Player Matchup

Ares
Ares
HenriqueLeiteS
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 79L
1,467 Elo+
Solo
Mercury
Mercury
KarmaFace30
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 63L
1,533 Elo+
Solo
Guan Yu
Guan Yu
alexxiiiii1
Guan Yu
Level 27
God Stats
3W - 2L
1,749 SR
Queue Stats
395W - 375L
1,548 Elo+
Solo
Ah Puch
Ah Puch
matote546
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Solo
Janus
Janus
zZz7SevenzZz
Janus
Level 22
God Stats
16W - 11L
1,607 SR
Queue Stats
104W - 63L
1,643 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,573 Elo+

VS

Team Averages
Level 42
1,537 SR
1,582 Elo+
Discordia
Discordia
BigNs
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,334 Elo+
Party 2
Chernobog
Chernobog
Bryvan
Chernobog
Level 11
God Stats
2W - 0L
1,771 SR
Queue Stats
33W - 41L
1,927 Elo+
Party 1
Hun Batz
Hun Batz
Ginatsu
Hun Batz
Level 127
God Stats
5W - 1L
1,428 SR
Queue Stats
140W - 135L
1,534 Elo+
Party 1
Tyr
Tyr
HeitorDeTroia
Tyr
Level 26
God Stats
1W - 1L
1,309 SR
Queue Stats
50W - 36L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
thedarkn2NA
Guan Yu
Level 28
God Stats
5W - 2L
1,674 SR
Queue Stats
21W - 16L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,038
349
3,897
16,533
9,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mercury
KarmaFace30
Mercury
20
9 / 5 / 5
12,962
564
11,312
18,910
9,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
alexxiiiii1
Guan Yu
17
5 / 2 / 8
11,062
481
12,936
24,430
21,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
matote546
Ah Puch
15
0 / 4 / 0
9,753
424
3,773
7,365
2,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 7 / 7
10,914
475
13,235
16,049
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigNs
Discordia
18
3 / 4 / 9
11,800
513
11,558
9,759
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Bryvan
Chernobog
18
2 / 3 / 10
11,987
521
5,938
15,737
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Ginatsu
Hun Batz
20
6 / 4 / 8
12,887
560
14,465
17,706
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 6 / 9
12,006
522
15,798
22,000
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
thedarkn2NA
Guan Yu
18
6 / 1 / 14
12,157
529
13,410
16,395
17,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
18
Kills
23
23
Deaths
18
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigNs
Discordia
3
4
9
1.88
W
Chernobog
Bryvan
Chernobog
2
3
10
2.33
W
Hun Batz
Ginatsu
Hun Batz
6
4
8
2.5
W
6
6
9
1.75
L
0
5
3
0.3
L
Mercury
KarmaFace30
Mercury
9
5
5
2.3
L
Guan Yu
alexxiiiii1
Guan Yu
5
2
8
4.5
L
Ah Puch
matote546
Ah Puch
0
4
0
0
W
Guan Yu
thedarkn2NA
Guan Yu
6
1
14
13
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,153
Damage
61,169
83,287
Taken
81,597
48,300
Mitigated
53,645
16,777
Healing
29,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigNs
Discordia
11,558
1,216
0
866
9,759
3,318
1,301
3,694
5,881
57,699
0
W
Chernobog
Bryvan
Chernobog
5,938
3,405
0
6,801
15,737
6,668
2,267
7,183
8,431
0
81,774
W
Hun Batz
Ginatsu
Hun Batz
14,465
6,023
0
5,081
17,706
7,033
926
3,418
14,176
0
103,180
W
15,798
3,380
0
6,417
22,000
18,963
1,810
4,857
17,025
0
51,682
L
3,897
468
0
296
16,533
9,693
0
3,268
13,165
18,816
0
L
Mercury
KarmaFace30
Mercury
11,312
6,438
0
458
18,910
9,370
0
1,498
17,237
0
105,314
L
Guan Yu
alexxiiiii1
Guan Yu
12,936
1,591
2,773
10,232
24,430
21,625
411
4,349
19,206
0
60,890
L
Ah Puch
matote546
Ah Puch
3,773
129
0
724
7,365
2,455
818
709
6,581
51,612
0
W
Guan Yu
thedarkn2NA
Guan Yu
13,410
1,391
4,803
5,634
16,395
17,663
923
5,237
10,952
0
44,180
L
13,235
1,054
290
2,004
16,049
5,157
29
1,734
14,090
78,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,729
Gold Earned
60,837
490
Minions Killed
523
0
Camps Cleared
0
2,090,184
Distance Traveled
2,273,606
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,800
513
95
4
0
452,242
2
W
Chernobog
11,987
521
153
7
0
418,597
4
W
Hun Batz
12,887
560
160
7
0
465,146
5
W
Tyr
12,006
522
61
3
0
449,798
3
L
Ares
8,038
349
29
1
0
398,232
0
L
Mercury
12,962
564
136
6
0
465,126
2
L
Guan Yu
11,062
481
99
4
0
465,118
1
L
Ah Puch
9,753
424
85
4
0
352,343
3
W
Guan Yu
12,157
529
54
2
0
487,823
8
L
Janus
10,914
475
141
6
0
409,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role