Player Matchup

Set
Set
FurtiveNote3
Set
Level 25
God Stats
2W - 5L
1,747 SR
Queue Stats
97W - 91L
1,332 Elo+
Solo
Tyr
Tyr
HadukenKamikaze
Tyr
Level 29
God Stats
11W - 11L
1,602 SR
Queue Stats
120W - 137L
1,444 Elo+
Solo
Olorun
Olorun
ShadowDog_IQ-
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
iQ_Szymek
Baba Yaga
Level 9
God Stats
0W - 1L
1,520 SR
Queue Stats
4W - 9L
1,397 Elo+
Party 1
Xing Tian
Xing Tian
wolfhawk42
Xing Tian
Level 4
God Stats
1W - 3L
1,271 SR
Queue Stats
40W - 64L
1,401 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,394 Elo+

VS

Team Averages
Level 31
1,558 SR
1,478 Elo+
Kuzenbo
Kuzenbo
MikeSilver
Kuzenbo
Level 29
God Stats
3W - 4L
1,317 SR
Queue Stats
62W - 54L
1,477 Elo+
Solo
Fenrir
Fenrir
Obama8mySUPPER
Fenrir
Level 17
God Stats
21W - 10L
1,557 SR
Queue Stats
35W - 32L
1,463 Elo+
Solo
Kukulkan
Kukulkan
booojeEn
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
goooje
Neith
Level 103
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
youthful_litter6
Apollo
Level 4
God Stats
5W - 2L
1,730 SR
Queue Stats
10W - 14L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 6 / 0
6,473
588
5,040
9,454
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
4,215
383
748
1,929
517
7
0 / 6 / 1
4,685
426
1,491
9,983
3,258
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
iQ_Szymek
Baba Yaga
7
0 / 8 / 1
4,498
409
2,643
7,950
2,314
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
wolfhawk42
Xing Tian
7
0 / 8 / 1
4,650
423
1,173
8,377
3,494
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MikeSilver
Kuzenbo
10
3 / 1 / 4
6,921
629
1,978
4,479
2,893
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 0 / 9
6,936
631
4,340
5,361
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
booojeEn
Kukulkan
10
3 / 2 / 7
6,681
607
6,247
3,082
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
goooje
Neith
8
0 / 3 / 4
5,192
472
624
4,335
1,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
15 / 1 / 5
8,834
803
10,110
6,392
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
25
29
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
6
0
1.17
L
0
1
0
0
W
Kuzenbo
MikeSilver
Kuzenbo
3
1
4
5
W
4
0
9
8.5
L
0
6
1
0.08
W
Kukulkan
booojeEn
Kukulkan
3
2
7
3.25
W
Neith
goooje
Neith
0
3
4
0.67
L
Baba Yaga
iQ_Szymek
Baba Yaga
0
8
1
0.06
L
Xing Tian
wolfhawk42
Xing Tian
0
8
1
0.06
W
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,095
Damage
23,299
37,693
Taken
23,649
12,854
Mitigated
9,205
5,248
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,040
2,180
0
2,086
9,454
3,271
24
2,773
6,681
0
26,857
L
748
172
0
418
1,929
517
270
76
1,853
0
7,371
W
Kuzenbo
MikeSilver
Kuzenbo
1,978
951
126
1,623
4,479
2,893
989
1,606
2,873
20,705
0
W
4,340
812
0
2,542
5,361
1,618
682
492
4,869
0
22,709
L
1,491
755
0
1,810
9,983
3,258
27
2,724
7,259
13,495
0
W
Kukulkan
booojeEn
Kukulkan
6,247
695
0
0
3,082
974
2,157
246
2,836
30,980
0
W
Neith
goooje
Neith
624
301
0
230
4,335
1,453
559
489
3,846
0
6,556
L
Baba Yaga
iQ_Szymek
Baba Yaga
2,643
521
0
934
7,950
2,314
332
897
7,053
13,699
0
L
Xing Tian
wolfhawk42
Xing Tian
1,173
247
0
0
8,377
3,494
569
1,755
6,622
11,776
0
W
10,110
6,354
0
2,658
6,392
2,267
4,869
2,474
3,918
0
48,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,521
Gold Earned
34,564
127
Minions Killed
235
0
Camps Cleared
0
781,582
Distance Traveled
1,031,514
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,473
588
60
5
0
198,800
0
L
Tyr
4,215
383
14
1
0
64,505
1
W
Kuzenbo
6,921
629
37
3
0
210,374
1
W
Fenrir
6,936
631
56
5
0
255,331
1
L
Olorun
4,685
426
17
2
0
180,885
4
W
Kukulkan
6,681
607
49
4
0
198,710
0
W
Neith
5,192
472
8
1
0
164,841
0
L
Baba Yaga
4,498
409
18
2
0
174,587
1
L
Xing Tian
4,650
423
18
2
0
162,805
0
W
Apollo
8,834
803
85
8
0
202,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role