Player Matchup

Neith
Neith
Estelledesu
Neith
Level 29
God Stats
62W - 44L
1,579 SR
Queue Stats
95W - 79L
1,567 Elo+
Party 2
Merlin
Merlin
Kraeion
Merlin
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,582 Elo+
Party 2
Bellona
Bellona
LobkoviVolos
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MRrakers
Ravana
Level 27
God Stats
7W - 12L
1,507 SR
Queue Stats
143W - 108L
1,577 Elo+
Party 2
Yemoja
Yemoja
airheadje
Yemoja
Level 27
God Stats
49W - 41L
1,708 SR
Queue Stats
102W - 101L
1,540 Elo+
Party 2
Team Averages
Level 56
1,559 SR
1,553 Elo+

VS

Team Averages
Level 68
1,627 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bromenaitor
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
HappyOrNahh
Erlang Shen
Level 138
God Stats
3W - 4L
1,535 SR
Queue Stats
244W - 195L
1,582 Elo+
Party 1
Bakasura
Bakasura
MaliKick
Bakasura
Level 27
God Stats
10W - 2L
1,849 SR
Queue Stats
410W - 378L
1,530 Elo+
Party 1
Ymir
Ymir
Shuriken000
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 166L
1,471 Elo+
Party 1
Janus
Janus
choccocookies
Janus
Level 46
God Stats
8W - 3L
1,750 SR
Queue Stats
72W - 38L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,334
422
5,038
6,955
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Kraeion
Merlin
15
1 / 2 / 0
8,145
543
6,070
4,755
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LobkoviVolos
Bellona
13
1 / 2 / 2
7,201
480
5,372
8,631
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
MRrakers
Ravana
13
3 / 2 / 0
7,486
499
3,027
6,225
2,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
airheadje
Yemoja
10
0 / 5 / 1
6,048
403
3,409
9,039
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bromenaitor
Ah Muzen Cab
16
9 / 0 / 0
9,406
627
9,131
7,701
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
HappyOrNahh
Erlang Shen
14
2 / 2 / 0
7,992
533
6,204
8,756
5,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
MaliKick
Bakasura
12
0 / 3 / 1
7,045
470
2,106
9,154
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 7
7,067
471
3,765
10,635
6,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 0 / 0
8,207
547
1,882
6,219
1,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
14
14
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bromenaitor
Ah Muzen Cab
9
0
0
9
L
1
3
0
0.33
W
Erlang Shen
HappyOrNahh
Erlang Shen
2
2
0
1
L
Merlin
Kraeion
Merlin
1
2
0
0.5
L
Bellona
LobkoviVolos
Bellona
1
2
2
1
L
Ravana
MRrakers
Ravana
3
2
0
1.5
W
Bakasura
MaliKick
Bakasura
0
3
1
0.17
W
2
1
7
5.5
L
Yemoja
airheadje
Yemoja
0
5
1
0.1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
23,088
35,605
Taken
42,465
15,618
Mitigated
19,142
11,688
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bromenaitor
Ah Muzen Cab
9,131
5,379
0
5,891
7,701
2,820
86
1,329
6,372
0
79,246
L
5,038
1,948
0
3,227
6,955
1,546
0
546
6,409
0
39,035
W
Erlang Shen
HappyOrNahh
Erlang Shen
6,204
3,457
0
2,913
8,756
5,158
516
0
8,485
45
47,013
L
Merlin
Kraeion
Merlin
6,070
684
0
250
4,755
1,640
0
1,337
3,398
66,807
0
L
Bellona
LobkoviVolos
Bellona
5,372
2,548
0
4,218
8,631
6,720
0
408
8,223
0
30,849
L
Ravana
MRrakers
Ravana
3,027
1,100
0
2,703
6,225
2,406
0
545
5,426
0
48,413
W
Bakasura
MaliKick
Bakasura
2,106
1,594
0
1,792
9,154
3,055
0
2,481
6,648
0
42,247
W
3,765
1,688
482
4,746
10,635
6,190
48
2,521
8,089
19,121
0
L
Yemoja
airheadje
Yemoja
3,409
513
489
801
9,039
3,306
0
2,856
6,183
17,825
0
W
1,882
139
0
622
6,219
1,919
0
3,148
3,071
66,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
39,717
438
Minions Killed
506
0
Camps Cleared
0
1,310,778
Distance Traveled
1,560,196
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,406
627
146
10
0
303,869
1
L
Neith
6,334
422
91
6
0
267,346
3
W
Erlang Shen
7,992
533
88
6
0
314,092
3
L
Merlin
8,145
543
136
9
0
280,660
7
L
Bellona
7,201
480
67
4
0
263,110
0
L
Ravana
7,486
499
108
7
0
299,593
5
W
Bakasura
7,045
470
91
6
0
343,684
2
W
Ymir
7,067
471
34
2
0
286,054
1
L
Yemoja
6,048
403
36
2
0
200,069
3
W
Janus
8,207
547
147
10
0
312,497
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role