Bellona
9,166
6,467
0
11,331
20,379
15,342
836
2,588
16,799
0
86,507
L
Khepri
CDFFF1
Khepri
7,804
805
0
2,895
13,895
10,761
0
7,588
5,962
34,324
0
W
Ymir
Dâvid
Ymir
8,912
1,972
0
3,569
15,428
11,402
399
3,754
11,287
37,076
0
L
Bakasura
Gnoshvic
Bakasura
2,431
1,566
0
2,766
11,024
4,190
1,159
3,365
7,477
0
23,229
L
Kukulkan
Karimxd10
Kukulkan
9,521
877
0
125
10,096
4,437
183
4,757
4,965
77,336
0
W
Chaac
LongozvB
Chaac
19,128
3,616
0
13,048
20,654
24,953
2,088
2,028
18,626
92
96,340
L
Anhur
10,621
5,502
0
6,879
17,995
7,182
392
2,976
14,367
0
71,978
W
Janus
12,884
881
480
3,968
13,627
5,338
186
7,160
6,386
89,333
0
W
Medusa
carlosm121
Medusa
6,340
3,280
0
6,967
10,731
3,702
1,966
925
9,806
0
110,260
W
Serqet
diego1803
Serqet
6,645
1,119
0
5,744
15,064
7,772
103
3,458
11,488
0
63,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,114
Gold Earned
47,442
674
Minions Killed
575
0
Camps Cleared
0
2,022,756
Distance Traveled
1,809,428
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,655
507
170
8
0
382,617
3
L
Khepri
9,250
440
34
2
0
401,326
7
W
Ymir
10,158
484
53
3
0
385,399
2
L
Bakasura
7,965
379
69
3
0
293,750
0
L
Kukulkan
9,187
437
147
7
0
382,608
2
W
Chaac
12,432
592
173
8
0
409,088
5
L
Anhur
10,385
495
155
7
0
349,127
2
W
Janus
11,673
556
170
8
0
391,004
4
W
Medusa
12,059
574
169
8
0
393,415
1
W
Serqet
9,792
466
109
5
0
443,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role