Player Matchup

Erlang Shen
Erlang Shen
I Vladimir l
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,884 Elo+
Party 1
Zhong Kui
Zhong Kui
MittBama69
Zhong Kui
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,884 Elo+
Party 1
Horus
Horus
OnlyTub468
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,884 Elo+
Party 1
Danzaburou
Danzaburou
Osh8906
Danzaburou
Level 6
God Stats
0W - 1L
2,016 SR
Queue Stats
3W - 1L
1,884 Elo+
Party 1
Poseidon
Poseidon
W Key Fletch
Poseidon
Level 6
God Stats
0W - 1L
1,732 SR
Queue Stats
4W - 1L
1,874 Elo+
Party 1
Team Averages
Level 15
1,650 SR
1,882 Elo+

VS

Team Averages
Level 18
1,580 SR
1,704 Elo+
Guan Yu
Guan Yu
PaperyCarton404
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 79L
1,745 Elo+
Solo
Xing Tian
Xing Tian
Snap0h
Xing Tian
Level 28
God Stats
6W - 2L
1,876 SR
Queue Stats
206W - 182L
1,597 Elo+
Solo
Anhur
Anhur
StopReadinAnPlay
Anhur
Level 7
God Stats
12W - 7L
1,500 SR
Queue Stats
235W - 163L
1,764 Elo+
Solo
Mercury
Mercury
The Big Juv
Mercury
Level 26
God Stats
17W - 17L
1,525 SR
Queue Stats
199W - 203L
1,653 Elo+
Solo
Chernobog
Chernobog
ZenBuddha-
Chernobog
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 96L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I Vladimir l
Erlang Shen
18
2 / 9 / 7
11,733
451
13,357
30,101
17,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MittBama69
Zhong Kui
16
3 / 9 / 7
11,023
424
18,611
27,121
24,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
17
4 / 10 / 4
11,266
433
13,716
25,679
15,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Osh8906
Danzaburou
18
1 / 7 / 2
11,837
455
6,377
18,629
7,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
W Key Fletch
Poseidon
20
7 / 6 / 3
13,744
529
21,204
18,950
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 21
13,624
524
15,866
26,828
29,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Snap0h
Xing Tian
20
2 / 4 / 14
13,982
538
16,002
21,541
21,253
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 3 / 9
14,080
542
12,620
16,816
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
The Big Juv
Mercury
20
11 / 4 / 16
15,401
592
15,013
18,973
8,638
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
ZenBuddha-
Chernobog
20
17 / 3 / 6
15,497
596
33,591
20,757
12,539
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
17
Kills
41
41
Deaths
17
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
I Vladimir l
Erlang Shen
2
9
7
0.61
L
Zhong Kui
MittBama69
Zhong Kui
3
9
7
0.72
L
Horus
4
10
4
0.6
L
Danzaburou
Osh8906
Danzaburou
1
7
2
0.29
W
6
3
21
5.5
W
Xing Tian
Snap0h
Xing Tian
2
4
14
2.25
W
5
3
9
3.17
W
Mercury
The Big Juv
Mercury
11
4
16
4.75
L
Poseidon
W Key Fletch
Poseidon
7
6
3
1.42
W
Chernobog
ZenBuddha-
Chernobog
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,265
Damage
93,092
120,480
Taken
104,915
72,926
Mitigated
80,133
35,719
Healing
33,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
I Vladimir l
Erlang Shen
13,357
6,743
0
9,907
30,101
17,081
79
3,298
26,803
0
71,058
L
Zhong Kui
MittBama69
Zhong Kui
18,611
796
0
6,450
27,121
24,212
0
4,286
22,835
58,106
0
L
Horus
13,716
4,881
829
7,839
25,679
15,697
25
2,390
23,289
0
75,737
L
Danzaburou
Osh8906
Danzaburou
6,377
2,109
0
5,298
18,629
7,067
1,055
311
18,318
0
80,605
W
15,866
3,155
4,673
11,114
26,828
29,392
0
9,142
17,561
163
42,979
W
Xing Tian
Snap0h
Xing Tian
16,002
2,119
0
5,922
21,541
21,253
0
12,131
8,985
77,579
0
W
12,620
6,658
0
8,403
16,816
8,311
493
4,799
12,017
0
113,178
W
Mercury
The Big Juv
Mercury
15,013
10,346
0
556
18,973
8,638
515
6,649
12,224
0
113,864
L
Poseidon
W Key Fletch
Poseidon
21,204
3,014
104
5,292
18,950
8,869
656
5,880
13,070
88,918
0
W
Chernobog
ZenBuddha-
Chernobog
33,591
25,796
0
2,985
20,757
12,539
582
7,682
12,994
0
139,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,603
Gold Earned
72,584
579
Minions Killed
641
0
Camps Cleared
0
2,316,189
Distance Traveled
2,508,332
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,733
451
83
3
0
509,201
1
L
Zhong Kui
11,023
424
89
3
0
448,349
5
L
Horus
11,266
433
108
4
0
458,567
4
L
Danzaburou
11,837
455
135
5
0
477,440
3
W
Guan Yu
13,624
524
43
2
0
551,625
12
W
Xing Tian
13,982
538
139
5
0
482,406
1
W
Anhur
14,080
542
138
5
0
439,296
10
W
Mercury
15,401
592
150
6
0
585,715
1
L
Poseidon
13,744
529
164
6
0
422,632
2
W
Chernobog
15,497
596
171
7
0
449,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role